-Recharge numbers for Quills
Dunno about that, but I can slow non-slow-resistant foes so that they attack once every 10-15 secs... Quills is a must-have for herding as well
No numbers, but it's really useful.
Really comes into play fighting Archvillians, or other Scrappers. The problem is running it in prolonged fights like these can be a bit harsh on the Endurance.
Using it as a slow for normal mobs will be useless because they wont be alive very long with a Spines on the team.
World of Jackcraft.
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No numbers, but it's really useful.
Really comes into play fighting Archvillians, or other Scrappers. The problem is running it in prolonged fights like these can be a bit harsh on the Endurance.
Using it as a slow for normal mobs will be useless because they wont be alive very long with a Spines on the team.
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Very true... I hadn't really thought about it as an AVs defence... I wonder how much of that is the spines poison from the other powers.
@Unthing ... Mostly on Union.
Does anyone know what the -recharge debuff is on Quills, or any other Spines attacks come to think of it.
I was just wondering if Quills might be better damage mitigation than tough, although it will clearly be less good at dealing with alpha strikes.
@Unthing ... Mostly on Union.