Critique my Energy / Super Reflex PvP build


Dark_Blasphemy_EU

 

Posted

Ok the following build is a build i done in about 10 minutes but it has taken me a while to decide certain things. The build is for RV so will be 40+ slotting isnt a major thing but would be cool if you could help me on that. I do like to scrap with stalkers, not to fond of the hit and run. I like to show people that stalkers can scrap (when played right)

Some things im a bit not sure about is if i should try and get Acrobatics in there when fighting trollers and people with hold powers, or PB may be strong enough to deflect alot.

Should i perhaps look into getting stealth? or invis? im not that sure about invis as i am not able to attack while in invis so could suck dropping it to get stealth up then attack.

I have aid self in there which i feel is 98% needed for a Super Reflex PvP build.

Here it is ..........

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: The Prodigal bruiser (lvl 5)
Level: 50
Archetype: Stalker
Primary: Energy Melee
Secondary: Super Reflexes
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01) --> Energy Punch==> Acc(1)Acc(3)Dmg(15)Dmg(19)
01) --> Hide==> DefBuf(1)DefBuf(37)DefBuf(37)EndRdx(37)EndRdx(42)
02) --> Bone Smasher==> Acc(2)Acc(3)Dmg(13)Dmg(23)Dmg(23)
04) --> Focused Senses==> DefBuf(4)DefBuf(5)DefBuf(5)EndRdx(9)EndRdx(43)
06) --> Assassin's Strike==> Acc(6)Acc(7)Acc(7)Dmg(11)Dmg(11)Dmg(13)
08) --> Build Up==> Rechg(8)Rechg(9)Rechg(31)TH_Buf(31)TH_Buf(40)
10) --> Hurdle==> Jump(10)
12) --> Combat Jumping==> DefBuf(12)DefBuf(46)EndRdx(50)
14) --> Super Jump==> Jump(14)Jump(15)
16) --> Focused Fighting==> DefBuf(16)DefBuf(17)DefBuf(17)EndRdx(19)EndRdx(42)
18) --> Health==> Heal(18)Heal(34)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Practiced Brawler==> Rechg(22)Rechg(25)
24) --> Placate==> Rechg(24)Rechg(25)Rechg(36)
26) --> Energy Transfer==> Acc(26)Acc(27)Acc(27)Dmg(29)Dmg(29)Dmg(31)
28) --> Quickness==> Run(28)
30) --> Aid Other==> Heal(30)
32) --> Total Focus==> Acc(32)Acc(33)Acc(33)Dmg(33)Dmg(34)Dmg(34)
35) --> Aid Self==> Heal(35)Heal(36)Heal(36)IntRdx(46)IntRdx(48)
38) --> Elude==> DefBuf(38)DefBuf(39)DefBuf(39)Rechg(39)Rechg(40)Rechg(40)
41) --> Stun==> Acc(41)Acc(42)Acc(43)DisDur(43)DisDur(45)DisDur(46)
44) --> Hasten==> Rechg(44)Rechg(45)Rechg(45)
47) --> Agile==> DefBuf(47)DefBuf(48)DefBuf(48)
49) --> Dodge==> DefBuf(49)DefBuf(50)DefBuf(50)
---------------------------------------------
01) --> Sprint==> Jump(1)
01) --> Brawl==> Acc(1)
02) --> Rest==> Rechg(2)
01) --> Assassination==> Empty(1)
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Posted

It's a pain trying and building a pvp em regen mainly for the amount of goodies both sets have (and need), but here are some tips.

Drop the slots in energy punch. Its dmg sux and you will have BS as a filler (tho its dmg sux too, but not as much)
You need a second travel power or webnades will mean u r dead. Besides hasten is great.
Add a 6th slot to AS.
If you want to scrapp I'd switch the third acc for a rech in ET, and for endrdx in TF.
Stun is redundant when pretty all your attacks have stun as a side effect, but dealing damage.
Tp foe is great on em/stalkers for the reason above.
Health is arguably a waste on a stalker, due to the low hp stalkers have. Slotting health is a waste, and that not arguably.
You need concealment for pvp no matter what. Phase shift is also very recommended.
Although PPs generally suck, Mako's tornado is brilliant. It doesnt break hide, it chases potential foes, stuns, kbs... and detoggle chances. It's never fun enough seeing a regen scrapper losing integration and being kbed (or a pff/force bubble hugger for what that matters). Use the the epic hold when he is kbed and its pretty much game over