Archery/Devices
PvP?
For PvE you have seriously excessive amounts of accuracy.
Targetting drone gives a 23.4 % to hit buff. With this and the inhernet accuracy bonus you will cap at +3s. With tactics too you cap at +4s.
With an ACC and targetting drone and tactics you cap at +6s.
For PvP though it is good. You should be able to hit even hit defense enemies most of the time.
@Unthing ... Mostly on Union.
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PvP?
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Yeah, probably a bit. I don't either go for PvP or PvE, I go for a bit of both.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name:
Level: 50
Archetype: Blaster
Primary: Archery
Secondary: Devices
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01) --> Aimed Shot==> Acc(1) Dmg(5) Dmg(13) Dmg(15) Rechg(15)
01) --> Web Grenade==> Acc(1)
02) --> Fistful of Arrows==> Acc(2) Dmg(3) Dmg(3) Dmg(5) Rechg(21)
04) --> Caltrops==> Rechg(4)
06) --> Blazing Arrow==> Acc(6) Dmg(7) Dmg(7) Dmg(13) Rechg(23)
08) --> Hasten==> Rechg(8) Rechg(9) Rechg(9)
10) --> Targeting Drone==> TH_Buf(10) TH_Buf(11) TH_Buf(11) EndRdx(50)
12) --> Assault==> EndRdx(12) EndRdx(43)
14) --> Super Speed==> Run(14)
16) --> Tactics==> TH_Buf(16) TH_Buf(17) TH_Buf(17) EndRdx(19) EndRdx(19) EndRdx(21)
18) --> Swift==> Run(18)
20) --> Cloaking Device==> DefBuf(20) DefBuf(46)
22) --> Hurdle==> Jump(22) Jump(23)
24) --> Stamina==> EndMod(24) EndMod(25) EndMod(25)
26) --> Teleport Foe==> Acc(26) Acc(27) Range(27) Range(42) Range(43) Rechg(43)
28) --> Teleport==> EndRdx(28) EndRdx(29) Range(29) Range(40)
30) --> Trip Mine==> Acc(30) Dmg(31) Dmg(31) Dmg(31) Rechg(34) Rechg(37)
32) --> Rain of Arrows==> Acc(32) Dmg(33) Dmg(33) Dmg(33) Rechg(34) Rechg(34)
35) --> Time Bomb==> Acc(35) Dmg(36) Dmg(36) Dmg(36) Rechg(37) Rechg(37)
38) --> Ranged Shot==> Acc(38) Dmg(39) Dmg(39) Dmg(39) IntRdx(40) IntRdx(40)
41) --> Body Armor==> DmgRes(41) DmgRes(42) DmgRes(42)
44) --> Cryo Freeze Ray==> Acc(44) Acc(45) Hold(45) Hold(45) Rechg(46) Rechg(46)
47) --> LRM Missile==> Acc(47) Dmg(48) Dmg(48) Dmg(48) Rechg(50) Rechg(50)
49) --> Stunning Shot==> Acc(49)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Defiance==> Empty(1)
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Just thought I'd post it here...