SS/INV Brute needs help with respec
Drop 4th EndMod in stamina and the recharge in TI, give invincibility some ToHit buffs after the 3 def, and possibly put 1 ACC in each attack.
Ok, That Recahrge in TI is an error that i must have missed.
And is Acc needed in attacks when you have perma rage and 3 sloted it for ToHit?
And also i qot another question Does Unyielding offers protection against Holds knock backs and such or not, There is a kinda wierd "info" on the power it says "Resist all Dmg But Psi" then there is an ; And it says Imobilize knockdown etc. .
Yes, it gives protection from all status effects.
Also, you may still need the accuracy, either to hit something with defence buffs, or if your recharge gets slowed so you wont have perma rage.
So this is how it looks now at my 32 Respec.
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Exported from Ver: 1.7.4.0 of the CoH_CoV Character Builder
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Name: bengan 32
Level: 32
Archetype: Brute
Primary: Super Strength
Secondary: Invulnerability
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01) --> Jab==> Dmg(1)
01) --> Resist Physical Damage==> DmgRes(36)DmgRes(36)
02) --> Punch==> Dmg(2)Dmg(3)Dmg(3)EndRdx(27)Rechg(39)
04) --> Temp Invulnerability==> DmgRes(4)DmgRes(5)DmgRes(5)EndRdx(23)
06) --> Dull Pain==> Heal(6)Heal(7)Rechg(7)Rechg(15)Rechg(15)Heal(34)
08) --> Knockout Blow==> Dmg(8)Dmg(9)Dmg(9)EndRdx(13)Rechg(25)Acc(34)
10) --> Haymaker==> Dmg(10)Dmg(11)Dmg(11)EndRdx(13)Rechg(25)Acc(37)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> Jump(14)
16) --> Unyielding==> DmgRes(16)DmgRes(17)DmgRes(17)EndRdx(19)
18) --> Rage==> Rechg(18)Rechg(19)Rechg(21)TH_Buf(21)TH_Buf(23)TH_Buf(27)
20) --> Hurdle==> Jump(20)
22) --> Health==> Heal(22)
24) --> Stamina==> EndMod(24)EndMod(31)EndMod(31)
26) --> Air Superiority==> Acc(26)
28) --> Invincibility==> DefBuf(28)TH_Buf(29)DefBuf(29)TH_Buf(31)
30) --> Hasten==> Rechg(30)Rechg(36)Rechg(39)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Dmg(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Rechg(2)
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And heres my plans how it will look at lvl 40
Not sure why it says lvl 41 maybe ive used to many Enhancment slots But if thats the case ive drop some EndRdx in Super jump
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Exported from Ver: 1.7.4.0 of the CoH_CoV Character Builder
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Name: bengan 40
Level: 41
Archetype: Brute
Primary: Super Strength
Secondary: Invulnerability
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01) --> Jab==> Dmg(1)
01) --> Resist Physical Damage==> DmgRes(1)DmgRes(36)DmgRes(36)
02) --> Punch==> Dmg(2)Dmg(3)Dmg(3)EndRdx(27)Rechg(39)
04) --> Temp Invulnerability==> DmgRes(4)DmgRes(5)DmgRes(5)EndRdx(23)
06) --> Dull Pain==> Heal(6)Heal(7)Heal(7)Rechg(15)Rechg(15)Rechg(34)
08) --> Knockout Blow==> Dmg(8)Dmg(9)Dmg(9)EndRdx(13)Rechg(25)Acc(34)
10) --> Haymaker==> Dmg(10)Dmg(11)Dmg(11)EndRdx(13)Rechg(25)Acc(37)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> Jump(14)EndRdx(40)EndRdx(40)EndRdx(40)
16) --> Unyielding==> DmgRes(16)DmgRes(17)DmgRes(17)EndRdx(19)
18) --> Rage==> Rechg(18)Rechg(19)Rechg(21)TH_Buf(21)TH_Buf(23)TH_Buf(27)
20) --> Hurdle==> Jump(20)
22) --> Health==> Heal(22)
24) --> Stamina==> EndMod(24)EndMod(31)EndMod(31)
26) --> Air Superiority==> Acc(26)
28) --> Invincibility==> DefBuf(28)DefBuf(29)TH_Buf(29)TH_Buf(31)
30) --> Hasten==> Rechg(30)Rechg(36)Rechg(39)
32) --> Foot Stomp==> Dmg(32)Dmg(33)Dmg(33)EndRdx(33)Rechg(34)Acc(39)
35) --> Tough Hide==> DefBuf(35)DefBuf(37)DefBuf(37)
38) --> Unstoppable==> DmgRes(38)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Dmg(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Rechg(2)
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So any tips and comments on this would be welcome Maybe if i have put in some Usless power or left out any "must haves".
What i want to get out of this build is mainly PvP but also usefullness in PvE
Looks like a good build , i would just change a litle on the sloting ,i believe that you run perma rage , if you are going to slot your atacks with acc , i dont see the need to slot rage and invinsibility with to hit buffs!
Invinsibily + rage + acc SO , seems like a overkill :P
On my brute i only have one acc in knockout blow, i only have trouble hiting +3 , where my acc drops to about 70%
Did you think of droping hasten , CJ , and SJ , and just get Air Sup. and Fly ?
You can also replace, jab and hasten , with boxing and tought , those extra 17% s/l resist from tought will get you at about 65% s/l , but be aware that tought uses a lot of end !!
yeah will probaly drop some Acc atleast in the attacks except in KO blow as you said (dont want that to miss in pvp)
About the flying i dont realy fancy that flying have it now but it dont realy work for me in PvP i usualy Buy one of those Jet Jumping thingies and thats works realy good thats why im into super jump.
About that tip on dumping Hasten and Jab and getting Tough and Boxing i think i will do that never even thougt about that i could replace Jab with Boxing so thx for that.
And as ive never tried Hasten so i dont know what im missing it just looked good when i read about it
Yes fly doesnt work very well on a brute for pvp , i have fly on my brute and i know that for pvp SJ or SS would be beter !
I didnt know you were thinking of pvp on this build, but your proposed build will work great in pvp, hasten will be very nice to have , KO Blow will rechrge in 12/13secs and dull pain will be almost perma !
Yea you have some hard decisions to do :P
Dump the extra SJ slots anyway - you would be better leaving it with the single Jump enhancement, and put the extra slots into something else. Perhaps a couple more defence buffs in combat jumping?
Will drop those slots in Super jump, Have it now with one slot and noticed it dosent drain much endurance at all.
One more question is it worth slotting Unstoppable with 3x Recharge rate? or will it be a waste?
Well this is my build for my brute, i'm going very well after respec i did, i can solo and tank mobs lvl3 higher than me... with tough and those thing, anyways i don't know why did u choose air superiority having in ur power set HURL; i think is better than AS.... u should try this... enjoy!
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Exported from Ver: 1.7.2.0 of the CoH_CoV Character Builder
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Name: NiTRoXiDe
Level: 39
Archetype: Brute
Primary: Super Strength
Secondary: Invulnerability
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01) --> Punch==> Acc(1)Dmg(3)Dmg(9)Dmg(37)
01) --> Resist Physical Damage==> DmgRes(1)
02) --> Temp Invulnerability==> DmgRes(2)DmgRes(3)DmgRes(5)EndRdx(34)
04) --> Haymaker==> Acc(4)Dmg(5)Dmg(9)Dmg(13)EndRdx(31)
06) --> Dull Pain==> Heal(6)Heal(7)Heal(7)Rechg(15)Rechg(15)Rechg(33)
08) --> Swift==> Run(8)
10) --> Knockout Blow==> Acc(10)Dmg(11)Dmg(11)Dmg(13)EndRdx(23)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> Jump(14)
16) --> Unyielding==> DmgRes(16)DmgRes(17)DmgRes(17)EndRdx(36)
18) --> Health==> Heal(18)Heal(19)Heal(19)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Rage==> Rechg(22)Rechg(23)Rechg(25)
24) --> Boxing==> Dmg(24)Dmg(25)Acc(34)
26) --> Tough==> DmgRes(26)DmgRes(27)DmgRes(27)EndRdx(33)
28) --> Invincibility==> DefBuf(28)DefBuf(29)DefBuf(29)EndRdx(31)
30) --> Hurl==> Dmg(30)Dmg(31)Dmg(36)Acc(37)
32) --> Foot Stomp==> Dmg(32)Dmg(33)EndRdx(34)Dmg(36)EndRdx(37)
35) --> Resist Energies==> DmgRes(35)
38) --> Unstoppable==> DmgRes(38)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Heal(2)
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I think Air Supp is better just because you dont need to be on the ground to do it and i hate the activation time on it.
Its an decent attack but it didnt fit my build.
Here is the build im using now,
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Exported from Ver: 1.7.4.0 of the CoH_CoV Character Builder
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Name: BMnuvarande
Level: 38
Archetype: Brute
Primary: Super Strength
Secondary: Invulnerability
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01) --> Punch==> Dmg(1)Dmg(34)Dmg(34)Rechg(34)Acc(36)EndRdx(36)
01) --> Resist Physical Damage==> DmgRes(1)
02) --> Temp Invulnerability==> DmgRes(2)DmgRes(3)DmgRes(3)EndRdx(5)EndRdx(37)
04) --> Dull Pain==> Heal(4)Heal(5)Heal(7)Rechg(7)Rechg(9)Rechg(9)
06) --> Combat Jumping==> Jump(6)
08) --> Haymaker==> Dmg(8)Dmg(11)Dmg(11)Rechg(13)EndRdx(13)Acc(15)
10) --> Knockout Blow==> Dmg(10)Dmg(15)Dmg(17)Rechg(17)Rechg(19)Acc(19)
12) --> Boxing==> Rechg(12)
14) --> Super Jump==> EndRdx(14)
16) --> Unyielding==> DmgRes(16)DmgRes(21)DmgRes(21)
18) --> Rage==> Rechg(18)Rechg(23)Rechg(25)TH_Buf(25)TH_Buf(27)TH_Buf(27)
20) --> Hurdle==> Jump(20)
22) --> Health==> Heal(22)
24) --> Stamina==> EndMod(24)EndMod(29)EndMod(29)
26) --> Tough==> DmgRes(26)DmgRes(31)DmgRes(31)EndRdx(31)EndRdx(36)
28) --> Air Superiority==> Acc(28)
30) --> Invincibility==> DefBuf(30)DefBuf(33)TH_Buf(33)TH_Buf(33)
32) --> Foot Stomp==> Dmg(32)
35) --> Tough Hide==> DefBuf(35)
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01) --> Sprint==>
01) --> Brawl==> Rechg(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Rechg(2)
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This build is mainly for PvP but works great in pve also i can smash through Vicious Newspaper missions non stop without rest. Im lvl 36 atm
nah! air sup is not as good as we though, that's for sure, and a brute/tanker shouldn't fly, that's another point, brutes are just for terrain, that's why hurl is a good one, and it's high damage deal, better than air... i think to throw a guy to the floor while flying... is good if u throw him with half health , not with 85%... do u know what i mean? well another question.... from my POV , tough hide is not good for INV brutes.... u should concentrate in Resist Damage... using temp invul + unyieldying + tough hide + resist physical dmg.... that's about 65% damage res, using it with Unstoppable makes 130%... if u have slotted it at all with DAMAGE RES, of course...
Anyways Unstoppable is not as good as i've thought... how can longbows (without warden) kill me so fast? it's a bit annoying anyways...
Think brutes resists cap out at 75% resist
hurl did nice with pvp :O
someone was flying, trow a rock at them and there on the ground worked nice.
Hi ive played CoV for roughly 1 month now and could need some help.
I have done lots of errors in my build as I didnt realy know what the stuff did and so forth. But I am now comming up for an respec im lvl 30 now and was planning on doing the respec at lvl 32.
Heres what i have planned
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Exported from Ver: 1.7.4.0 of the CoH_CoV Character Builder
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Name: bengan 32
Level: 32
Archetype: Brute
Primary: Super Strength
Secondary: Invulnerability
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01) --> Jab==> Dmg(1)
01) --> Resist Physical Damage==> DmgRes(36)DmgRes(36)
02) --> Punch==> Dmg(2)Dmg(3)Dmg(3)EndRdx(27)Rechg(39)
04) --> Temp Invulnerability==> DmgRes(4)DmgRes(5)DmgRes(5)EndRdx(23)Rechg(39)
06) --> Dull Pain==> Heal(6)Heal(7)Rechg(7)Rechg(15)Rechg(15)Heal(34)
08) --> Knockout Blow==> Dmg(8)Dmg(9)Dmg(9)EndRdx(13)Rechg(25)Rechg(34)
10) --> Haymaker==> Dmg(10)Dmg(11)Dmg(11)EndRdx(13)Rechg(25)EndRdx(37)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> Jump(14)
16) --> Unyielding==> DmgRes(16)DmgRes(17)DmgRes(17)EndRdx(19)
18) --> Rage==> Rechg(18)Rechg(19)Rechg(21)TH_Buf(21)TH_Buf(23)TH_Buf(27)
20) --> Hurdle==> Jump(20)
22) --> Health==> Heal(22)
24) --> Stamina==> EndMod(24)EndMod(31)EndMod(31)EndMod(31)
26) --> Air Superiority==> Acc(26)
28) --> Invincibility==> DefBuf(28)TH_Buf(29)DefBuf(29)
30) --> Hasten==> Rechg(30)Rechg(36)Rechg(39)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Dmg(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Rechg(2)
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Any info and thougts on what needs changing would be apriciated.
Been scouting through Tanker and Scrapper forums for info but im not entierly sure if those tips there apply to the brute class