BS/Regen PvP Build
[ QUOTE ]
Ok sorry about bumping this thought it would be better than making a new post. Right then, with I8 round the corner just wandering if there will be any major changes to regen coming? And if you people would just give my build a quick once over.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: Herulus
Level: 50
Archetype: Scrapper
Primary: Broad Sword
Secondary: Regeneration
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01) --> Hack==> Dmg(1) Dmg(3) Dmg(3) Acc(5) Rechg(5) Rechg(7)
01) --> Fast Healing==> Heal(1) Heal(7)Heal(9)
02) --> Reconstruction==> Heal(2) Heal(9) Heal(11) Rechg(11) Rechg(13) Rechg(13)
04) --> Quick Recovery==> EndMod(4) EndMod(15) EndMod(15)
06) --> Build Up==> Rechg(6) Rechg(17) TH_Buf(17) TH_Buf(19)
08) --> Parry==> DefBuf(8) DefBuf(19) Rechg(21) Rechg(21) Acc(46)
10) --> Dull Pain==> Heal(10) Heal(23) Heal(23) Rechg(25) Rechg(25) Rechg(27)
12) --> Hasten==> Rechg(12) Rechg(27) Rechg(29)
14) --> Super Speed==> EndRdx(14)Run(46)
16) --> Integration==> Heal(16) Heal(29) Heal(31)
18) --> Combat Jumping==> DefBuf(18) DefBuf(31) DefBuf(31) EndRdx(33)
20) --> Resilience==> DmgRes(20) DmgRes(33)
22) --> Hurdle==> Jump(22) Jump(33) Jump(48)
24) --> Health==> Heal(24) Heal(34) Heal(34)
26) --> Disembowel==> Dmg(26) Dmg(34) Dmg(36) Acc(36) Rechg(36) Rechg(37)
28) --> Instant Healing==> Heal(28) Heal(37) Heal(37) Rechg(39) Rechg(39) Rechg(39)
30) --> Stamina==> EndMod(30) EndMod(40) EndMod(40)
32) --> Head Splitter==> Dmg(32) Dmg(40) Dmg(42) Acc(42) Rechg(42) Rechg(43)
35) --> Provoke==> Acc(35)
38) --> Intimidate==> Fear(38) Fear(45) Rechg(46)
41) --> Focused Accuracy==> EndRdx(41) EndRdx(43) TH_Buf(43) TH_Buf(45)
44) --> Laser Beam Eyes==> Dmg(44) Acc(45)
47) --> Energy Torrent==> Dmg(47) Dmg(48) Acc(48) Rechg(50)
49) --> Moment Of Glory==> Rechg(49)Rechg(50) Rechg(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Critical Hit==> Empty(1)
02) --> Rest==> Empty(2)
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Thanks alot.
[/ QUOTE ]
U want BU up the sooner the possible, 3 rech is the only way there.
Parry recharge is quick enough, I'd have 3 defbuf in it tho.
Combat jumping is way overslotted IMO, its def buffs are minor and really not worth slotting 3 defbuffs in it. Since you dont have SJ, id go for 2 jump to stack with hurdle, and that's it.
Same for resilience, 1 slot is enough, you want it for the stun resistant after all. I'd use that slot in superspeed, as you dont have sprint, another speed SO there would be handy.
6 slot FA, you know you want it
Try and get a third dmg for ET.
Well my 2 pence
Ok sorry about bumping this thought it would be better than making a new post. Right then, with I8 round the corner just wandering if there will be any major changes to regen coming? And if you people would just give my build a quick once over.
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: Herulus
Level: 50
Archetype: Scrapper
Primary: Broad Sword
Secondary: Regeneration
---------------------------------------------
01) --> Hack==> Dmg(1) Dmg(3) Dmg(3) Acc(5) Rechg(5) Rechg(7)
01) --> Fast Healing==> Heal(1) Heal(7)Heal(9)
02) --> Reconstruction==> Heal(2) Heal(9) Heal(11) Rechg(11) Rechg(13) Rechg(13)
04) --> Quick Recovery==> EndMod(4) EndMod(15) EndMod(15)
06) --> Build Up==> Rechg(6) Rechg(17) TH_Buf(17) TH_Buf(19)
08) --> Parry==> DefBuf(8) DefBuf(19) Rechg(21) Rechg(21) Acc(46)
10) --> Dull Pain==> Heal(10) Heal(23) Heal(23) Rechg(25) Rechg(25) Rechg(27)
12) --> Hasten==> Rechg(12) Rechg(27) Rechg(29)
14) --> Super Speed==> EndRdx(14)Run(46)
16) --> Integration==> Heal(16) Heal(29) Heal(31)
18) --> Combat Jumping==> DefBuf(18) DefBuf(31) DefBuf(31) EndRdx(33)
20) --> Resilience==> DmgRes(20) DmgRes(33)
22) --> Hurdle==> Jump(22) Jump(33) Jump(48)
24) --> Health==> Heal(24) Heal(34) Heal(34)
26) --> Disembowel==> Dmg(26) Dmg(34) Dmg(36) Acc(36) Rechg(36) Rechg(37)
28) --> Instant Healing==> Heal(28) Heal(37) Heal(37) Rechg(39) Rechg(39) Rechg(39)
30) --> Stamina==> EndMod(30) EndMod(40) EndMod(40)
32) --> Head Splitter==> Dmg(32) Dmg(40) Dmg(42) Acc(42) Rechg(42) Rechg(43)
35) --> Provoke==> Acc(35)
38) --> Intimidate==> Fear(38) Fear(45) Rechg(46)
41) --> Focused Accuracy==> EndRdx(41) EndRdx(43) TH_Buf(43) TH_Buf(45)
44) --> Laser Beam Eyes==> Dmg(44) Acc(45)
47) --> Energy Torrent==> Dmg(47) Dmg(48) Acc(48) Rechg(50)
49) --> Moment Of Glory==> Rechg(49)Rechg(50) Rechg(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Critical Hit==> Empty(1)
02) --> Rest==> Empty(2)
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Thanks alot.