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Kheldians naturally thrive off the energy and essence of their teammates. WarshadesÂ’ absorbing nature allows them to draw on the power of their teammatesÂ’ power to increase their own. Your Damage Resistance will increase for each nearby Tanker, Mastermind, Corruptor or Defender teammate. Your Damage will increase for each nearby Scrapper, Stalker, Brute or Blaster teammate. Finally each nearby Controller or Dominator teammate will grant you limited Protection from Control effects. You cannot put Enhancements in this power.
Kheldians naturally thrive off the energy and essence of their teammates. PeacebringersÂ’ metamorphic nature allows them to bring balance to their team. Your Damage will increase for each nearby Tanker, Mastermind, Corruptor or Defender teammate. Your Damage Resistance will increase for each nearby Scrapper, Brute, Stalker or Blaster teammate. Finally each nearby Controller or Dominator teammate will grant you limited Protection from Control effects. You cannot put Enhancements in this power.
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since heroes and villains will be teaming together in I10 the inherent have been updated.
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Kheldians naturally thrive off the energy and essence of their teammates. WarshadesÂ’ absorbing nature allows them to draw on the power of their teammatesÂ’ power to increase their own. Your Damage Resistance will increase for each nearby Tanker, Mastermind, Corruptor or Defender teammate. Your Damage will increase for each nearby Scrapper, Stalker, Brute or Blaster teammate. Finally each nearby Controller or Dominator teammate will grant you limited Protection from Control effects. You cannot put Enhancements in this power.
Kheldians naturally thrive off the energy and essence of their teammates. PeacebringersÂ’ metamorphic nature allows them to bring balance to their team. Your Damage will increase for each nearby Tanker, Mastermind, Corruptor or Defender teammate. Your Damage Resistance will increase for each nearby Scrapper, Brute, Stalker or Blaster teammate. Finally each nearby Controller or Dominator teammate will grant you limited Protection from Control effects. You cannot put Enhancements in this power.
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since heroes and villains will be teaming together in I10 the inherent have been updated.