My Rad/Sonic project.
Either slot Sonic Siphon 2 acc 3 recharge or don't slot it at all.
I'd put some tohits in aim, an endrdx in SJ and also you're taking Clarity way too late.
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Either slot Sonic Siphon 2 acc 3 recharge or don't slot it at all.
I'd put some tohits in aim, an endrdx in SJ and also you're taking Clarity way too late.
[/ QUOTE ]ToHits in aim even for a PvE build? And with rad attacks having +10% ACC? Also, clarity is not really needed since will duo with brute most the time, all the powers before it seem more important to me... As for sonic siphon, the difference between 1 and 3 recharges is only 1.5 secs with hasten on... Might change the other acc for rech though.
No Liquefy? I find it to be a very good debuff/crowd control power.
Disruption Field isn't that expensive a toggle - two End reducers are more than enough and you can get away with one.
For a team of any size, recharges in Clarity will help a lot - it really doesn't need an End reducer.
If you aren't going all out AoE, Neutrino Bolt would offer way more DPS and debuffing than Electron Haze - and again, unless it's in an AoE attack chain Neutron Bomb is a pretty underwhelming attack too. NB, XRB and CB make a good single target chain, though.
Out of interest, what do you have against Irradiate? It's the best example of both of Rad blast's main strengths (AoE and -DEF). If it's because you don't want to get into close range I'd plan on finding room for a range enhancement for CB since its base range only just about reaches the edge of an Irradiate AoE.
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Oh, and why so many slots for Sonic Cage? I know it can be useful (my Sonic Def. makes good use of it for keeping anchors alive) but surely not useful enough that it needs 3 recharges?
By my 50s shall ye know me:
Tundra, DVM, The Late, Neutrino Ghost, Sir Clanksalot, End Of Days, Prof. Migraine
Howler Monkey
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No Liquefy? I find it to be a very good debuff/crowd control power.
[/ QUOTE ] To this day I've only heard bad things about it... I'll propably give it a try on test once I reach that level.
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If you aren't going all out AoE, Neutrino Bolt would offer way more DPS and debuffing than Electron Haze - and again, unless it's in an AoE attack chain Neutron Bomb is a pretty underwhelming attack too. NB, XRB and CB make a good single target chain, though.
[/ QUOTE ]Mostly going AoE based, the brute will take care of single targets Plus I have the snipe.
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Out of interest, what do you have against Irradiate? It's the best example of both of Rad blast's main strengths (AoE and -DEF). If it's because you don't want to get into close range I'd plan on finding room for a range enhancement for CB since its base range only just about reaches the edge of an Irradiate AoE.
[/ QUOTE ]Irradiate is nice, but I like the other two aoE's better, and couldn't fit the third in.
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Oh, and why so many slots for Sonic Cage? I know it can be useful (my Sonic Def. makes good use of it for keeping anchors alive) but surely not useful enough that it needs 3 recharges?
[/ QUOTE ]3 so I can perma it on an AV/Hero when needed.
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To this day I've only heard bad things about it... I'll propably give it a try on test once I reach that level.
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I've heard people give vague negative opinions about it too, but nothing specific - which too be honest doesn't surprise me as it doesn't have any real downsides. I'm guessing people are just a little disappointed with it as a top teir power.
But it's a targetted AoE knockdown, TH debuff, -DEF debuff, -Recharge debuff, -Jump, -Fly which also does a little damage and applies a (very) short Hold. OK, it's not Fulcrum Shift but it's still a very handy power.
By my 50s shall ye know me:
Tundra, DVM, The Late, Neutrino Ghost, Sir Clanksalot, End Of Days, Prof. Migraine
Howler Monkey
Neutron Bomb is teh suck. Take Irradiate instead
IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG
and 300s Recharge time for 30sec duration
But great debuff ( 25% -def -th without enhancements )
Pharmacienne lvl 50, def dark/rad
Congelateur lvl 50, contro froid/rad
Pharmachienne lvl 50, corrupteur glace/sonique
(St) Ubber lvl 4X, contro illu/temp�te
SG El Ereb - Vigilance
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: MaXina Demonica
Level: 50
Archetype: Corruptor
Primary: Radiation Blast
Secondary: Sonic Resonance
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01) --> X-Ray Beam==> Acc(1)Dmg(3)Dmg(3)Dmg(5)Acc(46)
01) --> Sonic Siphon==> Acc(1)Rechg(13)Acc(40)
02) --> Sonic Barrier==> DmgRes(2)DmgRes(7)DmgRes(15)
04) --> Sonic Haven==> DmgRes(4)DmgRes(5)DmgRes(15)
06) --> Electron Haze==> Acc(6)Dmg(7)Dmg(9)Dmg(9)EndRdx(17)Rechg(36)
08) --> Proton Volley==> Acc(8)Dmg(11)Dmg(11)Dmg(13)EndRdx(17)
10) --> Combat Jumping==> Jump(10)
12) --> Hurdle==> Jump(12)
14) --> Super Jump==> Jump(14)Jump(43)
16) --> Health==> Heal(16)
18) --> Cosmic Burst==> Acc(18)Dmg(19)Dmg(19)Dmg(31)Rechg(31)EndRdx(37)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Sonic Dispersion==> EndRdx(22)DmgRes(23)DmgRes(23)DmgRes(25)EndRdx(40)
24) --> Disruption Field==> EndRdx(24)EndRdx(25)EndRdx(27)
26) --> Neutron Bomb==> Acc(26)Dmg(27)Dmg(29)Dmg(29)Rechg(31)EndRdx(34)
28) --> Sonic Cage==> Acc(28)Acc(39)Rechg(39)Rechg(39)Rechg(40)
30) --> Aim==> Rechg(30)Rechg(37)Rechg(37)
32) --> Atomic Blast==> Acc(32)Dmg(33)Dmg(33)Dmg(33)Rechg(34)Rechg(34)
35) --> Hasten==> Rechg(35)Rechg(36)Rechg(36)
38) --> Clarity==> EndRdx(38)
41) --> Power Sink==> Rechg(41)Rechg(42)Rechg(42)EndMod(42)EndMod(43)EndMod(43)
44) --> Electric Shackles==> Acc(44)Hold(45)Hold(45)Hold(45)Rechg(46)Acc(46)
47) --> Summon Adept==> Acc(47)Rechg(48)Rechg(48)Rechg(48)Dmg(50)
49) --> Charged Armor==> DmgRes(49)DmgRes(50)DmgRes(50)
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Build is intended mainly for duoing with elec/fire brute, and occasional teaming. And no, I won't be taking irradiate.