Recluse's Victory
I think I might end up living in Recluses Victory
I can see it being largely Hero controlled for the first month at least. I'm hoping alot of people will become interested in PvP because of it.
can't wait to put some hurt on recluse
screw recluse, I want to lay down the hurt on statesman... n00b gettin himself captured by -4 minions...
"god, how many devs did hami have to sleep with to get ED?"
Total Cat @Stagefright
Dominators will be highly valued in Recluse's Victory... every hero wants to get confused so they can take down Statesman
[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
Rifts in the time-space continuum?
Holy scat sign me up I love anything associated with screwing up the universe!
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In addition, the new update will include new costume options (such as pointy ears) and new power sets for villains, and it will make all the costume options available to any type of character for players who own both City of Heroes and City of Villains (so that you can, if you wish, make a hero with only villainous parts). All things considered, the new update should offer quite a lot for City of Villains fans when it launches in April.
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Whoooooooooo!
1-0 for the owners of both games!
Was Reading this and i thought other PvP'ers may be interested as well Enjoy
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What will perhaps be more exciting for experienced City of Villains players will be the new player-versus-player area (that is, for players to battle against each other). Recluse's Victory will be a new high-level adventure accessed through one of Recluse's secret projects--a rift in the time-space continuum that leads to an alternate universe. In this universe, the virtuous Paragon City from City of Heroes has fallen into ruin and has become a war zone, with seven different "pillbox" control points. In this highly challenging area, all the pillboxes will begin as neutral positions, but when captured by teams of either heroes or villains, they will become armed with powerful stationary turrets that will require coordinated squads of players to destroy. After capturing a pillbox, the surrounding area will change in appearance for all players--if heroes capture the pillbox, some small part of the pristine beauty of Paragon City will be restored.
If villains capture a nearby pillbox, the area will become covered in graffiti and propaganda for Recluse. Things get more interesting when players take control of heavies, which are gigantic killer robots tied to specific spawning platforms and can be given orders in battle by the first players to seize them. Although the zone, which periodically resets for further captures in round-based matches, can be conquered by capturing six of the seven pillboxes, by the time either team captures four, the remaining pillboxes will become reinforced by computer-controlled signature heroes and villains of the series, up to and including Lord Recluse himself and Statesman, the alter ego of City of Heroes creative director Jack Emmert. After Recluse's Victory has been secured by either team, there is a five-minute victory period, during which players can continue to pummel each other and environmental enemies for additional prestige points.
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More Info on I7 Here