Avs and holding aggro
Punchvoke SHOULD be fine if you keep chaining and another tank doesn't out 'voke you or taunt the AV off you.
I can keep the agrro of a AV fine with my ice tank without taunt, i just use Chilling Embrace, that seems to keep the afrro fine for me plus Energy Absorbtion helps to keep it too.
[ QUOTE ]
I can keep the agrro of a AV fine with my ice tank without taunt, i just use Chilling Embrace, that seems to keep the afrro fine for me plus Energy Absorbtion helps to keep it too.
[/ QUOTE ]Yeah, just works fine, that.
Since the patch who "changed the AV's AI"...
My stone/fire tank can't hold aggro of one +2 AV 100% of the time. Sometimes, the AV will hit some other member of the team for a good 5-10s before turning back to me.
My nrj/elec brute can hold aggro of 8 +4 AVs 100% of the time.
None of them have taunt, both run their damage auras and a constant and quick animating (thanks to I7 fire melee animation fixes) attack chain. I don't get it.
Just had an interesting discussion with a fire tank (without taunt) who claimed that in RV she was able to hold agro with only gauntlet and Blazing aura. From what I understand of the post i7 game mechanics this shouldn't be possible. Anyone want to comment. I can only say, with any autority that the PvE AVs *only* respond to taunt, but this as a stone tank and even then I've lost control a few times.
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