ToF, though I didnt take it till lv 41 (I had air superiority instead) and ATM still 1 accuracy slotted, its an awesome tool to put corruptors to shame. 2 applications (recharge about 6sec unslotted), and u have a boss in fear, I needed 2 powers (ice blast and bitter iceblast) to lock down a boss on my ice/radiation corr. Seems a very accurate power even with 1 acc enhancement. I have to drop air superiority due to the limit on different power pools.
Shadow maul is tricky to get the best out of, but it keeps you concentrating on getting mobs in the right position.
Midnight grasp - another control power which holds and does releativly (to DM) alot of damage.
Very fast activation 1st and 2nd tier attacks.
Its got alot of area attacks with SM, soul drain, dark consumption.
Siphon life is a great fast recharge health bar top up, a bit heavy on endurance cost and therefore not a bread and butter attack, it can only be used in melee range, which is why Ive respec'ed into aid self for when the going gets tough.
Im dropping, dark consumption for power sink since power sink is auto-hit (no need to slot for acc), base recharge time is half that of dark consumption, and slotting endurance modifiers with most likely make managing endurance drain alot better. I was going to keep dark consumption but I dont have the space in my build, Im really short on slots. Dark consumption is great since u can get it at a lower level but power sink looks superior.
My leveling style is to load up on purples between missions and try to pick mobs off using TP, using corners to get the cone effect going, and drop 3 or 4 purples to really get the fury bar up and do some heavy hitting. With power surge and my new accolade demonic aura, I can keep my fury bar up for quite a while.
Previously I chose energy melee on a dominator and stalker so I wanted a change, and I dont really miss energy melee (only till I go toe to toe with an AV).
I think the highlight of the whole set is touch of fear with a 4.47 mag fear available at lv 8 or something.
Ok, looking for critics here, but bear in mind this is my 3rd or 4th attempt in hero builder.
Any way to get an additional attack Id be interested in (6 slotted ofcourse), keeping TP + stamina (cant use tp without it), both my heals, and bearing in mind what I will be exemplared to going to bloody bar for a shiv ect.
Oh and I realise that only dark armour has good PSI/toxic resist, but I try to make do with power surge (takes out smashing component) and demonic aura (resist to all but PSI). I had a dark armour stalker and PSI damage/control didnt phase me at all.
Having just read this post:
http://uk.boards.cityofheroes.com/showfl...ge=0#Post630148
I thought Id post my (respec) build up.
Ive got to lv 42, and some of my observations:
ToF, though I didnt take it till lv 41 (I had air superiority instead) and ATM still 1 accuracy slotted, its an awesome tool to put corruptors to shame. 2 applications (recharge about 6sec unslotted), and u have a boss in fear, I needed 2 powers (ice blast and bitter iceblast) to lock down a boss on my ice/radiation corr. Seems a very accurate power even with 1 acc enhancement. I have to drop air superiority due to the limit on different power pools.
Shadow maul is tricky to get the best out of, but it keeps you concentrating on getting mobs in the right position.
Midnight grasp - another control power which holds and does releativly (to DM) alot of damage.
Very fast activation 1st and 2nd tier attacks.
Its got alot of area attacks with SM, soul drain, dark consumption.
Siphon life is a great fast recharge health bar top up, a bit heavy on endurance cost and therefore not a bread and butter attack, it can only be used in melee range, which is why Ive respec'ed into aid self for when the going gets tough.
Im dropping, dark consumption for power sink since power sink is auto-hit (no need to slot for acc), base recharge time is half that of dark consumption, and slotting endurance modifiers with most likely make managing endurance drain alot better. I was going to keep dark consumption but I dont have the space in my build, Im really short on slots. Dark consumption is great since u can get it at a lower level but power sink looks superior.
My leveling style is to load up on purples between missions and try to pick mobs off using TP, using corners to get the cone effect going, and drop 3 or 4 purples to really get the fury bar up and do some heavy hitting. With power surge and my new accolade demonic aura, I can keep my fury bar up for quite a while.
Previously I chose energy melee on a dominator and stalker so I wanted a change, and I dont really miss energy melee (only till I go toe to toe with an AV).
I think the highlight of the whole set is touch of fear with a 4.47 mag fear available at lv 8 or something.
Ok, looking for critics here, but bear in mind this is my 3rd or 4th attempt in hero builder.
Any way to get an additional attack Id be interested in (6 slotted ofcourse), keeping TP + stamina (cant use tp without it), both my heals, and bearing in mind what I will be exemplared to going to bloody bar for a shiv ect.
Oh and I realise that only dark armour has good PSI/toxic resist, but I try to make do with power surge (takes out smashing component) and demonic aura (resist to all but PSI). I had a dark armour stalker and PSI damage/control didnt phase me at all.
Here is my build:
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: Dark Pulvatizer3
Level: 50
Archetype: Brute
Primary: Dark Melee
Secondary: Electric Armor
---------------------------------------------
01) --> Shadow Punch==> Acc(1)Acc(3)Acc(3)Dmg(46)Dmg(48)Dmg(50)
01) --> Charged Armor==> EndRdx(1)EndRdx(5)Acc(19)DmgRes(21)DmgRes(25)
02) --> Smite==> Acc(2)Acc(27)Acc(27)Dmg(48)Dmg(48)Dmg(50)
04) --> Conductive Shield==> EndRdx(4)EndRdx(5)DmgRes(19)DmgRes(21)DmgRes(25)
06) --> Touch of Fear==> Acc(6)Acc(7)Acc(7)TH_DeBuf(9)TH_DeBuf(9)TH_DeBuf(11)
08) --> Stimulant==> EndRdx(8)
10) --> Static Shield==> EndRdx(10)EndRdx(11)DmgRes(15)DmgRes(15)DmgRes(29)
12) --> Teleport Foe==> Acc(12)Acc(13)Acc(13)
14) --> Teleport==> Range(14)
16) --> Aid Self==> Heal(16)Heal(17)Heal(17)IntRdx(31)IntRdx(31)Rechg(31)
18) --> Grounded==> DmgRes(18)DmgRes(40)DmgRes(43)
20) --> Lightning Reflexes==> Run(20)
22) --> Hasten==> Rechg(22)Rechg(23)Rechg(23)
24) --> Swift==> Run(24)
26) --> Health==> Heal(26)
28) --> Stamina==> EndMod(28)EndMod(29)EndMod(46)
30) --> Siphon Life==> Acc(30)Acc(34)Acc(34)Heal(45)Heal(45)Heal(46)
32) --> Midnight Grasp==> Acc(32)Acc(33)Acc(33)Dmg(33)Dmg(34)Dmg(37)
35) --> Power Sink==> EndMod(35)EndMod(36)EndMod(36)Rechg(36)Rechg(37)Rechg(37)
38) --> Power Surge==> Acc(38)DmgRes(39)DmgRes(39)Rechg(39)Rechg(40)Rechg(40)
41) --> Shadow Maul==> Acc(42)Acc(42)Dmg(42)Dmg(43)Dmg(43)
44) --> Soul Drain==> Acc(44)Acc(45)Rechg(50)
47) --> Resuscitate==> Rechg(47)
49) --> Recall Friend==> IntRdx(49)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Fury==> Empty(1)
02) --> Rest==> IntRdx(2)
[b]---------------------------------------------