Ice/kin build and tuning up.


Irradiator_EU

 

Posted

I've made a build which isn't very original I fear, though at least I invented it myself intead of copying from the forums O

I'm a bit stalled as for what to pick after 30 though. The idea was to have a machine gun type of character (triple siphons, hasten and mutual speed boosts) since a mirror of this build is used by a friend and we're leveling together as we play twin sisters.

Exported from version 1.5C of CoH Planner
http://joechott.com/coh

Archetype: Corruptor
Primary Powers - Ranged : Ice Blast
Secondary Powers - Support : Kinetics

01 : Tranfusion acc(01) acc(3) hel(3) hel(5) recred(5) recred(7)
01 : Ice Bolt acc(01) acc(7) dam(9) dam(9) dam(11) acc(31)
02 : Ice Blast acc(02) acc(11) acc(31) dam(13) dam(15) dam(15)
04 : Siphon Power acc(04) acc(17)
06 : Aim recred(06) recred(13) recred(31)
08 : Swift runspd(08)
10 : Siphon Speed acc(10) acc(17) recred(19) recred(19) recred(21)
12 : Hasten recred(12) recred(21) recred(23)
14 : Super Speed runspd(14)
16 : Health hel(16)
18 : Bitter Ice Blast acc(18) acc(23) acc(25) dam(25) dam(27) dam(27)
20 : Speed Boost endrec(20) endrec(33)
22 : Stamina endrec(22) endrec(29) endrec(29)
24 : Assault
26 : Tactics thtbuf(26) thtbuf(33) thtbuf(33)
28 : Ice Storm
30 : Inertial Reduction Empty(30)
32 : Blizzard Empty(32)

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I'll want Blizzard, but I'm stuck for the rest. I might respec out of SS which is a bit of a pain to travel with and go for IR, or perhaps Flight since the supposed slowness of it doesn't bother me compared to the cool and easy traveling factor.

I've only played to 28 with a MM, but as a rule of thumb what I fight in teams is reds and purples, I've yet to fight in a team at that level and go for whites and yellows, so I'm fussy about having three accuracies in order to not miss.

Of course that having no other experience than a MM at 'high' level I don't really know, do two accuracies + Tactics enable a steady success rate? Or something like, 60/70%? I kinda prefer overkill to be completly honest since I abhoor whiffing (we do plenty of that to last us a life time when we're low levels).

The real strength of the build is the fact it's played with a duo. So far it has been superb (I'm level 20) since we siphon power and buff each other, hit Transfusion and heal both at the same time. Not to mention two stacked siphon power/speed on boss make it much easier to tangle with.

My prob is endurance, though soon as I get to 22 and my friend to 20 so she can SB me, it should be good O

Any ideas will be welcome

Thanks


 

Posted

Looks fine! It might be possible to live without stamina at all if you're a kinetics duo, especially when you hit 35 and get the magic end sucking thing. If you really want a travel power, perhaps flight might be a good idea, since you get superjump and superspeed from kin.

Edit: and get freeze ray!

Edit 2: and 2 accuracy and tactics is overkill for PvE and very nice for PvP


IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG

 

Posted

Them accuracies are total over kill in your attacks (with tactics too, you said it was a mirrior of what your friend has too, so 2x tactics?).

Picks after 32 are easy, you obvioucly want fulcrum shift at 38, 35 is normally transferance but I'm not sure you'll need it with speed boost on (though with ssault and tactics runnign without end red you might need it). If you don't want trasnferance then get ID, your friend gets it to and theres soem nice energy/smashign resistance and hold/immob/knockback protectiont hat your lacking.

Blizzard you should slot for 3 damage and 3 recharge imo :. If your duing with your friend then the recharge will be really fast, you use blizzard, he does transferance and you get end back, you do transferance and then your full on endurance and fighting almost immediatly. Same would go when he/she used their blizzard. (a slow in blizzard would be nice).

I'd be tempted to put recharges in sithen power too. Slot your ice storm 3 damage too, sicne it's guaranteed hit.

Get Hurdle instead of Swift, makes traveling wiht SS easier (jump over obstacles instead of going aruound). No problem when you get inertia reduction thoguh.