MasterMind Supergroup


CBeet

 

Posted

Anyone got any plans for starting a MasterMind only SG

Even better a MM SG restricted to a particular type of Henchmen - all zombies, all robots etc.

Teamed once with three MM and it was complete mayhem with Ninja's everywhere Just imagine the carnage for 8 MM and their henchmen


 

Posted

Well... I am considering creating something similar to the MechaNation that is was in during the US CoV Beta which is a Robotics Mastermind-heavy group.

Still undecided and I won't be making a decision until I hit L14ish in any event...


 

Posted

Once I actually get my game. (minor store mixup) I'm gonna start my own little SG.

Which is technically an SG for my four masterminds. Gonna have to figure out how to get all four in though.

Currently not sure if I want to do anything big.


 

Posted

Just one question, why? like is the MM so powerful that a mass of MM can kill everything in its way or something? :P
I have always been into clan's/guild's/SG's where there is diffrent classes, so i just wonder why?


 

Posted

In PvE, yes. In PvP, well...


 

Posted

i was going to make a supergroup called the "master army" whih is an all mastermind supergroup, and have anyone that didnt mind them, go into the pvp zone and summon everything we can and make em as powerful as we can make em. then set them onto attack and release our army on everyone!


I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc

 

Posted

i have a mastermind and corruptor group, curently 6 members. Only a few days old as i did say i wouldnt make an SG again due to time constraints but my right hand men are highly active so its working well. Have a lil 3 room base atm too

We are called Discord. Hit me (Necrosend), Professor Hades or Dreadeye with a tell in game for an invite.


 

Posted

[ QUOTE ]
Just one question, why? like is the MM so powerful that a mass of MM can kill everything in its way or something? :P
I have always been into clan's/guild's/SG's where there is diffrent classes, so i just wonder why?

[/ QUOTE ]

No real sensible reason just thought it would things easier for an all mastermind team - 8 MM with Henchmen, even early on you'd have 24 in a team - just imagine the sheer mayhem of it all. Plus think it would quite cool to have say an army of the undead or robots charging round any of the zones.

No overall powerplan or aiming for some ultimate PvP team, just thought it sounded a bit of a laugh


 

Posted

[ QUOTE ]
Just one question, why? like is the MM so powerful that a mass of MM can kill everything in its way or something? :P
I have always been into clan's/guild's/SG's where there is diffrent classes, so i just wonder why?

[/ QUOTE ]

No real sensible reason just thought it would things easier for an all mastermind team - 8 MM with Henchmen, even early on you'd have 24 in a team - just imagine the sheer mayhem of it all. Plus think it would quite cool to have say an army of the undead or robots charging round any of the zones.

No overall powerplan or aiming for some ultimate PvP team, just thought it sounded a bit of a laugh