DB/Nin Build Advice


Stillhart

 

Posted

Okay let's try this again since my old one got pruned. I'm building a DB/Nin stalker and I'm not sure how best to go about it. This is what I have to start with. What do you guys think? Supposedly it's soft-capped on all positional damage types, but I have a feeling Mids is accounting for Hide wrong somehow...

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 43 Mutation Stalker
Primary Power Set: Dual Blades
Secondary Power Set: Ninjitsu
Power Pool: Teleportation
Power Pool: Leaping

Villain Profile:
Level 1: Power Slice -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Dmg/EndRdx(40)
Level 1: Hide -- GftotA-Run+(A), GftotA-Def(3), GftotA-Def/EndRdx/Rchg(3), GftotA-Def/Rchg(9)
Level 2: Ablating Strike -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(21), AnWeak-Acc/Rchg(23), AnWeak-DefDeb/EndRdx/Rchg(23), AnWeak-Acc/Rchg/EndRdx(25), AnWeak-%ToHit(25)
Level 4: Ninja Reflexes -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-Def/EndRdx/Rchg(5), RedFtn-Def(7), RedFtn-EndRdx(7)
Level 6: Recall Friend -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40)
Level 8: Assassin's Blades -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dmg/Rchg(17), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Dam%(21)
Level 10: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(11), GSFC-ToHit/Rchg/EndRdx(11), GSFC-Rchg/EndRdx(13), GSFC-Build%(13), GSFC-ToHit/EndRdx(15)
Level 12: Combat Jumping -- DefBuff-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40)
Level 16: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(17)
Level 18: Vengeful Slice -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(31), KinCrsh-Rchg/KB(31), KinCrsh-Rechg/EndRdx(31), KinCrsh-Dmg/EndRdx/KB(34), KinCrsh-Acc/Dmg/KB(36)
Level 20: Kuji-In Sha -- S'fstPrt-ResDam/Def+(A)
Level 22: Placate -- RechRdx-I(A)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Danger Sense -- RedFtn-Def/Rchg(A), RedFtn-Def/EndRdx(27), RedFtn-EndRdx(27), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def(29)
Level 28: Nimble Slash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(42), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Dmg/Rchg(42), C'ngImp-Dmg/EndRdx(43)
Level 30: Caltrops -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(36), TmpRdns-Acc/EndRdx(36), TmpRdns-Rng/Slow(37), TmpRdns-EndRdx/Rchg/Slow(37), TmpRdns-Acc/Dmg/Slow(37)
Level 32: One Thousand Cuts -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34)
Level 35: Smoke Flash -- RechRdx-I(A)
Level 38: Kuji-In Retsu -- RechRdx-I(A)
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]15% DamageBuff(Smashing)[*]15% DamageBuff(Lethal)[*]15% DamageBuff(Fire)[*]15% DamageBuff(Cold)[*]15% DamageBuff(Energy)[*]15% DamageBuff(Negative)[*]15% DamageBuff(Toxic)[*]15% DamageBuff(Psionic)[*]8% Defense(Smashing)[*]8% Defense(Lethal)[*]4.25% Defense(Fire)[*]4.25% Defense(Cold)[*]8.31% Defense(Energy)[*]8.31% Defense(Negative)[*]3% Defense(Psionic)[*]13% Defense(Melee)[*]13.6% Defense(Ranged)[*]5.5% Defense(AoE)[*]2.7% Max End[*]36.3% Enhancement(RechargeTime)[*]1.5% Enhancement(RunSpeed)[*]34% Enhancement(Accuracy)[*]1.5% Enhancement(FlySpeed)[*]1.5% Enhancement(JumpHeight)[*]1.5% Enhancement(JumpSpeed)[*]5% FlySpeed[*]67.8 HP (5.63%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -3)[*]Knockup (Mag -3)[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 11.6%[*]MezResist(Stun) 4.4%[*]6% (0.1 End/sec) Recovery[*]16% (0.8 HP/sec) Regeneration[*]4.08% Resistance(Smashing)[*]1.58% Resistance(Lethal)[*]5.02% Resistance(Fire)[*]2.52% Resistance(Cold)[*]15.5% RunSpeed[/list]


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