My baby earth controler


Braddack

 

Posted

Am I doing this wrong?


OK here is story, my baby earth/kin joined her first team at lev 8 today (was in duo with mates fire/kin to 8) team was about 5 trollers and few others, so tons control..

So I happily walk into a pull and start off with my usual, Quicksand, Stone cages (the ae imob) and some siphon power for the nice 20% buff with Transferance cast as needed (no healy types in team)

Then sudenly bang, the mind troller is ranting about how im purposly [censored] them off by not casting my ae immob before them and breaking there ae sleep?

NOw this totaly baffled me for 3 reasons

1- Even if I cast ae immob before his/her ae sleep, my tics will break there sleep anyway..

2- I cast my ae immob alot more than just once per fight..

3- what kinda monkey thinks AE sleep is usefull as a main control in a group with so much AE going off anyway!! let alone in a team with a Earth and a Ice troller throwing out Ae immobs :P

So what i'm wondering is was i doing this wrong, should I have just put my AE immob away and let the mind troller make us kill 1 mob at a time?

And what the hell difference does casting a AE immob with a damage tic, before or after a Ae sleep make anyway?

Luckily the fella buggred off just after anyway, followed by rest of us breezing through the icefire mish, where I happily used my Quicksand, ae immob, holds and transfusion, with not one complaint from team, who were great bunch btw


 

Posted

Personally it sounds like you were both using less than great (and unfortunately incompatible) strategies.

AoE Sleep as a lead off is a reasonable tactic if you're on a team that's heavily single target and doesn't have a tank to grab aggro. On an AoE heavy team, ah no, not so much. Instead you use the sleep to shutdown that group that might add on the spawn you're currently dealing with, or attempt to carve out the chunk furthest away from the AoEs as damage mitigation.

On the other hand AoE immobilises are situational powers you use to back up other powers -- either your own or others on the team -- that might cause or are causing scatter (Stalagmites, Arctic Air, Rain of Fire, Ice Storm, Hot Feet, everything the stereotypical Energy blaster on the team named Fusionette does, Tornado, etc. etc.), not something you spam as a matter of course, or part of an attack chain, despite what their recharge times encourage you to think. In fact most spawns you probably don't want to be using the AoE immob at all it just draws unwanted aggro onto you and messes up anyone who *is* trying to deliberately gather them all together.

If you have a Tank who isn't in over their head -- note that at level 8, on an 8 man team, a single tank may well find it very tough to hold that much aggro and simultaneously survive so everybody is going to have to help them out with as much mitigation as you can muster -- then let them gather the group together, and then stick Quicksand underneath them, Stone Cages won't do any *harm* at that point -- unless someone's throwing out knockdown powers such as Freezing Rain, Ice Slick, or Earthquake which it'll surpress, in which case it *will* do harm and you *shouldn't* be using it -- but its pretty unecessary and you almost certainly have better powers you could be using, including your single target hold. If you don't have a Tank, try Quicksand ahead of the spawn, or in a suitable corner and get someone to pull them onto it with everyone opening up as they pile up in a group onto the slow patch.

Save Stone Cages for when you get Stalagmites at level 12, when you can start using it as a followup move to make an AoE hold equivalent, sticking Qucksand underneath for the -DEF...

...but even then you'll *still* want to wait for anybody who has the powers that can group mobs (usually the Tank, but not limited to them) do their thing first, if you have such a person on your team.

Just my opinion of course


 

Posted

Thats pretty much what I do, i drop QS so they all run in, get slowed, bunch up in nice pile, then drop the ae immob ontop, though now I use the Ae immob after a Stalags

The confusing part was the guy yelling that I must cast immob before him constantly, i realy dont see what diff before or after it would make to a tic on sleep mobs..

I tend lead with QS too as it makes rest hit easier due to lower deff, from what I read


 

Posted

I spam the AoE immob and clever positioning means very little agro problems.

yes your ticks would have woken them.

In this case you did nothing wrong, the Mind Troller was being a moron, AoE sleep far too situational in a team full of controllers, a nice set up for containment is all its worht, and even then he should have saved his endurance.

your playing your earthie like i did at that level, so keep it up


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

Muhahaha just got Earthquake, now Earth realy is fun!


 

Posted

Isnt it! Earthquake feels a bit wrong, because it is the CoT signature annoyance move in the Posi TF, but on the other hand, oh it feels sooo good!


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

Hehe CoT Ruin mages were one of the reasons I switched to earth, screen shaking, foot stomping im loving it, sure my damage is poop, but then never did like blowing stuff up in games (though I am working on slipping a few procs into my skills)

On other hand, making everything fall over, get coonfused or move slow as hell, now thats my kinda fun, while team tears them apart..

I tend to drop my Quake, hit my Stalags then Quicksand the area now, after that I drop the odd hold or cast my Transfusion to help heal if needed, seemed to work great today in team killing lots of AV mobs


 

Posted

i think you will probably change your mind about your damage when you get Poopy and Fulcrum Shift, I bet thats a force to be reckoned with


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

aye, Mr. Poo is quite good now with the AI change. In the past he'd just stand at the back doin nothing while he waited for hurl boulder to recharge and toss it, doing pitiful damage. Best use was to summon him right into a spawn for him to take aggro so you can use that to cast holds.

Still, earth by far isnt the most damage dealing control set, even with kin (although i'd figured getting grind to pieces by large chunks of rock would hurt).

As for the whole story you've been explaining, i'd say you did nothing wrong. It was obviously a mind troller that only knows one playstyle (mass hypno, pick off targets). However this playstyle just wasnt fitting for the team. It's a nice opener though seeing it doesnt cause aggro, and even in an AoE team my mind dom uses it. He could also use it to still sleep the ones that your aoe controls missed, as your acc aint really great at low lvls. Still, obviously he didnt know what rest of team was doing and wanted everybody to fit his playstyle. My tip is to just ignore these people.


"god, how many devs did hami have to sleep with to get ED?"

Total Cat @Stagefright

 

Posted

I Agree with the other Posters, you did nothing wrong, your Ticks will wake them up anyway.
Just go your Way, try different Tactics, be open Minded for new and use Your Brain. you will meet much People who want to tell you that you doing something wrong.
If i play with my Earth/Emph. and someone tells me i shoud heal more i just smile and go on Trolling, thats what Trollers for.

Later in Game youre an pure Mashine of Destruction. I Play solo at Higherst Diff and be very fast in Mish.
In Teams you start to shine, the large Possibilitys to lock down entry Groups of Enemies is unbeatable and lotta Fun.

And just wait vor Volcanic Gases to see what you able to do, As funny Earthquake is, its nothing compared to VG.
You will love it.

Braddack


 

Posted

Just got Volc Gas, WOW, was on a team lastnight at 26, most were 30 doing there aura misg, so 3 of us were stuck in bricks waiting so decided to fight the crey, while we waited..

Blaster 26 (with sk), 29 fire/kin and me (i had no Sk) So up runs blaster pulls huge group, Fire/kin for first time ever decides to leave his cages alone (bit of runing joke between us) With just Earthquake, quicksand and volc gas on them, the blaster and kin seemed so safe moping up it seemed silly, sadly alot of them gave me no exp due to lev, but then thats other reason i'm so thrilled I had such a effect on them

Atm I still do virtualy zero damage, basic tics off powers, my hold and the odd proc of quake or mass immob, but i'm realy looking forward to speed boosted stony


 

Posted


I've got a level 48 earth/emp troller and I find it too slow to solo with. Nothing, except my pet, is slotted for damage though.

My usual opening attacks are stalagmites, stone cages, earthquake and quicksand. I tend to leave volcanic gases for when it's needed as it takes a fair while to recharge. I don't really like sleep powers very much because they are so situational and mobs awaken very easily in the fray of combat.

As for the OP, looks to me like the other troller didn't really understand how sleep works.


 

Posted

Uhm lvl 49 Earth Emapth here,
I start with VG or EQ and then throw in an Quicksand.
If both are down because of recarge and Hasten (its an must have in my Eyes) is loading, then i start with Stalas followed by Cages and Quicksand. if i meet few Mobs with an Hard Foe inside (mezzing is the password i open with the second Pool Power on the Mezzer followed by Stalas and QS.

You have nothing slotted for damage at lvl 48 ?
What epic you have.
I have my Hurl Bolder and my Footstomp 6 Slotted with IO`s.
Me and my Pet together (Pet is always buffed with the toHit Buff and me are plowing trough all Mobs with no Problems.
Ah i forgot i have Sand of Mu also in my Attack Chain.
All Earth Powers are also well slotted ( i mean 6 slots ) with Io`s.

Greetings Braddack


 

Posted

[ QUOTE ]

You have nothing slotted for damage at lvl 48 ?


[/ QUOTE ]

I suppose technically I do, because I've got about 4 or 5 sets slotted and some of them have damage but it's not the focus of my slotting. I'm mostly slotted for recharge, mez, holds, buffs etc.

And my epic is Primal Forces.


 

Posted

Hi Jack, do your Epic dont have some Attacks ?
I know the Earth primary have no realy Damage in it beside of your Pet, so i use the 2 Attacks from my Epic Pool and Sand of Mu, and thoose 3 are much enough to kill fast, ( Okay fast in the eye of an Earth Troller).
my primary are also slotted with Ios for Holds/slows etc. but the 2 Epic Attacks are for Damage.

I am not as fast as an Scrapper but more safe against any Enemy (Maltas, Carnie)

Braddack


 

Posted


I screwed up with my epics and took it too late so all I have is Conserver Power, though my intention was to get Power Boost. There's only one attack, Power Blast, in the epic set though. I could respec and sort the epics out but as I reached 50 on it last night I might not bother.

The toon has been pretty much played with a group of friends most of the time so I never ever bothered to look for attacks as there was always plenty of damage being done in the team. and as my secondary is Empathy I play as a backup healer anyway, so even less thought of attacking. After mainly playing scrappers and tanks this toon was my chance to play something entirely different and I have to say that it was thoroughly enjoyable


 

Posted

Ah, okay that explains the lack of Attackpower.

Hey BIG GRATZ to Lvl 50 !!!!!!!!!

Anyway you may try out an respec one day and give him some real Rocking Powers.

Then at least you can see that he can preform as an Troller/Healer and damager at same Time.

Greetings Braddack