Question


Cloney

 

Posted

So, now that I8 came and I got a respec I was wondering if I should go full human or human/dwarf (I tried human/squid but didnt quite like it).

I only play in groups so I was thinking do I really need dwarf or not? At the moment I feel like going full human though


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

i would say if u feel like being completely human go for it i got a level 38 pb myself and im tri form buts thats because i love shifting forms XD if u go human include shining shield in ure powers if u do decide that u might solo a little dwarf is handy for omg i will be dead if i do not hit this button thing (ps dwarf also helps with quants some may say i usually put on invis get close hit him with my knockbacks and its gone but thats just me)


 

Posted

Human only can be very powerful and u'll have sooo much less stress over slots !
I ran a tank to 50 so I just wasnt interested in the squid however I did take Dwarf, never spent the slots to make it decent but i still keep it as a party piece, after all wats a PB if it can't change form ?
is probably worth the one power slot just so u arent left looking at the other Khelds jealously


 

Posted

I used to be full human, tri form and human/squid
Right now I liked full human the most. Changing forms has never been an issue but imo it just makes the playing a bit too hard... As it is, I got 2 heals and 3 shields, nova and all the funky stuff in human form which I like more lifesavers there than on dwarf form. Of course dwarf takes more beating but then again, it doesnt really matter at 50 whether I die or not

So I think I'll just go full human


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

[ QUOTE ]
Human only can be very powerful and u'll have sooo much less stress over slots !
I ran a tank to 50 so I just wasnt interested in the squid however I did take Dwarf, never spent the slots to make it decent but i still keep it as a party piece, after all wats a PB if it can't change form ?
is probably worth the one power slot just so u arent left looking at the other Khelds jealously

[/ QUOTE ]

I think Kheldians should start with 2 slots default in their forms powers rather than 1. That'd help with the slotting problems..


 

Posted

So I decided to go full human and came up with this build here:

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: avenger human
Level: 50
Archetype: Peacebringer
Primary: Luminous Blast
Secondary: Luminous Aura
---------------------------------------------
01) --> Glinting Eye==> Dmg(1)Dmg(43)Dmg(45)Acc(45)Rechg(50)
01) --> Incandescence==> DmgRes(1)
02) --> Gleaming Blast==> Dmg(2)Dmg(3)Dmg(3)Acc(45)Rechg(50)EndRdx(50)
04) --> Essence Boost==> Rechg(4)Rechg(5)Rechg(5)Heal(7)Heal(7)Heal(9)
06) --> Radiant Strike==> Dmg(6)Dmg(9)Dmg(13)Acc(13)Rechg(15)EndRdx(15)
08) --> Shining Shield==> DmgRes(8)
10) --> Hasten==> Rechg(10)Rechg(11)Rechg(11)
12) --> Luminous Detonation==> Dmg(12)Dmg(17)Dmg(17)Acc(40)Rechg(40)EndRdx(46)
14) --> Quantum Shield==> DmgRes(14)
16) --> Build Up==> Rechg(16)Rechg(46)Rechg(48)
18) --> Incandescent Strike==> Dmg(18)Dmg(19)Dmg(19)Acc(21)EndRdx(21)Rechg(27)
20) --> Pulsar==> DisDur(20)DisDur(39)Acc(39)Rechg(39)
22) --> Reform Essence==> Heal(22)Heal(23)Heal(23)EndRdx(25)EndRdx(25)EndRdx(27)
24) --> Swift==> Run(24)
26) --> Solar Flare==> Dmg(26)Dmg(29)EndRdx(29)EndRdx(31)Rechg(34)Acc(37)
28) --> Health==> Heal(28)
30) --> Stamina==> EndMod(30)EndMod(31)EndMod(31)
32) --> Photon Seekers==> Dmg(32)Dmg(33)Dmg(33)Acc(33)Rechg(34)
35) --> Dawn Strike==> Dmg(35)Dmg(36)Dmg(36)Acc(36)Rechg(37)
38) --> Light Form==> Rechg(38)Rechg(40)Rechg(42)
41) --> Proton Scatter==> Dmg(41)Dmg(42)Dmg(42)Acc(43)Rechg(43)EndRdx(46)
44) --> Restore Essence==> Rechg(44)
47) --> Conserve Energy==> Rechg(47)Rechg(48)Rechg(48)
49) --> Thermal Shield==> DmgRes(49)
---------------------------------------------
01) --> Power Slide==> Empty(1)
01) --> Power Quick==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Energy Flight==> Fly(1)Fly(34)Fly(37)
01) --> Cosmic Balance==> Empty(1)
02) --> Rest==> Empty(2)
10) --> Combat Flight==> Empty(10)
---------------------------------------------
---------------------------------------------


Suggestions on it? Questions for a power?
Any help is welcome

Dont care about the levels I picked the powers at or the enh levels. I wont be exemping much (if at all) so it doesnt really matter.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Proton Scatter's basically useless, very low damage and your chain should be fine without it. I'd probably drop it so I can use the slots elsewhere.

I'd change the 3 EndRdx in Reform Essence to recharges (I think that's what you meant for there anyway!) and change Solar Flare to 1acc/3dam/1endrdx/1rech so it's more damaging (it's high ratio Knockback and you'll not need two recharges especially with hasten running).

You'll want to stick at least another accuracy into Pulsar to get it to hit reliably (really needs 6-slotted 2acc/2mez/2rech if you want to perma-mez minions btw) and Photon Seekers could really do with another recharge, it's a long wait between Little Twits of Doom.

Light form can put you just under the 85% res cap by itself but it needs 3xResistance SOs. If you're running it combined with your other shields then with the above slotting you'll be at about 80% resistance all around.

You'll find surviving Holds and Knockback harder without acrobatics, but It's certainly a playable build. I didn't get the shields, 6-slotted Light form and picked up CJ/SJ/Acro. You could probably fit those in and keep shining shield if you were dropping proton scatter... CJ is a big help even by itself for a "blapper" build!

You can also slot swift for Flight Speed instead of Run Speed and drop one of the slots from Energy Flight (you'll still be at the flight speed cap).


 

Posted

Thanks a lot for the opinions
About the endrdx in reform essence, yeah I meant rechred ;P
Solar flare I've found to be very hard on end, that's why it has 2x endrdx. I used to be full human, never actually felt like I'd need CJ or acro. If I'm knockbacked/held to death it doesnt matter, I'm 50 already
And very big thanks for the swift comment, it's been a while since played the last time so I didnt know you could put flight speed there, gonna swap one slot from fly to one more rech to the swirly balls of death

And for the proton scatter: it's really nice with 3x dmg, especially when I go BU -> scatter -> detonation
Usually wipes out the minions so I dont need permamez on pulsar. It's more like a save-my-[censored] ability ;P


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Id still rather see proton scatter than luminous "lets annoy the tank" detonation.. Bleh they both do KB, but with cone in theory you could control it better..


 

Posted

But annoying the tank is what being a PB is all about!


 

Posted

[ QUOTE ]
But annoying the tank is what the game is all about!

[/ QUOTE ]

edited for correctness