Archery / NRG, what do you think
Power Thrust isn't worth slotting for damage, I have acc and knockback and use it to move troublesome foes away from me.
Might want to consider dropping health in favour of Swift, since health doesn't do much on a squishy blaster, whereas taking swift will give you a boost to movement.
Blazing Arrow is the best power in the entire set. Get it slotted up as soon as possible. If you've got stamina, I wouldn't bother slotting it for endred, I'd probably stick a range or another accuracy in there instead.
It's actually possible to play an archery blaster without stamina, although having Hasten and Acrobatics will make Stamina more desirable.
Snap Shot isn't that good, you can skip it, and please, PLEASE get build up in there earlier. It is really very good and useful. Also, what sort of playstyle do you want? It all depends on that really what options to take/skip.
Swift instead of Health : actually thought of that after posting the build
Snap Shot : I was thinking of speccing out it at the first respec
Regarding BU, as I said, the order in which the powers are listed here don't reflect when I'm actually gonna take them.
Playstyle wise, I don't want a blapper, wanna focus on ranged attacks with a mix of ST / AoE, and TF any stupid mob who somehow gets too close
Nevermind, rerolled again, switched to another secondary
Noooooooooooooooooooooooooooo Archery/Energy is great
I'm personally preparing to spec into a more stalkery PvE build, using SS+Stealth and Boost range for that real "Crafty Ranger" Kinda feel. So, I'll be able to sneak up on mobs and Stunning shot one, Stun the other,(Long durations because of power boost), and then beat up what's left, and then proceed to kill those two with a variety of blaps safely.
Then of course, I'll still have my uber Rain of Arrows for when I'm teamed, coupled with my other AoEs, and have my blaps/STs for bosses.
What secondary did ya go for, btw?
The almighty /elec
Elec doesnt really offer as much for the ranged blaster IMO. But up to you in the end.
It looks much much better tho, and for me that's about 50% of a power set's worth
Liking a lot so far.
But...but...pink pom-poms of doom!
BLUE lightning field ! (even if I'm not taking it)
[ QUOTE ]
BLUE lighting field ! (even if I'm not taking it)
[/ QUOTE ]
Boost range. If I'd make an archer Id make it a ranged blaster just for fun, and boost range would be the reason to take /EM..
My first blaster I rolled is Archery/Energy as I wanted a stalker/sniper build much like Death Dude, Energy is the perfect partner for this, I have both Aim and Build Up and with Hasten I can use nearly all the time, and one shot yellows with my Sniper Shot, have decided to skip fitness and rely on Conserve Power seems to work pretty well as I'm not constantly firing and picking my targets and fall back on power thrust when anything gets too close. Levelling really quickly and having fun. I'm just looking forward to boost range.
For a stalkery build, this is what I'd suggest.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name:
Level: 50
Archetype: Blaster
Primary: Archery
Secondary: Energy Manipulation
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01) --> Aimed Shot==> Acc(1) Dmg(3) Dmg(17) Dmg(17) Rechg(46)
01) --> Power Thrust==> Acc(1)
02) --> Energy Punch==> Acc(2) Dmg(3) Dmg(9) Dmg(15) Rechg(34) Rechg(40)
04) --> Build Up==> Rechg(4) Rechg(5) Rechg(5)
06) --> Blazing Arrow==> Acc(6) Dmg(7) Dmg(7) Dmg(9) Range(37)
08) --> Hurdle==> Empty(8)
10) --> Bone Smasher==> Acc(10) Dmg(11) Dmg(11) Dmg(15) Rechg(31) Rechg(46)
12) --> Hasten==> Rechg(12) Rechg(13) Rechg(13)
14) --> Super Speed==> EndRdx(14) EndRdx(43)
16) --> Swift==> Empty(16)
18) --> Ranged Shot==> Dmg(18) Dmg(19) Dmg(19) IntRdx(36) IntRdx(37)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Stun==> Acc(22) Rechg(23) DisDur(23) DisDur(25) Rechg(37) DisDur(43)
24) --> Stealth==> EndRdx(24) EndRdx(25)
26) --> Stunning Shot==> Acc(26) DisDur(27) Rechg(27)
28) --> Power Boost==> Rechg(28) Rechg(29) Rechg(29)
30) --> Aim==> Rechg(30) Rechg(31) Rechg(31)
32) --> Rain of Arrows==> Dmg(32) Dmg(33) Rechg(33) Rechg(33) Rechg(34) Dmg(34)
35) --> Boost Range==> Rechg(35) Rechg(36) Rechg(36)
38) --> Total Focus==> Acc(38) Dmg(39) Dmg(39) Dmg(39) Rechg(40) Rechg(40)
41) --> Personal Force Field==> DefBuf(41) DefBuf(42) DefBuf(42) EndRdx(42) EndRdx(43)
44) --> Temp Invulnerability==> DmgRes(44) DmgRes(45) DmgRes(45) EndRdx(45) EndRdx(46)
47) --> Force of Nature==> Rechg(47) Rechg(48) DmgRes(48) DmgRes(48) DmgRes(50)
49) --> Explosive Arrow==> Dmg(49) Acc(50) Dmg(50)
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01) --> Power Slide==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Defiance==> Empty(1)
02) --> Rest==> Empty(2)
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Note that I'm a total noob hero wise, don't plan to PvP or solo much and the order in which the powers are listed doesn't mean much : I'll take what I feel I need when I level but plan to eventually have all the powers listed below. Slotting should be accurate too.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Skyfury
Level: 50
Archetype: Blaster
Primary: Archery
Secondary: Energy Manipulation
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01) --> Snap Shot==> Acc(1) Dmg(3) Dmg(3) Dmg(5) EndRdx(5)
01) --> Power Thrust==> Acc(1) Acc(7) Dmg(7) Dmg(9) Dmg(9)
02) --> Aimed Shot==> Acc(2) Dmg(11) Dmg(11) Dmg(13) EndRdx(13)
04) --> Fistful of Arrows==> Acc(4) Dmg(15) Dmg(15) Dmg(17) Range(17) Range(19)
06) --> Hurdle==> Jump(6)
08) --> Combat Jumping==> Jump(8)
10) --> Hasten==> Rechg(10) Rechg(19) Rechg(21)
12) --> Blazing Arrow==> Acc(12) Dmg(21) Dmg(23) Dmg(23) EndRdx(25) Rechg(25)
14) --> Health==> Heal(14)
16) --> Super Jump==> Jump(16)
18) --> Aim==> Rechg(18) Rechg(27) Rechg(27) TH_Buf(50) TH_Buf(50)
20) --> Stamina==> EndMod(20) EndMod(29) EndMod(29)
22) --> Acrobatics==> EndRdx(22)
24) --> Explosive Arrow==> Acc(24) Dmg(31) Dmg(31) Dmg(31) EndRdx(33) Rechg(33)
26) --> Ranged Shot==> Acc(26) Dmg(33) Dmg(34) Dmg(34) IntRdx(34) IntRdx(36)
28) --> Build Up==> Rechg(28) Rechg(36) Rechg(36)
30) --> Bone Smasher==> Acc(30) Acc(37) Dmg(37) Dmg(37) Dmg(39)
32) --> Rain of Arrows==> Acc(32) Dmg(39) Dmg(39) Dmg(40) EndRdx(40) Rechg(40)
35) --> Conserve Power==> Rechg(35) Rechg(42) Rechg(42)
38) --> Total Focus==> Acc(38) Acc(42) Dmg(43) Dmg(43) Dmg(43) EndRdx(45)
41) --> Personal Force Field==> DefBuf(41) DefBuf(45) DefBuf(45)
44) --> Temp Invulnerability==> DmgRes(44) DmgRes(46) DmgRes(46) EndRdx(46) EndRdx(48) EndRdx(48)
47) --> Force of Nature==> DmgRes(47) DmgRes(48) DmgRes(50)
49) --> Boost Range==> Rechg(49)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
02) --> Rest==> Rechg(2)
01) --> Defiance==> Empty(1)
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