pvp DA build


kraver

 

Posted

Right im making a pvp DA and hes currently 49 so im planning a respec sometime soon and seeing as i rarely pve once a toon is 50 but pvp quite a bit im gona spec him properly for it. here is a build i had in mind


Level: 50
Archetype: Scrapper
Primary: Katana
Secondary: Dark Armor
---------------------------------------------
01) --> Sting of the Wasp==> Acc(1) Acc(3) Dmg(7) Dmg(21) EndRdx(37)
01) --> Dark Embrace==> DmgRes(1) DmgRes(3) DmgRes(7) EndRdx(9) EndRdx(11)
02) --> Flashing Steel==> Acc(2) Acc(5) Dmg(5) Dmg(9) EndRdx(13)
04) --> Murky Cloud==> DmgRes(4) DmgRes(13) DmgRes(15) EndRdx(17) EndRdx(17)
06) --> Combat Jumping==> EndRdx(6)
08) --> Build Up==> TH_Buf(8) Rechg(11) TH_Buf(15) Rechg(19) TH_Buf(23) Rechg(31)
10) --> Obsidian Shield==> EndRdx(10) EndRdx(21) DmgRes(23)
12) --> Hurdle==> Jump(12) Jump(19)
14) --> Super Jump==> Jump(14)
16) --> Swift==> Run(16) Run(25)
18) --> Dark Regeneration==> Acc(18) Acc(25) Heal(29) Heal(29) EndRdx(36) EndRdx(36)
20) --> Stamina==> EndMod(20) EndMod(36) EndMod(37)
22) --> Acrobatics==> EndRdx(22)
24) --> Stimulant==> IntRdx(24)
26) --> Soaring Dragon==> Acc(26) Acc(27) Dmg(27) Dmg(31) Dmg(31) EndRdx(34)
28) --> Cloak Of Fear==> Acc(28) Acc(37) Acc(39) TH_DeBuf(39) TH_DeBuf(39) TH_DeBuf(40)
30) --> Aid Self==> Heal(30) Heal(40) Heal(40) IntRdx(42) IntRdx(43) IntRdx(43)
32) --> Golden Dragonfly==> Acc(32) Acc(33) Dmg(33) Dmg(33) Dmg(34) EndRdx(34)
35) --> Oppressive Gloom==> Acc(35) Acc(43) Acc(48) DisDur(48) DisDur(48)
38) --> Cloak Of Darkness==> EndRdx(38)
41) --> Conserve Power==> Rechg(41) Rechg(42) Rechg(42)
44) --> Focused Accuracy==> TH_Buf(44) TH_Buf(45) TH_Buf(45) EndRdx(45) EndRdx(46) EndRdx(46)
47) --> Boxing==> Acc(47)
49) --> Tough==> DmgRes(49) DmgRes(50) DmgRes(50)
---------------------------------------------
01) --> Power Slide==> Empty(1)
01) --> Sprint==> Run(1) Run(46) EndRdx(50)
01) --> Brawl==> Acc(1)
01) --> Critical Hit==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------

there are a couple of things i should explain, i didnt take soul transfer becasue i dont have the slots for it

movement powers like sprint/hurdle/swift have been slotted becasue i dont have super speed so i need to be mobile in pvp (stationary=death)

aidself is essential as dark regeneration is quite un reliable and a tad situational , infact i was almost thinking of dropping it for divine avalanche? because it uses alot of end and will only restore about 700 hp in RV (if there is only 1 foe in range and it hits), anything with alot of defense and it will probably miss...and we can all guess the danger of having your heal miss

so the theory was get divine avalanche and use that as a damage migitation (mainly versus brutes)

cloak of fear, continues to trouble me because its a tad end heavy and i dont know if i should slot for fear or acc debuff? fear can be countered with a few breaks frees but few foes can resist it on their own, acc debuff can usally only be resisted by tanks scrappers with FA (maybe others which i forgot to mention) im also hoping the acc debuff would work with divine avalanche to make me hard to hit in melee, but i do realise that a foe using build up will smash right through both of them , which is why i slotted movement so i can take a fast jump back when my foe uses build up and hopefully he wont catch me

we all know DA isnt the best on endurance so each attack has to have a end redux though i would have liked to put recharge or maybe a 3rd damage slot in the 1st two attacks...but such as life

so in short...dark regen or divine avalanche?

how do you slot cloak of fear?

and your opinion on how well this would cope


"an eye for an eye can only lead to blindness"

"am i a clown for wearing a smile...or are you a fool to try and stop me?"

Degzy_G ProductionZ inc

 

Posted

Put a third res in OS, it's psi defence is one of the main reasons to be a /da in PVP.

Drop cloak of fear, far too end heavy for too little PVP benefit nowadays. Since accuracy is lowered in PVP, you won't touch them with 3 SOs and FA anyway.

OG is very accurate, that 3rd SO is overkill. I'd use that slot to go with Obsidian.

Dark regen is the total mutts in PVE, and in PVP it has limited uses. It depends on what you want to do though, would you rather a) Just Hit Stuff, or b) Have 2 stalkers AS you, fire dark regen, completely recover the damage they did, and then chop them into tiny, tiny pieces. If you're playing a broad-spectrum build, use aid self instead.

CoD is essential, leave as is.

For the love of god, remove those slots from sprint. Unsupressed movement is one thing. But that many slots? Should for smacking things.

Tough drains more end than the dark shields. Drop some end reducers into it, possibly the end redux from sprint will see more benefit here.

More attacks are always good. Burst damage triumphs in PVP for anything but a brute or a dark/ scrapper.

With that many end redux in shields, feel free to add the third damage. I use 3 damres 1end redux, and am fine for even arena PVP, 10 minutes of slogging it out. Cloak of Fear and FA are what're draining all your endurace. Drop CoF and enjoy your new found damage.

If you have a power to spare, hasten is everybody's friend.

All I could think of right now, but it looks a fairly solid build.