Just a general inquery here, how do you exalain your ingame powers based on your origin?
For example my Broadsword/Willpower Scrapper and Fire/kinetic Corrupter both share the same technological background so I use the same pseudo tech explainations for their powers.
Broadsword- The sword is actually based upon the swords used by the Sul Daraian honour guards, an energy blade with two settings (At least it will when I get more costume slots. Claiming it has two setting allows me to not kill the mobs I encounter while still having an effective weapon against undead and mechanical mobs.
Blue Strike: In this setting the blade is in a low energy setting designed for training and live capture of targets. Upon striking flesh the sword discharges a low energy wave that numbs nerves and saps endurance.
Red Strike: In this high energy setting the energy blade projects down to a fine picometer sharp cutting edge. My character primarily uses this weapon in facing mobs that arent alive and thus dont need to be arrested.
Willpower- Despite what the power set implies the character who has this is actually quite weak willed, however past events have left her with possession of a massive amount of cybernetic upgrades. It is these that keep her standing long past the point she has should of collapsed. By using the cybernetics to shut disable sections of her brain during combat she is able to defend against psionic attacks by becoming little more than a berserk fighter.
Kinetics- Utilising a Nueman field projector (named after Theological Design Priest Argus Von Nueman III) she creates beneficial or hindering areas of friction. By creating various force fields that interact with magnetic fields, natural surface friction and air pressure, she is able to create patch of smooth Nueman fields to increase the ease at which allies attack and move or rough Nueman fields to hinder opponents decreasing the force with which they can attack or speed with which they can move.
Fire- The fire is not provided by standard ignition devices such as a flamethrower , in reality she combines what is little more than an inbuilt shotgun like weapon in her mechanical arm, with tightly controlled Neuman fields. By rapidly accelerating the pellets along the field she creates what is in effect a minor version of a rail gun. As the pellets accelerate they burn due to friction and ignite the air around them.
By varying the shot spread of the shot and the form of the fields various forms of fire can be shot.
To disguise the nature of the attacks she uses chicanery to make it look like she is actually controlling fire bursts.
Just a general inquery here, how do you exalain your ingame powers based on your origin?
For example my Broadsword/Willpower Scrapper and Fire/kinetic Corrupter both share the same technological background so I use the same pseudo tech explainations for their powers.
Broadsword- The sword is actually based upon the swords used by the Sul Daraian honour guards, an energy blade with two settings (At least it will when I get more costume slots. Claiming it has two setting allows me to not kill the mobs I encounter while still having an effective weapon against undead and mechanical mobs.
Blue Strike: In this setting the blade is in a low energy setting designed for training and live capture of targets. Upon striking flesh the sword discharges a low energy wave that numbs nerves and saps endurance.
Red Strike: In this high energy setting the energy blade projects down to a fine picometer sharp cutting edge. My character primarily uses this weapon in facing mobs that arent alive and thus dont need to be arrested.
Willpower- Despite what the power set implies the character who has this is actually quite weak willed, however past events have left her with possession of a massive amount of cybernetic upgrades. It is these that keep her standing long past the point she has should of collapsed. By using the cybernetics to shut disable sections of her brain during combat she is able to defend against psionic attacks by becoming little more than a berserk fighter.
Kinetics- Utilising a Nueman field projector (named after Theological Design Priest Argus Von Nueman III) she creates beneficial or hindering areas of friction. By creating various force fields that interact with magnetic fields, natural surface friction and air pressure, she is able to create patch of smooth Nueman fields to increase the ease at which allies attack and move or rough Nueman fields to hinder opponents decreasing the force with which they can attack or speed with which they can move.
Fire- The fire is not provided by standard ignition devices such as a flamethrower , in reality she combines what is little more than an inbuilt shotgun like weapon in her mechanical arm, with tightly controlled Neuman fields. By rapidly accelerating the pellets along the field she creates what is in effect a minor version of a rail gun. As the pellets accelerate they burn due to friction and ignite the air around them.
By varying the shot spread of the shot and the form of the fields various forms of fire can be shot.
To disguise the nature of the attacks she uses chicanery to make it look like she is actually controlling fire bursts.
Brawling Cactus from a distant planet.