PvP Empath


Chaplain_EU

 

Posted

is it possible??

I dunno if this should be in the PvP section or not... but i figured it's more a defender question.

i'm empathy/rad blast. using auto heal aura, and both RA's i get quite good regen....BUT.. still get owned by everything. I have psi mastry epic, in the hope of being able to mez blasters... but discovered to my dismay yesterday that apparently they don't do very much (even when slotted for accuracy and mez)... well, it did hold a blaster with no mez protection, but only after i'd died would it hold him. before then he was still able to attack me...

all i want to be able to do is take on a blaster! the best i managed so far was losing 6-1 to an elec/elec.

Tried on a scrapper..... even with all my blasts 3*slotted for damage, 1* acc, 2* recharge i managed to get her health down by a whopping 10%, whilst she stood there using the dance emote over and over again...

i'm tempted to give up, but when all the post 50 content seems to revolve around PvP, i don't have much else to do with him


 

Posted

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is it possible??

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Yes. My build is Min/Max'd for PvP. As support.

I would never, ever recommend an Empathy Defender to try a build geared to Offence, the reason others (Kin, Rad etc...) can is because they lean heavily on the buff self/debuff enemy action, Empathy doesn't.

If you want to take on a Blaster, roll anything but an Empathy Defender.


 

Posted

yeah. had PvP existed in i3, i would definately have rolled a different toon...but it didnt...

and my build isn't geared to offence. its still the same primary setup i've always used, which owns for teaming, but generally in PvP i've never found teams to be much use unless you are going around ganking people, which doesnt strike me as being great fun tbh..


 

Posted

Well, lets not say its impossible, but it is really difficult. Here is what I would do with Chap if i wanted to give him a fighting chance in PvP.

1) Make yourself invisible 90% of the time. Stalkers will shoot for defenders every time. get invis, keep it up, drop it to attack / buff / heal and then put it back up.

2) Acrobatics. Grats enough to get around blaster holds, take it. Knockback protection gives you a fighting chance to drop a heal aura to save your bacon.

3) Dont duel. You will always dissapoint yourself. You will not find an attack capable of dropping anyone fast enough to cause concern. You WILL have fun in a decent team pvp situation where your buffs and heals make you a real asset. you see, Rad/Kin etc are the choice of the day in PvE and it seems they are much prefered. I however find Rad quite fidly in pvp. The empathy is much easier to achieve results for the team.

4) Pre 30 mandatories. Try to get yourself Assault and Tactics and Grant invis/invis prior to 30. That way you can have fun in all pvp instances from Sirens up. Without invis you'll be everyones wupping boy. Its not nice.

5) Personal choice, but empathys are born for the sky in pvp. when you are out of invis, you can make it difficult for melee types by staying off the ground. Especially stalkers, who will find getting into a good position in the air for an AS a bit tougher than they will on the ground.

I feel for you man, neither of your toons are born PvPers. If you want to PvP on heroes side then there are many better choices. Trick is finding somethig you can enjoy for 50 levels of PvE and then switch it with a strategic respec at 50 to a pvp monster.

GL with that.


 

Posted

You can get fantastic teams going in PvP, and honestly, they're the only times Empaths are any good. I've respecced my Empath into a build that still works perfectly well in PvE, but with a few specific nods fo PvP (mostly the zones - I've never liked the Arena much, but that's another possible team PvP avenue you might want to explore). She's a lot of fun when there's a decent team going, and I'm kept very busy. When you're in a PvP zone, everyone wants Clear Mind to keep their perception up, and in a big fight, you need to do a lot of moving around and healing, and it's important to keep all the buffs going, too. Other than that, I spend most of the time trying to avoid any fighting and keep as far away from enemies as possible. Lots of Break Frees and Teleport mean I can escape, because a dead Empath is no use to the team. I have picked up Air Superiority, though, so I can knock people who get to close to me out of the sky at later levels. I've honestly come to prefer PvP Empathing to PvE - there's just more to do.


 

Posted

heh... thats not to mention i have a fire brute too...which got held through plasma shield, acrobatics and two break frees by a blaster....

i think PvP hates me.

i have acro, and invis, and leadership btw... only problem is that most people i fight seem to toggle drop or have stuns.. and as soon as i'm stunned i'm dead.


side note: i dont want to do support role in PvP. if all i'm doing is healing a team, thats all i've been doing for 50lvls in PvE, and it really isn't something which i enjoy anymore.


 

Posted

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side note: i dont want to do support role in PvP. if all i'm doing is healing a team, thats all i've been doing for 50lvls in PvE, and it really isn't something which i enjoy anymore.

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Im afraid its probably time to roll an alt then, because your powersets do not have any hidden 'i win' buttons for dualing that im aware of.


 

Posted

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Im afraid its probably time to roll an alt then, because your powersets do not have any hidden 'i win' buttons for dualing that im aware of.

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... Flurry!


DON'T eat muffins while I'm developing you.

Pants! Turkey Magnates! A man in a box! Rogue AI! Come one, come all, to arc ID 10107 - It's [i]'Not as long as some other arcs'[/i]!

 

Posted

actually......emps can be pvp/buff/heal and be offencive

as mine is built that way, pve/pvp all the way; u just ahve to know where to comprimise, where to fire/hold fast and what to take at what lvl, planning is everything and watching what works and what dont


 

Posted

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heh... thats not to mention i have a fire brute too...which got held through plasma shield, acrobatics and two break frees by a blaster....

i think PvP hates me.

i have acro, and invis, and leadership btw... only problem is that most people i fight seem to toggle drop or have stuns.. and as soon as i'm stunned i'm dead.


side note: i dont want to do support role in PvP. if all i'm doing is healing a team, thats all i've been doing for 50lvls in PvE, and it really isn't something which i enjoy anymore.

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that blaster will never be able to get you held again, it must have ben pre issue 7 when he dropped your toggles using melee moves, that isn't possible any more.


 

Posted

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heh... thats not to mention i have a fire brute too...which got held through plasma shield, acrobatics and two break frees by a blaster....

i think PvP hates me.

i have acro, and invis, and leadership btw... only problem is that most people i fight seem to toggle drop or have stuns.. and as soon as i'm stunned i'm dead.


side note: i dont want to do support role in PvP. if all i'm doing is healing a team, thats all i've been doing for 50lvls in PvE, and it really isn't something which i enjoy anymore.

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that blaster will never be able to get you held again, it must have ben pre issue 7 when he dropped your toggles using melee moves, that isn't possible any more.

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Unless im missing something, your incorrect. Toggle drop is possible, just not as likely as before. From the patch notes on chances to toggle drop;

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Blaster: Devices: Trip Mine: 5% for 1 Toggle

Blaster: Devices: Time Bomb: 19% for 1 Toggle

Blaster: Electrical Manipulation: Charged Brawl: 5% for 1 Toggle

Blaster: Electrical Manipulation: Havok Punch: 22% for 1 Toggle

Blaster: Energy Manipulation: Bone Smasher: 22% for 1 Toggle

Blaster: Energy Manipulation: Energy Punch: 5% for 1 Toggle

Blaster: Fire Manipulation: Fire Sword: 5% for 1 Toggle

Blaster: Fire Manipulation: Fire Sword Circle: 22% for 1 Toggle

Blaster: Ice Manipulation: Frozen Fists: 5% for 1 Toggle

Blaster: Ice Manipulation: Ice Sword: 22% for 1 Toggle



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Posted

and you can still hold through res to holds anyway iirc..


 

Posted

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and you can still hold through res to holds anyway iirc..

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You can, but I don't think there's any way a Blaster could hold a Brute (alone) without detoggling the Tank's mez protection. Either you were toggle dropped and the BFs worse off, or multiple people were throwing holds at you, and they stacked over your mez protection. If I'm remembering correctly, an Ice/Elec/Elec Blaster at high levels who'd taken all their holds would be the only Blaster who'd be capable of single-handedly holding a Brute, and even then, it would take a while do to, all the holds would have to hit, and it wouldn't last very long. No point when (especially pre-I7) they could just detoggle you instead.


 

Posted

My 2 inf:

OFFENCE:
Skip Snipe powers, nice as they are - you're not supposed to be an offensive machine.

Go for fast-acting, fast recharge powers that don't tie you down too long and Knockback, Hold, or Disorient - anything to keep villains at a safe distance and help your team take them down.


BUFFING:
Heal Aura won't help you as much as Heal Other since people will largely be moving around too much. Forget Recovery Aura.

Fortitude and Adrenaline Boost together will turn any player into a killing machine, so put three Recharge slots in them and get Hasten.

Clearmind all players whenever you've got a spare moment for the status resist and small perception buff.

POOLS:
A stuck empath is a dead empath - keep moving, and keep moving fast! Consider Teleport (with Recall Friend for those "Rez Plz" moments), Super Jump, or Super Speed with Combat Jumping. Shoehorn Acrobatics in for a little mez / knockdown protection if possible. I have the scars to prove that Fly isn't such a great escape power any more... and Break Frees from immobilise powers don't seem to cancel the -Fly effect soon enough.

EPICS:
Power Mastery all the way - get 'em all. Boost (41) will increase your healing power and mezz powers, Temp Invuln (43) is a very decent resist, Total Focus (47) can help you give any unsuspecting villain a nasty headache and Conserve Power (49) will keep you going in panic moments.


Is it time for the dance of joy yet?

 

Posted

I would never, under any circumstance, drop RA.


 

Posted

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I would never, under any circumstance, drop RA.

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why?

from my experiance in PvP the RAs are god. it makes you (and team) virtually untouchable.

on a second note, when my brute got held it was pre-i7, by a same lvl ice/nrg blaster with that ice bolt thing. there was no stacking from other players cause it was in the arena. it was the fist attack he'd use each time i respawned and retoggled, and it held me every time.

also i took on a blaster solo with my new build and lost 3-2 with my final death being in literally the last second of the match. my only issue with that was endurance problems when RA was down, that and her breaking out of hold when on about 5hp and slaughtering me in seconds thanks to defiance


 

Posted

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I would never, under any circumstance, drop RA.

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why?

from my experiance in PvP the RAs are god. it makes you (and team) virtually untouchable.



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He means he would never drop RA from his build.