ICE/ICE help please :)
Power choice wise its good, taunt you cant get at lvl 8 and obviously the slotting needs an effort.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Ignoring the slotting.
I would personally get Hasten instead of Permafrost, how much do you need less than 20% extra fire resistance. 3 slotted Hasten on auto will improve the recharge of Ice Patch, Hoarfrost, Hibernate, Energy Absorbtion and all attack so it will probably improve your survivability overall.
I don't know the Ice secondary very well, but Frozen Aura is an AoE sleep and so will get broken by your Icicles, It may not suit you.
As far as slotting is concerned, I would recommend 6 slotting Hoarfrost, Icicles ( which will be your main damage dealer ) and Energy Absorbtion.
Slotwise, I started off aiming to 2 slot all the toggles with end reds. I've found it pretty unnecessary and it looks like you will be burning endurance slower than me because. So plan for 4 slots in the 2 armours, 1 in Wet Ice. I have 2 slots in Chilling Embrace, 1 for taunt and 1 for end red.
Currently I have 1 recharge in Hibernate. As I run Hasten I think you don't need much more although it would be nice to heal quicker when it's activated.
@Unthing ... Mostly on Union.
I was going to comment but there would be so much commenting (what are you slotting in taunt to need 6 slots btw?). My build would go something like this (enhancements not in order)
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Ice Armor
Secondary: Ice Melee
---------------------------------------------
01) --> Frozen Armor==> DefBuf(1) DefBuf(3) DefBuf(3) EndRdx(5)
01) --> Frozen Fists==> Dmg(1) Dmg(11) Dmg(13) Acc(13) EndRdx(15)
02) --> Hoarfrost==> Heal(2) Heal(5) Heal(7) EndRdx(7) EndRdx(9) EndRdx(9)
04) --> Chilling Embrace==> EndRdx(4) Taunt(11)
06) --> Wet Ice==> EndRdx(6)
08) --> Ice Sword==> Dmg(8) Dmg(15) Dmg(17) Acc(17) EndRdx(19)
10) --> Hurdle==> Jump(10) Jump(19) Jump(21)
12) --> Combat Jumping==> Dmg(12) Jump(21) Jump(23)
14) --> Super Jump==> Jump(14)
16) --> Health==> Heal(16) Heal(40) Heal(40)
18) --> Glacial Armor==> DefBuf(18) DefBuf(23) DefBuf(25) EndRdx(25)
20) --> Stamina==> EndMod(20) EndMod(27) EndMod(27)
22) --> Ice Patch==> Rechg(22) Rechg(29) Rechg(29)
24) --> Icicles==> Dmg(24) Dmg(31) Dmg(31) Acc(31) Acc(33) EndRdx(33)
26) --> Energy Absorbtion==> EndMod(26) EndMod(33) EndMod(34) Rechg(34) Rechg(34) Rechg(36)
28) --> Taunt==> Taunt(28)
30) --> Freezing Touch==> Hold(30) Hold(36) Acc(40) Acc(42) Rechg(42) Rechg(42)
32) --> Hibernate==> Rechg(32) Rechg(50)
35) --> Greater Ice Sword==> Dmg(35) Dmg(36) Dmg(37) Acc(37) Acc(37) EndRdx(39)
38) --> Build Up==> Rechg(38) Rechg(39) Rechg(39)
41) --> Block of Ice==> Hold(43) Acc(43) Acc(43) Rechg(45) Rechg(45)
44) --> Frost==> Empty(44) Dmg(45) Dmg(46) Acc(46) Rechg(46) EndRdx(48)
47) --> Aid Other==> Heal(47) Heal(48) Rechg(48)
49) --> Aid Self==> Heal(49) Heal(50) Rechg(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
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note I was left with alot of spare slots so thats why some may appear overkill.
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Ice Armor
Secondary: Ice Melee
---------------------------------------------
01) --> Frozen Armor==> Empty(1)Empty(3)Empty(5)Empty(37)
01) --> Frozen Fists==> Empty(1)Empty(31)Empty(40)
02) --> Hoarfrost==> Empty(2)Empty(3)Empty(7)Empty(37)
04) --> Chilling Embrace==> Empty(4)Empty(5)Empty(23)Empty(37)
06) --> Wet Ice==> Empty(6)Empty(7)Empty(40)Empty(43)
08) --> Hasten==> Empty(8)Empty(9)Empty(9)
10) --> Combat Jumping==> Empty(10)Empty(11)Empty(11)
12) --> Icicles==> Empty(12)Empty(13)Empty(13)Empty(39)
14) --> Super Jump==> Empty(14)Empty(15)Empty(15)
16) --> Hurdle==> Empty(16)Empty(17)Empty(17)
18) --> Glacial Armor==> Empty(18)Empty(19)Empty(19)Empty(31)Empty(46)
20) --> Ice Patch==> Empty(20)Empty(21)Empty(21)Empty(43)
22) --> Health==> Empty(22)Empty(23)Empty(50)Empty(50)
24) --> Stamina==> Empty(24)Empty(25)Empty(25)Empty(43)
26) --> Taunt==> Empty(26)Empty(27)Empty(27)Empty(46)
28) --> Energy Absorbtion==> Empty(28)Empty(29)Empty(29)Empty(46)
30) --> Frost==> Empty(30)Empty(31)Empty(33)Empty(40)
32) --> Hibernate==> Empty(32)Empty(33)Empty(33)Empty(34)Empty(34)Empty(34)
35) --> Greater Ice Sword==> Empty(35)Empty(36)Empty(36)Empty(36)
38) --> Build Up==> Empty(38)Empty(39)Empty(39)
41) --> Block of Ice==> Empty(41)Empty(42)Empty(42)Empty(42)
44) --> Ice Blast==> Empty(44)Empty(45)Empty(45)Empty(45)
47) --> Permafrost==> Empty(47)Empty(48)Empty(48)Empty(48)
49) --> Freezing Touch==> Empty(49)Empty(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
Okay, hows this power-wise?
Gonna need more back-up info on slotting because I'd like to hear it from all of you and thanks for the tip, Unthing.
[ QUOTE ]
(what are you slotting in taunt to need 6 slots btw?).
[/ QUOTE ] 3 recharge - 3 taunt
Oh I was also a few good coments on my Optimising Ice Tanks thread which was rather recent. Im thinking of maing my Ice tank again so Im very interested as he was Ice/Ice.
[ QUOTE ]
[ QUOTE ]
(what are you slotting in taunt to need 6 slots btw?).
[/ QUOTE ] 3 recharge - 3 taunt
[/ QUOTE ]
For an ice tanker? thats overki....no wait its taunt there is no overkill
Now I would take some slotting from bigboys builds to narrow things down and go look at what the guides have to offer too.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
[ QUOTE ]
Okay, hows this power-wise?
[/ QUOTE ]
It looks very defensive and hard to solo with but if you want to be in a team all the time it should be okay. If you want more soloability try moving Frost up to level 4. This means you will have to rearrange the powers.
[ QUOTE ]
Gonna need more back-up info on slotting because I'd like to hear it from all of you and thanks for the tip, Unthing.
[/ QUOTE ]
Up to level 40 this is what I have.
01 : Frozen Fists acc(01) dam(3) dam(3) dam(19)
01 : Frozen Armor endred(01) defbuf(5) defbuf(5) defbuf(7)
02 : Chilling Embrace endred(02)
04 : Hoarfrost recred(04) recred(7) recred(9) hel(9) hel(11) hel(11)
06 : Wet Ice endred(06)
08 : Combat Jumping defbuf(08)
10 : Hurdle jmp(10)
12 : Icicles endred(12) endred(13) acc(13) dam(15) dam(15) dam(17)
14 : Super Jump jmp(14)
16 : Health hel(16) hel(17) hel(19)
18 : Taunt tntdur(18)
20 : Ice Patch recred(20) recred(21) recred(21)
22 : Stamina endrec(22) endrec(23) endrec(23)
24 : Glacial Armor defbuf(24) defbuf(25) defbuf(25)
26 : Energy Absorption recred(26) defbuf(27) recred(27) defbuf(29) recred(29) defbuf(31)
28 : Freezing Touch acc(28) hlddur(31) hlddur(31) hlddur(33) recred(37) recred(39)
30 : Frost acc(30) dam(33) dam(33) dam(34) recred(34) endred(34)
32 : Hibernate recred(32)
35 : Greater Ice Sword acc(35) dam(36) dam(36) dam(36) recred(37) endred(37)
38 : Hasten recred(38) recred(39) recred(39)
Pre Ice patch you will be using Chilling Embrace and CJ/Hurdle to gather aggro and Jousting.
Post Ice Patch you will stay more static and use Taunt to deal with issues. That's why I moved Taunt up to here, you could change it round though.
Pre DOs you will need to slot more end reds ( in Frozen Armour and Icicles ) as this is SO slotting.
Before Stamina and SOs you will have almost no endurance to attack because of Icicles, but on the other hand it is doing your attacking for you. After 28ish you will not be worrying about endurance because of Energy Absorption.
I might consider swapping stamina and ice patch but I would leave it until you are near level 20.
@Unthing ... Mostly on Union.
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Ice Armor
Secondary: Ice Melee
---------------------------------------------
01) --> Frozen Armor==> Empty(1)Empty(3)Empty(31)Empty(40)
01) --> Frozen Fists==> Empty(1)Empty(33)Empty(43)
02) --> Hoarfrost==> Empty(2)Empty(3)Empty(31)Empty(42)
04) --> Chilling Embrace==> Empty(4)Empty(5)Empty(5)Empty(40)
06) --> Wet Ice==> Empty(6)Empty(7)Empty(7)Empty(48)
08) --> Taunt==> Empty(8)Empty(9)Empty(9)Empty(37)Empty(37)Empty(40)
10) --> Combat Jumping==> Empty(10)Empty(11)Empty(11)
12) --> Icicles==> Empty(12)Empty(13)Empty(13)Empty(46)
14) --> Super Jump==> Empty(14)Empty(15)Empty(15)
16) --> Hurdle==> Empty(16)Empty(17)Empty(17)
18) --> Glacial Armor==> Empty(18)Empty(19)Empty(19)Empty(34)Empty(43)
20) --> Ice Patch==> Empty(20)Empty(21)Empty(21)Empty(43)
22) --> Health==> Empty(22)Empty(23)Empty(23)
24) --> Stamina==> Empty(24)Empty(25)Empty(25)
26) --> Energy Absorbtion==> Empty(26)Empty(27)Empty(27)Empty(48)
28) --> Freezing Touch==> Empty(28)Empty(29)Empty(29)
30) --> Permafrost==> Empty(30)Empty(31)Empty(37)Empty(48)
32) --> Hibernate==> Empty(32)Empty(33)Empty(33)Empty(34)Empty(34)Empty(46)
35) --> Greater Ice Sword==> Empty(35)Empty(36)Empty(36)Empty(36)
38) --> Frozen Aura==> Empty(38)Empty(39)Empty(39)Empty(39)
41) --> Block of Ice==> Empty(41)Empty(42)Empty(42)Empty(46)
44) --> Frost==> Empty(44)Empty(45)Empty(45)Empty(45)
47) --> Ice Blast==> Empty(47)Empty(50)Empty(50)
49) --> Build Up==> Empty(49)Empty(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
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Not so good slot-wise here so mind helping me with that?