Help! (Katana/regen)


Aisla

 

Posted

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Integration does all that. But even Integration can be knocked off under certain extreme cases.

Resilaince only provides Disorient resistance. Effect resistance is not the same as protection. Protection stops effects from working in the first place, resistance only reduces the amount of time those effects will last on you.

Integration offers protection and resistance, making it harder to stack holds on you. But thats getting further into it than we need

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Sorry, you're quite correct. Got confused because they both have the same symbol. AFter spending a little bit of time in Warburg and finding myself being held *gasp - I'd almost forgotten* I'm wondering if Resilience has greater importance in PvP.


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(O.O) Bunny: Our time is coming
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Posted

Having respecced on Sunday and did a bit of running about since then I can confidently say that the Katana/regen build is still extremely tough. I'm lvl37 and have reconstruction, dull pain and IH which get used in that order as the situation demands and I find myself surviving where others are face planting - even when I'm pulling all the agro from 39-41 mobs (depending on which mobs obviously). I also find myself sending ppl fleeing in Warburg more than I go down myself - I must remember to take more cabs though.
I'm now facing a dilemma. Revive or Moment of Glory? Got four bars of xp to get before a decision has to be made. As has been suggested Revive suits the concept, but MoG would - in theory - mean you wouldn't need revive nearly so often.
Any suggestions?


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(O.O) Bunny: Our time is coming
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Posted

Personal preference would go with MoG, there have been times i've worked magic with that (and other times when i died faster ) and pulled back a win against mobs that should have killed me.


 

Posted

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Personal preference would go with MoG, there have been times i've worked magic with that (and other times when i died faster ) and pulled back a win against mobs that should have killed me.

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I would've said something like that.

I would have added it's funnier when you're facing certain death and you use it, making you die faster.


World of Jackcraft.

 

Posted

Think I'm going to go with Revive - it suits the character concept better I think. I used to play AD&amp;D when I was younger and I favourite magic item was always the "ring of regeneration" which would, eventually, bring you back from the dead. MY toon is based on one of my favourite characters


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(O.O) Bunny: Our time is coming
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Posted

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Personal preference would go with MoG, there have been times i've worked magic with that (and other times when i died faster ) and pulled back a win against mobs that should have killed me.

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Definately. I'd much rather have a power that will help me overcome the odds than a middle tier awaken power.

MoG has saved me so many times now, it's all about spotting when it's going badly and when to fire it off.


 

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Resilience is one of the most important powers you can have. Since I've had it I've never been disorientated, stunned, held or knocked back. My toggles have never been knocked off. To be honest I'm amazed its survived the various rounds of nerfing.

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I got this wrong, I was really talking about Integration and not reslience - but what a prophetic statement. Since only a few days after this post it did indeed get nerfed and now I get held in PvE.


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(O.O) Bunny: Our time is coming
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