INV/ MA Build
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name:
Level: 50
Archetype: Scrapper
Primary: Martial Arts
Secondary: Invulnerability
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01) --> Storm Kick==> Empty(1)
01) --> Resist Physical Damage==> Empty(1)
02) --> Temp Invulnerability==> Empty(2)
04) --> Dull Pain==> Empty(4)
06) --> Focus Chi==> Empty(6)
08) --> Crane Kick==> Empty(8)
10) --> Combat Jumping==> Empty(10)
12) --> Swift==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Unyielding==> Empty(16)
18) --> Crippling Axe Kick==> Empty(18)
20) --> Health==> Empty(20)
22) --> Stamina==> Empty(22)
24) --> Resist Energies==> Empty(24)
26) --> Dragon's Tail==> Empty(26)
28) --> Invincibility==> Empty(28)
30) --> Resist Elements==> Empty(30)
32) --> Eagle's Claw==> Empty(32)
35) --> Tough Hide==> Empty(35)
38) --> Unstoppable==> Empty(38)
41) --> Conserve Power==> Empty(41)
44) --> Focused Accuracy==> Empty(44)
47) --> Energy Torrent==> Empty(47)
49) --> Laser Beam Eyes==> Empty(49)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Critical Hit==> Empty(1)
02) --> Rest==> Empty(2)
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Points:
Resist Elements need to come more early.
Dull Pain - Earlier.
You don't need Hasten.
Thunder Kick is useless.
Body Mastery suits MA/INV better.
Focus Chi should be earlier.
Resist Energies should be earlier.
Overall,
Enjoy MA/Invuln.!!
Thank you mate.
However, I'll keep on choosing devices as epic pool (due to the character concept)...
Hehe, np, Weapon Mastery's a bundle of joy.
Exported from version 1.5C of CoH Planner
http://joechott.com/coh
Archetype: Scrapper
Primary Powers - Ranged : Martial Arts
Secondary Powers - Support : Invulnerability
01 : Resist Physical Damage damres(01) damres(37) damres(40)
01 : Storm Kick dam(01) acc(5) dam(7) dam(7) endred(15) recred(19)
02 : Temp Invulnerability damres(02) damres(3) damres(3) endred(5)
04 : Thunder Kick dam(04) acc(43) dam(43) dam(43) acc(46) endred(46)
06 : Combat Jumping defbuf(06) endred(46)
08 : Crane Kick dam(08) acc(9) dam(9) dam(11) endred(11) recred(15)
10 : Swift runspd(10)
12 : Hasten recred(12) recred(13) recred(13)
14 : Super Jump jmp(14)
16 : Unyielding damres(16) damres(17) damres(17) endred(19)
18 : Health hel(18) hel(40) hel(42)
20 : Stamina endrec(20) endrec(21) endrec(21)
22 : Focus Chi recred(22) recred(23) recred(23)
24 : Dull Pain hel(24) hel(25) hel(25)
26 : Dragons Tail dam(26) acc(27) dam(27) endred(34) recred(36) dam(36)
28 : Invincibility defbuf(28) defbuf(29) defbuf(29) thtbuf(31) thtbuf(31) thtbuf(31)
30 : Resist Energies damres(30) damres(37) damres(40)
32 : Eagles Claw dam(32) acc(33) dam(33) dam(33) endred(34) recred(34)
35 : Tough Hide defbuf(35) defbuf(36) defbuf(37)
38 : Unstoppable damres(38) recred(39) recred(39) recred(39)
41 : Resist Elements damres(41) damres(42) damres(42)
44 : Caltrops endred(44) recred(45) recred(45) slw(45) slw(48)
47 : Web Grenade endred(47) immdur(48) acc(48)
49 : Exploding Shuriken dam(49) acc(50) endred(50) recred(50)
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01 : Brawl dam(01)
01 : Sprint runspd(01)
02 : Rest hel(02)
What do you think?
Thanks.