Accelerate Metabolism and Speed Boost
i noticed that as well
dont know the numbers, but i guess part of the problem is that the radiation powers are less obvious
oh well.....
I think the values for AM are lower than SB. The difference is that AM is that it's PbAoE (and you can apply it to yourself) whereas SB is single target (and you can't).
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I think the values for AM are lower than SB. The difference is that AM is that it's PbAoE (and you can apply it to yourself) whereas SB is single target (and you can't).
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Yep. One other difference, SB can be kept perma with no outside help whereas AM can't.
Re the OP: I think a lot of people don't realise the full extent of AM's buffs. IMO the added damage alone is worth it alone in these days of ED.
Octavian Vanguard
@ohmsEU and @ohms 2
Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.
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Anyone know how these 2 compare? Clearly the +SPD on SB is much larger, but what about the +Recharge and +Recovery (my AM has 3 endmodif enhances too)? Whenever there's a kineticist on the team, everyone rants and raves about SB, while many seem to ignore my call for "Gather AM", which also gives +DMG and +RES(Sleep, Hold, Disorient, Immob) and (I think) helps protect against endurance drain. Are the effects of SB that much greater, or are people just too excited about the +SPD to notice?
[/ QUOTE ]That's just because everyone knows that a kinetic troller rox....
But other than that yes, the recharge and end recovery for SB are higher than AM, plus SB can be applied whenever you like, while AM can't..
So if i need SB I can call for it, if i need AM I can call for it and be answered 'not up yet' ....
AM imo is still one of the best buff in the game, with that res to status and end drain(yes, it stops a bit end drains, read the info ) and +DMG.
But then again, anything/kinetics rulez, just remember this and you'll understand everything!
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with that res to status and end drain(yes, it stops a bit end drains, read the info )
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Yes J, we all know how accurate and up-to-date the in-game power descriptions are
See you tonight for our dinging!
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
Anyone know how these 2 compare? Clearly the +SPD on SB is much larger, but what about the +Recharge and +Recovery (my AM has 3 endmodif enhances too)? Whenever there's a kineticist on the team, everyone rants and raves about SB, while many seem to ignore my call for "Gather AM", which also gives +DMG and +RES(Sleep, Hold, Disorient, Immob) and (I think) helps protect against endurance drain. Are the effects of SB that much greater, or are people just too excited about the +SPD to notice?
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>