My ice/ice..
I would take the recharges out of Bitter Freeze Ray - the animation is too long to spam the hold.
I'd add a recharge into Ice Blast and Bitter Ice Blast.
Another cheap way to gain from IOs:
Use a heal/rech and a heal/end/rech from two different (cheap) healing sets - set bonuses aside, it'll boost your recharge quite a bit, and give you a bit of an endurance discount.
If you're not going to slot it, I'd rate Stimulant as more useful than Aid Other.
I'd also take a recharge out of hibernate for a second slow in shiver for before Blizzard.
Aha, good hint there with BFR, wouldnt have thought that myself tbh..
With the recharge to IB and BIB, should I remove the dam/end of thunderstrike set from them and replace that with the rechg IO? I thought this would be best percentagewise but then might leave me with too few endurance reduction in my attacks. Would dam/rech be a better choice?
I dont think I'm going to slot aid self with sets. At least yet...
Aid other vs Stimulant; I might chuck in a heal IO in aid other (that's what I have on my main) to reduce downtimes and heal people using awakens etc.
Is 2x rechg IO good enough in hibernate? I've never had the power so cant really comment on that.. Also, if I'm freeing the 2x rechg from BFR (or 1 if I put in 3 hold IOs) I could put that in shiver instead of removing a rechg from hibernate.
Thanks for comments
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Regarding which one to remove, personally Id go with losing the dam/end from all three ranged attacks, leave Ice Bolt 5 slotted (I just don't see a need for another slot in there with the set), and put a recharge into Ice Blast and Bitter Ice Blast. I want my three main blasts cycling as quickly as possible and I'll find the endurance elsewhere in the build.
I'd remove the dam/recharge from Ice/sword and put a recharge or an end reducer in there to taste, or if you don't use it that much, leave it 5 slotted.
The thing I like about IOs is that a lot of powers that previously I'd have had to six slot because they're "key" powers, I can get away with just 5, they're better than before, and still have more slots to play about with in other powers.
Couple of other fairly cheap ways to squeeze a bit more end out of the build:
Shiver slotting 1 or 2 acc, 1 slow, acc/slow and end/rech/slow from the Tempered Readiness set (another one that's dirt cheap) which gives you enough slow, a bit of an endurance discount and another recovery bonus.
Shuffle another slot into health and have two (cheaper, lower level) parts of the miracle set in there for 2.5% recovery. However given the salvage cost on that, even if you got the recipes cheap, that would pretty definitely put you over your 10 mil budget.
For another slight recovery bonus you could put the End/Recharge + Heal/Recharge IOs from with the Miracle or Harmonized Healing sets into Hibernate. You will lose slightly on the recharge but gain via the set bonus.
Octavian Vanguard
@ohmsEU and @ohms 2
Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.
Ok so I've had a look at your advice and shuffled around a few slots and put some sets in and so here is what I've come up with.
Hero Plan by Mids' Hero Designer 1,21
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Ice Manipulation
Power Pool: Fitness
Power Pool: Flight
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Ice Bolt -- Thundr-Acc/Dmg(A), RechRdx-I(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(46)
Level 1: Chilblain -- Empty(A)
Level 2: Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), RechRdx-I(3), Thundr-Acc/Dmg/Rchg(17), Thundr-Acc/Dmg/EndRdx(40), Thundr-Dmg/EndRdx/Rchg(42)
Level 4: Ice Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(5), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(7), C'ngImp-Dmg/EndRdx/Rchg(17)
Level 6: Swift -- Flight-I(A)
Level 8: Freeze Ray -- Hold-I(A), Hold-I(9), RechRdx-I(9), RechRdx-I(11), Acc-I(11), Acc-I(15)
Level 10: Hover -- Krma-ResKB(A)
Level 12: Aim -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Fly -- Flight-I(A), Flight-I(15)
Level 16: Health -- Mrcl-Heal(A), Mrcl-EndRdx/Rchg(34)
Level 18: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), RechRdx-I(19), Thundr-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(37)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Build Up -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Aid Other -- Heal-I(A)
Level 26: Aid Self -- IntRdx-I(A), IntRdx-I(27), Mrcl-Heal/EndRdx/Rchg(27), Mrcl-Heal/Rchg(29), H'zdH-Heal/EndRdx/Rchg(31), H'zdH-Heal/Rchg(34)
Level 28: Shiver -- Acc-I(A), TmpRdns-Acc/Slow(29), TmpRdns-EndRdx/Rchg/Slow(39), Slow-I(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Blizzard -- Dmg-I(A), Dmg-I(33), Det'tn-Dmg/Rchg(33), RechRdx-I(33), RechRdx-I(34)
Level 35: Freezing Touch -- Hold-I(A), Hold-I(36), Acc-I(36), Acc-I(36), RechRdx-I(37), RechRdx-I(37)
Level 38: Bitter Freeze Ray -- Acc-I(A), Acc-I(39), Hold-I(39), Hold-I(40), Hold-I(40)
Level 41: Snow Storm -- EndRdx-I(A), EndRdx-I(42), Slow-I(46), Slow-I(48)
Level 44: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(46)
Level 47: Hibernate -- RechRdx-I(A), Mrcl-EndRdx/Rchg(48), Mrcl-Heal/Rchg(48)
Level 49: Ice Storm -- Dmg(A), Dmg(50), Dmg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]
- [*]+2% DamageBuff[*]+7,5% Defense(Energy)[*]+28% Enhancement(Accuracy)[*]+10% Enhancement(RechargeTime)[*]+12% FlySpeed[*]+13,6 (1,13%) HitPoints[*]+12% JumpSpeed[*]+Knockback (Mag -4)[*]+MezResist(Immobilize) (Mag 4,4%)[*]+16,5% Recovery[*]+1,26% Resistance(Fire)[*]+1,26% Resistance(Cold)[*]+2,5% Resistance(Psionic)[*]+12% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Thunderstrike[u]
(Ice Bolt)
- [*] +2% Recovery[*] +2,5% Defense(Energy)[*] +7% Enhancement(Accuracy)[*] +4% Movement Increase[/list][u]Thunderstrike[u]
(Ice Blast)
- [*] +2% Recovery[*] +2,5% Defense(Energy)[*] +7% Enhancement(Accuracy)[*] +4% Movement Increase[/list][u]Crushing Impact[u]
(Ice Sword)
- [*] +MezResist(Immobilize) (Mag 2,2%)[*] +13,6 (1,13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[*] +2,5% Resistance(Psionic)[/list][u]Karma[u]
(Hover)
- [*] +Knockback (Mag -4)[/list][u]Miracle[u]
(Health)
- [*] +2,5% Recovery[/list][u]Thunderstrike[u]
(Bitter Ice Blast)
- [*] +2% Recovery[*] +2,5% Defense(Energy)[*] +7% Enhancement(Accuracy)[*] +4% Movement Increase[/list][u]Miracle[u]
(Aid Self)
- [*] +2,5% Recovery[/list][u]Harmonized Healing[u]
(Aid Self)
- [*] +1,5% Recovery[/list][u]Tempered Readiness[u]
(Shiver)
- [*] +1,5% Recovery[/list][u]Red Fortune[u]
(Frozen Armor)
- [*] +MezResist(Immobilize) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[/list][u]Miracle[u]
(Hibernate)
- [*] +2,5% Recovery[/list]
Code:[/color]
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|-----------------------------------------------------------------------------|
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Looks good, more recovery, quicker damage output. Might cost you a bit more than 10 mil with the Miracle sets, but shouldn't completely break the bank, and worth it for the recovery bonuses on Ice/Ice I think.
Yeah I thought the miracles might cost a bit but then, I do have over that 10mil to spend on this
And besides, I dont have to add all the miracle sets just yet.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
That's why I mentioned the Harmonized Healing set. It's a lower bonus but quite a bit cheaper
Octavian Vanguard
@ohmsEU and @ohms 2
Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.
So this is the build I'm planning to respec my ice/ice blaster into. Notice that I only have a few sets that arent expensive, planning to put maybe 10mil inf on doing this build just to improve my ice/ice blaster a bit.
Hero Plan by Mids' Hero Designer 1,21
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Ice Manipulation
Power Pool: Fitness
Power Pool: Flight
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Ice Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(46)
Level 1: Chilblain -- Empty(A)
Level 2: Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(17), Thundr-Acc/Dmg/EndRdx(40), Thundr-Dmg/EndRdx/Rchg(42)
Level 4: Ice Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(5), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(7), C'ngImp-Dmg/EndRdx/Rchg(17)
Level 6: Swift -- Flight-I(A)
Level 8: Freeze Ray -- Hold-I(A), Hold-I(9), RechRdx-I(9), RechRdx-I(11), Acc-I(11), Acc-I(15)
Level 10: Hover -- Krma-ResKB(A)
Level 12: Aim -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Fly -- Flight-I(A), Flight-I(15)
Level 16: Health -- Heal-I(A)
Level 18: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(37)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Build Up -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Aid Other -- Empty(A)
Level 26: Aid Self -- IntRdx-I(A), IntRdx-I(27), Heal-I(27), Heal-I(29), Heal-I(31), RechRdx-I(34)
Level 28: Shiver -- Acc-I(A), Acc-I(29), Slow-I(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Blizzard -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33), Dmg-I(33), Dmg-I(34), Dmg-I(34)
Level 35: Freezing Touch -- Hold-I(A), Hold-I(36), Acc-I(36), Acc-I(36), RechRdx-I(37), RechRdx-I(37)
Level 38: Bitter Freeze Ray -- Acc-I(A), Acc-I(39), RechRdx-I(39), RechRdx-I(39), Hold-I(40), Hold-I(40)
Level 41: Snow Storm -- EndRdx-I(A), EndRdx-I(42), Slow-I(46), Slow-I(48)
Level 44: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(46)
Level 47: Hibernate -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Ice Storm -- Dmg(A), Dmg(50), Dmg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]
[*]+2% DamageBuff[*]+7,5% Defense(Energy)[*]+7,5% Defense(Ranged)[*]+28% Enhancement(Accuracy)[*]+10% Enhancement(RechargeTime)[*]+12% FlySpeed[*]+13,6 (1,13%) HitPoints[*]+12% JumpSpeed[*]+Knockback (Mag -4)[*]+MezResist(Immobilize) (Mag 4,4%)[*]+6% Recovery[*]+1,26% Resistance(Fire)[*]+1,26% Resistance(Cold)[*]+2,5% Resistance(Psionic)[*]+12% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Thunderstrike[u]
(Ice Bolt)
[*] +2% Recovery[*] +2,5% Defense(Energy)[*] +7% Enhancement(Accuracy)[*] +4% Movement Increase[*] +2,5% Defense(Ranged)[/list][u]Thunderstrike[u]
(Ice Blast)
[*] +2% Recovery[*] +2,5% Defense(Energy)[*] +7% Enhancement(Accuracy)[*] +4% Movement Increase[*] +2,5% Defense(Ranged)[/list][u]Crushing Impact[u]
(Ice Sword)
[*] +MezResist(Immobilize) (Mag 2,2%)[*] +13,6 (1,13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[*] +2,5% Resistance(Psionic)[/list][u]Karma[u]
(Hover)
[*] +Knockback (Mag -4)[/list][u]Thunderstrike[u]
(Bitter Ice Blast)
[*] +2% Recovery[*] +2,5% Defense(Energy)[*] +7% Enhancement(Accuracy)[*] +4% Movement Increase[*] +2,5% Defense(Ranged)[/list][u]Red Fortune[u]
(Frozen Armor)
[*] +MezResist(Immobilize) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[/list]
Code:[/color]
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein