Blind's PvP build
I know double posting/bumping is against the rules but I hope you'll forgive me in this instance. I'm planning on doing my respec this evening and I'm a bit worried that I've done something silly in my planned build. If any of you "numbers" people could take a look at my slotting I'd really appreciate it. Also if anyone can spot anything odd about the order of my powers, or if I'm overlooking anything glaringly obvious.
Again, I apologise for the double post.
End reducs on your shields ? With Stamina, Conserve power and Energy drain ? I'm not sure that is very useful... I think you could use these 5 slots differently.
Thanks for the reply, I thought it might be overkill, I'm going for a kind of Energiser Bunny build where I'll be able to fight for ever. I won't have End Drain or Conserve Power at Sirens Call level so I'll be relying on Stamina. When Rage drops you suffer a 25% drop in end, that can come at really inconvienient times and in PvP my biggest problem previously has been running out of end.
Any suggestion where you think these slots would be more beneficial?
Tough costs much more endurance than your shields, so one more end reduc on itwould be a good idea, for instance (I don't know the cost of combat jumping). One more dmg res on energy protection, also. The rest for your patron powers or as end reducs on acro, if you take it (it costs a lot, too).
Ok, I'm thinking of respecing my main into the below build. This is to be pvp focused. I'll be mostly fighting in Sirens/Warburg, with some arena thrown in.
What do you think (bear in mind I'm already 50)?
(Ignore the range increase in Taunt, it should be acc but my builder is a bit screwy).
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name:
Level: 50
Archetype: Brute
Primary: Super Strength
Secondary: Energy Aura
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01) --> Punch==> Acc(1)Acc(15)Rechg(17)Rechg(40)EndRdx(43)
01) --> Kinetic Shield==> DefBuf(1)DefBuf(3)DefBuf(5)EndRdx(5)EndRdx(11)
02) --> Haymaker==> Acc(2)Acc(3)Rechg(15)Rechg(37)EndRdx(39)EndRdx(39)
04) --> Power Shield==> DefBuf(4)DefBuf(7)DefBuf(7)EndRdx(11)EndRdx(13)
06) --> Combat Jumping==> EndRdx(6)
08) --> Knockout Blow==> Acc(8)Acc(9)Rechg(9)Rechg(13)EndRdx(25)EndRdx(25)
10) --> Entropy Shield==> EndRdx(10)
12) --> Swift==> Run(12)
14) --> Health==> Heal(14)Heal(19)Heal(19)
16) --> Boxing==> Acc(16)Acc(17)EndRdx(40)
18) --> Super Jump==> Jump(18)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Tough==> DmgRes(22)DmgRes(23)DmgRes(23)EndRdx(37)
24) --> Aid Other==> IntRdx(24)IntRdx(39)
26) --> Rage==> Rechg(26)Rechg(27)TH_Buf(27)TH_Buf(31)TH_Buf(31)
28) --> Aid Self==> IntRdx(28)IntRdx(29)IntRdx(29)Heal(31)Heal(33)Heal(34)
30) --> Taunt==> Range(30)Range(34)Taunt(34)Taunt(36)Rechg(37)
32) --> Dampening Field==> DmgRes(32)DmgRes(33)DmgRes(33)
35) --> Conserve Power==> Rechg(35)Rechg(36)Rechg(36)
38) --> Overload==> Rechg(38)Rechg(40)Rechg(42)DefBuf(42)Heal(42)Heal(43)
41) --> Foot Stomp==> Acc(41)Acc(43)Rechg(45)Rechg(45)EndRdx(48)EndRdx(50)
44) --> Energy Drain==> Rechg(44)Rechg(45)Rechg(46)EndMod(46)EndMod(46)EndMod(50)
47) --> Acrobatics==> EndRdx(47)EndRdx(48)EndRdx(48)
49) --> Energy Protection==> DmgRes(49)DmgRes(50)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Empty(2)
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I haven't decided on my final two powers, my builder doesn't list patron powers (mako btw) but I've always found acro handy for pvping at lvl 50 for extra protection as it stacks with Entropy shield.
Oh and Footstomp and End Drain come in so late as I only really use them in PvE (being pbaoes).