Death to Misson Bumpers


Aggravator

 

Posted

Names with held to protect the guilty.

I was running arround the Hollows with one of my alts when I got a blind invote from a hero...(being careful not to name names here)...and I instantly new that this invite had NOTHING to do with me and everything to do with him (I'm asuming he's a he).

He had invited me for no other reason than to increase the number of mobs in his own mission and as soon as he started the mission he would kick everyone from the team and solo it. I don't know the official slang but I refer to this as "mission bumping".

In my opinion this is a spectacularly poor way to behave. In my case I knew from the heroes name and his reputation that the offer of a team was not genuine and declined him. However most genuine "newbies" wouldn't have known him and so would have taken up his offer - so someones first experience of CoH could be some power levelling moron exploiting their naivety -a wonderful introduction to the Defiant community. Do we on Defiant really want to put up with this kind of behavior?

I'm not standing against people doing bumping their missions with charcters who've actually consented to do so as thats fine by me. I'm against the concept of exploiting newbies and low level heroes without their consent.

Thing is theres not much I can think about to do - I can't really petition the guy for his actions as they are strictly speaking not forbidden in CoH. It would basically run down to my word against his - and whilst his word probably doesn't hold much sway with the GMs theres not much they can do to stop him doing it tomorrow short of deleting his account (oh go on Bridger you know you want to!). But I'm more likely to kick up a fuss than a "genuine" newbie who might assume that the bumper in question made a genuine mistake.

So next time someone uses you to bump their mission without explanation or reason...don't just put up with it - try raising it with a GM or put their name down here as a public "list of shame".


 

Posted

[ QUOTE ]
He had invited me for no other reason than to increase the number of mobs in his own mission and as soon as he started the mission he would kick everyone from the team and solo it. I don't know the official slang but I refer to this as "mission bumping".

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i'm probably being dumb... I thought that mobs only set size etc as and when you uncover them?

like if you go up a lift the game calculates how many people on the map and puts the mobs in?


 

Posted

Psygons right. Unless the spawns are revealed the later mobs will spawn dynamically to the size of current team.

I've been noticing varying spawn sizes a lot - especially with a MM and the number of pets I have running.


 

Posted

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try raising it with a GM or put their name down here as a public "list of shame".

[/ QUOTE ]

I don't think that second suggestion is going to fly. As I'm sure you're aware that's against the forum rules. If you get invited and then kicked from a team I would suggest you just continue with your game as if it hadn't happened. Send a petition if you like but I don't think there's a whole lot that can be done unless the inviter gets abusive.


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Posted

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Psygons right. Unless the spawns are revealed the later mobs will spawn dynamically to the size of current team.

I've been noticing varying spawn sizes a lot - especially with a MM and the number of pets I have running.

[/ QUOTE ]

Is this is true?

For example, recently a friend of mine did a CoT mish and it was generally hard, so we got a team of 5 or 6 in the end and later on through the map we found a massive increase in CoT numbers even though there were no lifts (there were portals if that counts). There was absolutely no way my friend and I could handle this later on.

I thought all the spawn sizes were fixed as soon as you enter the mish? And if this is false, does this change if say you explore the whole map and then recruit more people once that's done?

Any feedback here would be great.


 

Posted

[ QUOTE ]
I thought all the spawn sizes were fixed as soon as you enter the mish? And if this is false, does this change if say you explore the whole map and then recruit more people once that's done?

Any feedback here would be great.

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hi Uzzi

I don't think the mob sizes are set as you enter the mission they are set by when you get close to them - I've noticed on big outdoor maps when you've increased the team size part way through sudden spawns of mobs as the game realises you've gone from 2-8 people.

I *think* if you've been through and woken all the mobs up then they will stay the same size as they were when you woke them up.


 

Posted

[ QUOTE ]
[ QUOTE ]
Psygons right. Unless the spawns are revealed the later mobs will spawn dynamically to the size of current team.

I've been noticing varying spawn sizes a lot - especially with a MM and the number of pets I have running.

[/ QUOTE ]

Is this is true?

For example, recently a friend of mine did a CoT mish and it was generally hard, so we got a team of 5 or 6 in the end and later on through the map we found a massive increase in CoT numbers even though there were no lifts (there were portals if that counts). There was absolutely no way my friend and I could handle this later on.

I thought all the spawn sizes were fixed as soon as you enter the mish? And if this is false, does this change if say you explore the whole map and then recruit more people once that's done?

Any feedback here would be great.

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spawns size dynamically on the changing team size. teh fact that MasterMind's pets are calculated into this, is a bug, and its being fixed (i think its even on the US, maybe the EU test server now)

edit: uncovering the spawns, and then changing the team size does not affect the spawns, so yes, get a team of 8, run around a lot (stealthed) and kick everyone, and solo yourself 8man spawns.


@Shift
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Posted

to my understanding, and from experience, they way it used to work was the larger the team, the larger the spawns. it has changed recently to changing when "seen" depending on team size.

i think this feature came in around the same time as the anti-powerleveling codes as i've heard them called. on a whole designed to prevent people doing this kind of thing.

that said

there ARE still people out there in game who just dont realise this. in the past they've leveled that way so they see no reason to change it.

its a shame, and i agree, if my first few teams had been like that i doubt i would have carried on with the game. as it was my early teams seemed to consist of leeroy clones, hence my long and continuing solo career!

when you build a community, like we have and will do on defiant, you always get the bad eggs. its a shame but cant be helped. i also understand why we cant "name and shame" them here, it'd quickly become a flame war and no admin wants that. still, Game Masters and other players should be warned about these players and these tactics somehow.

c'mon, all we're asking for is a idiot nerf, surely we can get that right?


 

Posted

OK thanks for the feedback there that's really made a lot of sense now.

I'm sorry for kind of going off the topic here, in my experience I haven't met any of those people who do invite people and then kick them, but if what's said above is true (which it is) then the pratt who is inviting all the low uns won't achieve their goal anyway.

But still, that doesn't change the fact that it can ruin the experience for new players and unfortunately it's too minor for it to be considered fixing IMO


 

Posted

As far as I knew spawn sizes were set at the start of a mission - I've had people fall out of a team and the mobs not diminish in size (not that I noticed anyway) despite going through portals/lifts. If spawns are dynamic like people said then theres even less reason to mission bump -not that that will stop those who choose to exploit less experienced players without their knowledge.

Whilst the high level player is bumping his own mission and recruiting the other players are having their time wasted as they can't do missions of their own. And I've been told by other players that when they actually tried to go and help with my nameless examples missions they were abused verbally although in my case I declined the invite as I knew it was a waste of my time.

I was very carefull not to mention names but I think most veterains will be able to make an educated guess as to who it was. Why should I get in trouble for proving that another player is acting like an [censored]? If I petition every time it happens to me then surely the GM could check that my story (as an example) of being a lvl 7 recruited by a lvl 35 for a mission in Creys Folly (where my character couldn't even get in to the mission site) is true. If everyone were prepared to do petition when it happened to them I'm sure the GMs would get sick and tired of the players causing the problem and act. But I can only raise the profile of the problem either via petitioning the GMs or posting here.

Like I said I feel my hands are tied. The behaviour I described isn't forbidden - but it is in my opnion pretty low and if you stoop to it well shame on you.


 

Posted

Generally what they used to do was run through the entire mission and spawn all the mobs while the people are still in the team.


 

Posted

[ QUOTE ]
Generally what they used to do was run through the entire mission and spawn all the mobs while the people are still in the team.

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Yup. Standard Dreckage tactic. I've been invited to a team on a normal mission, then it suddenly changes to Dreck and I get kicked before I reach PI.

I know there are other Dreckable missions, but turning that one timer is the first step to nailing the powerlevellers...


Is it time for the dance of joy yet?

 

Posted

Sounds like a certain someone whose name may or may not be related to a certain animal you might expect to see in a farm, or field. They've been spending increasingly large amounts of time in the Hollows lately and being incredibly annoying with their broadcast spamming too.


 

Posted

Yes\this kind of thing is stil going on and yes its low. As has been said if someone asks f they can use you fo a certain thing then no problem. You can say yes or no. The way this individual is doing it is out of order.

I find it just as bad that low levels harass high levels to pl them and give inf. Its all behaviour we just need to let pur friends, SGs and coalitons know. Word will get around in game


 

Posted

[ QUOTE ]
Sounds like a certain someone whose name may or may not be related to a certain animal you might expect to see in a farm, or field. They've been spending increasingly large amounts of time in the Hollows lately and being incredibly annoying with their broadcast spamming too.

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Yep... i got tells about it and i just avoid the broadcast channel now unless i got something worth to tell others.
(heck, the last time i was in the hollows i was still level 35 )
And no, im not into blind invites + set mision, its disgusting.


 

Posted

It wasn't a cow I certainly wouldn't want to pull the wool over your eyes....(thats a hint at one person who did it) The other needs a Chris Benoit style Northern Lights Suplex for his continued idiocy.

thats all the hints your getting folks