Empowerment Stations?


Death_Badger

 

Posted

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Goonies atm concentrate on tech salvage to build stuff, we have 3 tech worktables, and thus we built an arcane empowerment station to burn away the arcane salvage, and to prevent the temptation of using tech salvage to buffs .

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Good call. I added the empowerment station last night to the Sisterhood of Hades base but will swap it over to the arcane version for the same reason. I do like the enhancement & inspiration storage... very useful for the high level Sisters to leave presents for the lower levels. The storage Logs are handy as well to keep an eye on any abuse of trust.


 

Posted

I do wish you could place an empowerment station to the entrance room, so I could buy one for my villain's one person apartment


 

Posted

so once you've built the 3rd empowerment station, is it worth just deleing the first 2 or do they all give different buffs?


Defiant

Proud Member of the Liberty Legion


Venture - Emp/En Defender
Seph - Kat/SR Scrapper
Blizzard - Ice/Storm Controller
Legionelosis - Rad/Rad Defender

 

Posted

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so once you've built the 3rd empowerment station, is it worth just deleing the first 2 or do they all give different buffs?

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I dont know since we only have the first one yet. Afaik the duration of the buffs increase as the station gets better.


 

Posted

i didnt check in detail but are the buff recipes the same for level 1 or level 2 buffs?


@ExtraGonk

 

Posted

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i didnt check in detail but are the buff recipes the same for level 1 or level 2 buffs?

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I think higher tier use more salvage but thats just a guess.


 

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The tier 2 buffs i checked had the same requirements as the tier one buffs, so I just have a tier 2 of each (Arcane and Tech) in my personal SG (alts ftw!!)


 

Posted

what about tier 3?


Defiant

Proud Member of the Liberty Legion


Venture - Emp/En Defender
Seph - Kat/SR Scrapper
Blizzard - Ice/Storm Controller
Legionelosis - Rad/Rad Defender

 

Posted

A quick question.

When you die, do you lose the buff?


 

Posted

yep checked that too, tier two station does all that tier 1 does with no additional costs to the buffs so i suspect they'll be identical from one to the other.

however while the tier one station uses power and materials only, tier two introduces prototype and hardware components as well as the initial two, recipes that use these require a fair more number of resources.

I suspect that tier three will bring in the experimental components and again increase the number of buffs.

i wrote out the costs of tier one and two, if i get time i'll pop them together in a not easy to read post for people, unless theres one out there already...


@ExtraGonk