Rage and Fury.
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The difference between 1 damage SO and none is only about 10%. Because of this I've decided to slot attacks with 2 end reducers.
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I did the same, and I've got no rage (I'm stone/)
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Also with Rage I get a 31.2% to hit buff so slotting Accuracy isn't that important either.
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1 accuracy so gives a 38% buff, so I think it is important
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*Is a full Fury bar a 200% damage buff?
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I've read somewhere it's a 180% damage buff, but I'm not sure.
I would slot the high damage attacks for damage if you arnt short on end. But as you say the difference in numbers will only be around 10% pr. SO but 30% extra damage will make a difference. But as all things around here its a matter of playstyle.
I recently dusted off and respecced my SS/Fire brute that was relatively untouched for 6 months or so. It's a build based on keeping Fury high by constant attacking. Originally I had Jab, Punch, Boxing and Haymaker in my fury attack chain, but I decided that I could drop Punch for Brawl. I then use KO blow on dangerous opponents. During solo missions I easily keep it above 50% with this chain.
So given that I am getting a 80% damage buff from Rage, and a 100% damage buff from Fury*, doesn't that mean that slotting damage in my powers isn't really that effective if I can slot something else. The difference between 1 damage SO and none is only about 10%. Because of this I've decided to slot attacks with 2 end reducers.
Also with Rage I get a 31.2% to hit buff so slotting Accuracy isn't that important either.
How have other Superstrength brutes slotted their attacks?
*Is a full Fury bar a 200% damage buff?
@Unthing ... Mostly on Union.