Using mission lifts.
I don't get what you're saying. By using a specific lift door your minions spawn on top of one another? Can't say I've ever seen this.
havent seen this myself, and once we had a 6 man team of MMs at lvl 22 on a similar map. No problem, although a bit crowded at times
Happens to me a lot. Usually it's the Assault Bot that lands on top of the others. And often there is one left behind when I move on (normally a Protector or the AB). Not stuck against anything, just stuck in place in the middle of the lobby, doing a little dance on the spot. Usually have to go back down and up again (which fixes it sometimes) or dismiss and resummon. It's a pain!
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I don't get what you're saying. By using a specific lift door your minions spawn on top of one another? Can't say I've ever seen this.
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Out of Habit, I tend to use the lift at the back on the right as you head into the lift map segment. This is a hangover from lower levels as a scrapper, where more than once I used the door nearer the rest of the level, got spotted by something and flattened by it and its mates.
Now, as my Robotics/Traps MM I find that if I use that same door, as CaptainLupis said, one or more of my bots gets stuck in place. Usually the Assault Bot and a Drone.
So, sorting them out involves
a) spotting that the idiot things have gotten stuck again (which usually only happens halfway through the second mob, when I realise I haven't seen a plasma blast or flamethrower go off for a while)
and b) using recall friend to pull the damn things out of whatever subdimensional warp they've gotten themselves stuck in.
This, frankly, is annoying. Hence I'm attempting to warn other masterminds that it's something they may want to bear in mind.
Warning:
The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.
Ah okay. I understood the reasoning behind the choice of door, just not the effect it was having. I wonder if this is happening because of the sheer size of the robot minions?
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Ah okay. I understood the reasoning behind the choice of door, just not the effect it was having. I wonder if this is happening because of the sheer size of the robot minions?
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I was wondering that myself. But since Robotics is the only MM set I've played, then my experience of the relative size of the boss level minions from the other sets is limited. But then again, the sheer size of Mr. Stompy is half the appeal
Warning:
The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.
That's one of the things getting changed in the next update. Due to the popularity of robots the drones are being replaced with skutters from Red Dwarf, protector bots are being replaced by those little walking things from Silent Running and assault bots are being replaced by those little flying found things from The Black Hole.
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... the drones are being replaced with skutters from Red Dwarf...
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/rolls a robotics mm
Standard practice for most people is to use the back set of doors in the common or garden office block lifts between floors. It can reduce the chance of drawing aggro as soon as you step out of the lifts, which is a good thing.
I would like to suggest that MM's stop doing this unless they have Recall Friend. The number of times I've stepped out of the back lift to see my minions attempting to form a scale model of the Great Pyramid of Giza from their metallic forms is not funny. And even when I move away, I tend to find one or two of them stuck on a plantpot or wastepaper bin.
So, there are two options, as far as I can think.
1) go up first using the front lift, expecting to draw aggro, and deal with it apropriately.
2) let the team brute/stalker go up first and have them let you know if there's a mob close enough to the lits to pose an aggro risk.
Depends on the team and playstyle really.
Now admittedly this mainly applies to office block missions, but it's another thing to be aware of when playing a mastermind.
Warning:
The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.