Yet another MM bind question
Mine is quite easy on that.
numpad4 bind to petcom_all goto
numpad5 bind to petcom_name <petname> goto
This way i first use numpad4 to put all my bots into their spots (u can go scout), then using numpad5 to let 1 bot run in (clicky) and again to move him back (clicky again).
50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore
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numpad5 bind to petcom_name <petname> goto
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You can also name the henchmen so that this bind either affects all of one group (like protector bots) or a singular minion. I have my droness named for instance destructor 1, destructor 2 etc.
If you make a bind "petcom_name destructor goto aggressive" then all drones would obey. But if I'd use "1" as name then only the one specific bot would obey etc.
Hi Guys
Starting to think sending a bot into draw agro rather than me doing it might be a good idea
Can someone who understands these things please advise how to make a macro that would send one designated minion into an area to attack and draw bad guys back to us. Also i reckon i need another macro to make all by pets wait in a designated position and not troop after me when i scout ahead.
Most of my play is solo and these requirements do not seem essential but when in teams i notice other MM's carring out these options and it does look good
Many thanks.