My Ice/Fire Build
I'm assuming you are doing a levelling up build.
Some of your powers seem overslotted or slotted strangely.
Chilling Embrace:- I'd go Taunt, End red. You'll be spamming Combustion most of the time and Chilling Embrace is a damn good aggro keeper.
Wet Ice:- 3 end reds is excessive, I think you only need 1. I have 2 on mine but if/when I respec I'm cutting down to 1.
Glacial Armour:- Only needs 4 slots, 1xend red and 3x def. Putting 3 end reds in there is overkill.
Hibernate:- End mod is the least useful slotting here IMO. With stamina and the fact you are not attacking for the 10 or so seconds you are hibernating you will be close to full and most likely have Energy Absorption ready. I would slot recharge and heals ( so you can get out quicker to regain aggro ), it really depends how much you use it.
Power order.
Get Combustion at level 4 and move everything up by 2 levels. The first 10 levels are more about damage than defences and a extra attack helps in doing them quickly. Also Chilling Embrace and Combustion are likely to be your main aggro tools so getting Combustion quick will be nice.
Icicles, given that you aren't slotting this straight away I would consider moving it to the 20s, the endurance usage on this is significant and it only becomes a good damage per endurance when heavily slotted.
Swift vs Hurdle, this is personal choice but if you don't mind jumping around like a loon hurdle + CJ is faster than Swift. However you lose a bit of Jump maneuverability in doing so.
Consider getting taunt pre 20, to be honest you probably don't NEED it, as Combustion and Chilling Embrace are both good aggro control tools. I didn't notice any aggro control benefit from Icicles as everyone it hits is tuanted by Chilling Embrace anyway.
General Slotting order:-
Slot Frozen Armour, Energy Absorption as soon as you can.
The pre 20 slotting priority should probably be Frozen Armour, Combustion, Hoarfrost ( you want it 6 slotted by 12 or 13 in order to put 6 recharges in it ) and then Glacial Armour. However if you take Icicles that should be prioritised too.
@Unthing ... Mostly on Union.
Thanks, Unthing, it is a levelling up build and some of the most fun in CoH i've had.
Herding 8 hellions then pwning them has never been so satisfying.
Perez park is your friend. Providing you don't get a boss, combustion should be able to wipe out enemies 10 at a time. I would try and go for blues or greens.
Similarly the Hollows is quite nice for spawns too.
@Unthing ... Mostly on Union.
[ QUOTE ]
Perez park is your friend. Providing you don't get a boss, combustion should be able to wipe out enemies 10 at a time. I would try and go for blues or greens.
Similarly the Hollows is quite nice for spawns too.
[/ QUOTE ]You've tried so?
[ QUOTE ]
You've tried so?
[/ QUOTE ]
At least he has watched
[ QUOTE ]
[ QUOTE ]
You've tried so?
[/ QUOTE ]
At least he has watched
[/ QUOTE ]
Also I did do it with my Ice/SS, which was harder with no AoE, but the stacking bug was still around so I could haymaker 5 people at a time if I was lucky.
@Unthing ... Mostly on Union.
[ QUOTE ]
[ QUOTE ]
Perez park is your friend. Providing you don't get a boss, combustion should be able to wipe out enemies 10 at a time. I would try and go for blues or greens.
Similarly the Hollows is quite nice for spawns too.
[/ QUOTE ]You've tried so?
[/ QUOTE ]
Did the same on my fire fire, herded as amny as i could stood there and spammed combustion
Awesome place when your lvl 8-10.
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor
Sorry, how's this build then?:
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Ice Armor
Secondary: Fiery Melee
---------------------------------------------
01) --> Frozen Armor==> Empty(1)
01) --> Scorch==> Empty(1)
02) --> Chilling Embrace==> Empty(2)
04) --> Hoarfrost==> Empty(4)
06) --> Wet Ice==> Empty(6)
08) --> Combustion==> Empty(8)
10) --> Taunt==> Empty(10)
12) --> Combat Jumping==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Swift==> Empty(16)
18) --> Glacial Armor==> Empty(18)
20) --> Health==> Empty(20)
22) --> Stamina==> Empty(22)
24) --> Hasten==> Empty(24)
26) --> Energy Absorbtion==> Empty(26)
28) --> Fire Sword Circle==> Empty(28)
30) --> Icicles==> Empty(30)
32) --> Hibernate==> Empty(32)
35) --> Incinerate==> Empty(35)
38) --> Greater Fire Sword==> Empty(38)
41) --> Block of Ice==> Empty(41)
44) --> Ice Blast==> Empty(44)
47) --> Ice Storm==> Empty(47)
49) --> Super Speed==> Empty(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
It looks eerily much like mine (now at level 27). I think the only difference is I have Hurdle instead of Swift, and haven't decided on epic.
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Ice Armor
Secondary: Fiery Melee
---------------------------------------------
01) --> Frozen Armor==> DefBuf(1)DefBuf(3)DefBuf(3)EndRdx(5)
01) --> Scorch==> Rechg(1)Acc(5)Acc(7)
02) --> Chilling Embrace==> Taunt(2)Taunt(7)Taunt(9)EndRdx(9)
04) --> Hoarfrost==> Heal(4)Heal(11)Heal(11)Rechg(13)Rechg(13)Rechg(15)
06) --> Wet Ice==> EndRdx(6)EndRdx(15)EndRdx(17)
08) --> Combat Jumping==> EndRdx(8)
10) --> Combustion==> Dmg(10)Dmg(17)Dmg(19)Acc(19)Rechg(21)
12) --> Icicles==> Dmg(12)Dmg(21)Dmg(23)Acc(23)Acc(25)EndRdx(25)
14) --> Super Jump==> Jump(14)
16) --> Swift==> Run(16)
18) --> Glacial Armor==> DefBuf(18)DefBuf(27)DefBuf(27)EndRdx(29)EndRdx(29)EndRdx(31)
20) --> Health==> Heal(20)Heal(46)Heal(48)
22) --> Stamina==> EndMod(22)EndMod(37)EndMod(37)
24) --> Taunt==> Empty(24)Taunt(36)Taunt(37)
26) --> Energy Absorbtion==> DefBuf(26)DefBuf(34)DefBuf(34)EndMod(34)EndMod(36)EndMod(36)
28) --> Fire Sword Circle==> Dmg(28)Dmg(33)Dmg(33)Acc(33)EndRdx(39)
30) --> Hasten==> Rechg(30)Rechg(31)Rechg(31)
32) --> Hibernate==> EndMod(32)EndMod(39)EndMod(39)Heal(50)
35) --> Incinerate==> Dmg(35)Dmg(40)Dmg(40)Acc(40)Acc(42)EndRdx(42)
38) --> Greater Fire Sword==> Dmg(42)Dmg(43)Acc(43)Acc(43)EndRdx(46)
41) --> Char==> Hold(41)
44) --> Fire Blast==> Dmg(44)Dmg(45)Dmg(45)Acc(45)Acc(46)
47) --> Fire Ball==> Dmg(47)Dmg(48)Dmg(48)Acc(50)Acc(50)
49) --> Super Speed==> Run(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
Comments?