Some help on brute build
I know little about stone melee but dark armour on a brute I do have one of those and offer these suggestions.
Take Dark Regen asap - level 18 I think - and go with 2x Acc and then whatever combination works for you. I've got 2x End Red and 1x Rec Red as well.
Acrobatics at level 22 I'd encourage you to take as well as a brute on the floor alot isn't going to be very effective.
Cloak of Fear is pretty end hungry too, so I'd consider more slots for it.
Firstly, showing planned slotting would help a little.
All armours should be 1 End/3 Armour (Psi can wait a little).
Dark Regen needs to be 6 six slotted. Actually, 12 slotted would be better (3 Acc, 3 Rech, 3 End, 3 Heal) but 2 Acc, 2 End, 2 Rech will do.
Cloak of Darkness only really needs one Endo - not sure the Def is worth buffing, which is what I think you're doing.
Cloak of fear needs to be 6 slotted or dropped. The power is only really worth taking if slotted up (Oppressive Gloom is better if you are tight on slots). I assume this is PvP?
Synaesthetix:if your mum wasn't already dead I would go kill her for bringing
you into the world
I use the brute mainly to PvE, but when I hit max lvl I don;t want to suck at PvP and I'll give the planned slotting tomorrow (Got to go in a bit)
There's a distinct lack of Heavy Mallet in this build.
World of Jackcraft.
Name: Omgarm
Level: 41
Archetype: Brute
Primary: Stone Melee
Secondary: Dark Armor
---------------------------------------------
01) --> Stone Fist==> Empty(1) Empty(3) Empty(3) Empty(3) Empty(5) Empty(5)
01) --> Dark Embrace==> Empty(1)Empty(15)
02) --> Stone Mallet==> Empty(2) Empty(7) Empty(7) Empty(9) Empty(9) Empty(11)
04) --> Death Shroud==> Empty(4)Empty(11) Empty(13) Empty(13)
06) --> Combat Jumping==> Empty(6)Empty(15)
08) --> Build Up==> Empty(8)Empty(17)
10) --> Obsidian Shield==> Empty(10)Empty(17)
12) --> Fault==> Empty(12)Empty(19)
14) --> Super Jump==> Empty(14)
16) --> Swift==> Empty(16)
18) --> Health==> Empty(18)
20) --> Stamina==> Empty(20)Empty(21) Empty(21)
22) --> Cloak Of Darkness==> Empty(22)Empty(23)Empty(23)
24) --> Seismic Smash==> Empty(24) Empty(25) Empty(25) Empty(27) Empty(27) Empty(27)
26) --> Acrobatics==> Empty(26)
28) --> Hurl Boulder==> Empty(28)Empty(29) Empty(29) Empty(31)
30) --> Cloak Of Fear==> Empty(30)Empty(31)
32) --> Dark Regeneration==> Empty(32)Empty(33)
35) --> Murky Cloud==> Empty(35)
38) --> Soul Transfer==> Empty(38)Empty(39)Empty(39)
41) --> Oppressive Gloom==> Empty(41)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Fury==> Empty(1)
---------------------------------------------
That's my planned build till lvl 41 (I plan till 50, not till 40). I've got all the powers I want from my primary, secundary and pool powers and the slotting seems all right with me (The program gave 3 slots at lvl 27, but I'll fix it later to make sure all damage dealing powers will have 3 acc SO). So far so good right? (If not suggestions would be nice) Now the problem is that I still have 3 powers to go till 50 and I have no idea which powers to pick =/ Another traveling power? Another pool power? Or take the 3 remaining powers from stone melee? Suggestions please.