Advice on secondary for AR/
My main alt, Gunny, is an AR/dev/Mun blaster and I´ve now got a lvl 34 AR/Traps corr, depending on the build I´d say its alot about controlling the enviroment or where and how u fight that will make the builds enjoyable.
If you go with chelseas build, which I believe is the one closest to where i am at, I´d go for single target attacks on the early lvls. then when you have flame+full auto you can handle any mob your lvl. Throw down caltrops near a bend or a corner (recommended), aggro the mob and pull back, then as they bunch up lay it on with flame then full auto, then perform victory dance (optional).
Also the single attacks like burst, slug and snipe will be very usefull in PvP combined with "telemining" (teleport foe on caltrops+mines+pooh gas traps)...and perform victory dance.
regarding travel power, blasters and corrs arnt gifted with an over abundence of hit points. So Í´d get hover and flight to be able to go in any direction and tp foe and teleport to guarantee a way to get out of trouble faster then you got into it.
AR´s end drain dosent seem as bad as fire but get stamina at 20 (recommended).
tactics is great for pvp.
ce tout.
good luck withthe build Aerys and hope you enjoy playing the toon whatever build you decied on.
I basically took chelsea's build, and changed it a bit to my liking
The toon is 14 atm, I like it, but atm CoH is taking up much of my time with my shiny new Archery / Elec blaster
Still need to level Mountain tho, he needs 50 and I got lots of AV's and Heroes to smash.
My Personal opinion would of been to change hover for Air superiority comes in handy for me when them melee types like to get close!
theres a very high percentage of knocking them on there [censored] theres nothing better that a purple freakshow tank running at you only to use air superiority on him and then use sniper rifle as u can usually fire that off in the time it takes for them to get up.
my opinion though
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It's merely in there using L50 blaster's modifiers, just like all other pool powers. Corruptor numbers should be a bit lower but not by that much.
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From City of Data, with Corruptor AT mods
# 4.25% ToHit to Self for 30 seconds
# 10.625% Damage Buff to Self for 30 seconds [Ignores Enhancements & Buffs]
From City of Data, with theoretical Blaster AT mods
# 3.75% ToHit to Self for 30 seconds
# 15.625% Damage Buff to Self for 30 seconds [Ignores Enhancements & Buffs]
That's per enemy.
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Kin is what I went for anyway.
Supports the cones of the AR which is what's it all about anyway. Plus AR drains end like no other, even at end levels so with transference you can keep it up.
Traps has disorient resist, true. However you will need self heal and you get trip mines pretty late in the game, which really bites.
Kin has strong self buffs for offense, traps however seems a bit more defensive in combat.