PvP Electricity/Energy Blaster


BindW

 

Posted

Heres my proposed build for my Electricity Blast/Energy Blaster mainly for PvP currently lvl 33. Any comments from senior blasters would be appreciated

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Evo.
Level: 50
Archetype: Blaster
Primary: Electrical Blast
Secondary: Energy Manipulation
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01) --> Charged Bolts==> Acc(1) Acc(3) Dmg(3) Dmg(5) Dmg(5) Rechg(46)
01) --> Power Thrust==> Acc(1) Acc(7) Dmg(7) Dmg(9) Dmg(9)
02) --> Energy Punch==> Acc(2) Acc(11) Dmg(11) Dmg(13) Dmg(13) Rechg(50)
04) --> Build Up==> Rechg(4) Rechg(15) Rechg(15) TH_Buf(43)
06) --> Lightning Bolt==> Acc(6) Acc(17) Dmg(17) Dmg(19) Dmg(19) Rechg(48)
08) --> Short Circuit==> Acc(8) Acc(21) EndMod(21) EndMod(23) EndMod(23)
10) --> Bone Smasher==> Acc(10) Acc(25) Dmg(25) Dmg(27) Dmg(27) Rechg(29)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> EndRdx(14)
16) --> Swift==> Run(16)
18) --> Hurdle==> Jump(18)
20) --> Stamina==> EndMod(20) EndMod(31) EndMod(31)
22) --> Aim==> Rechg(22) Rechg(36) Rechg(48) TH_Buf(50) TH_Buf(50)
24) --> Hasten==> Rechg(24) Rechg(29) Rechg(31)
26) --> Zapp==> Acc(26) Acc(33) Dmg(33) Dmg(33) Dmg(34) IntRdx(34)
28) --> Power Boost==> Rechg(28) Rechg(34) Rechg(36)
30) --> Acrobatics==> EndRdx(30)
32) --> Thunderous Blast==> Acc(32) Dmg(36) Dmg(37) Dmg(37) Rechg(37) Rechg(39)
35) --> Conserve Power==> Rechg(35) Rechg(39) Rechg(39)
38) --> Total Focus==> Acc(38) Acc(40) Dmg(40) Dmg(40) Dmg(42) Rechg(42)
41) --> Shocking Bolt==> Acc(41) Acc(42) Hold(43) Rechg(43) Rechg(45)
44) --> Charged Armor==> DmgRes(44) DmgRes(45) DmgRes(45) EndRdx(46) EndRdx(46)
47) --> Boost Range==> Rechg(47) Rechg(48)
49) --> Super Speed==> EndRdx(49)
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thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor

 

Posted

you need to look more into the elec primaries taht have higher than average base accs and adjust your slotting appropriately.

i dontreally think you need snipe and TB, although with energy secondary there is room.

the lack of aid self is why you will never beat a pvp blaster with an identical build and skill imo. aid slef is what makes blasters a lot of the time, which is odd.

ask yourself why you are taking the enregy secondary, as i see it, it offers nothing exceptional to your primary, boost range is in there really late and elec isnt a particularly short primary. while the duration boost of things like -rec and holddur are nice, i find the elec secondary stacks far better with the primary, and pve wise theres a lot more sinergy.

i think you will find you are a slow mover, this is tolerable usually, but sometimes you do need a bit of extra movement speed.

VS will improve your primary damage per time more than either zapp (unless you pack it into your chain which isn't easy unless your a kiter, and with 3 melees you dont need snipe tbh) and TB, although TB is an amzing squishy flattener in team pvp and also solo. you didnt say what you wanted team/solo wise tbh.

my builds up but a few pages back if you want to look at it.

Plight


 

Posted

This is mainly for pentad and team pvp, not a fan of 1 vs 1s tbh. I chose Ele/Energy to be different mainly but power boost and short circuit is awesome. I would like aid self, boost range is skippable but I dont know what else.


thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor

 

Posted

true what u say about PB+SC, but SC+PS is better, and PS is more reliable in PvP where you may die often, CP fails in these situations.

not having aid self wont matter much in pentads imo, although not every pentad has an empath or dedicated targeted healer. solo pve and pvp you would suffer as i said. for pentads stealth and snipe are viable, but youd need hover here and not SS. just a thought. seems pretty good oter than the acc slotting as i said. also for teams you should prolly get BL; although spiking requires all ST dmg, if you are going to nuke, then buffing up and hitting SC,BL and TB is killer, anything not dead wont have much end left.

Plight


 

Posted

lose the slots in power thrust keep it 2 acc put the others in build up for more tohitbuffs. I'd lose SC if its a team build since a lot of balanced team have a kin or something making end drai nfairly useless.