Anyone notice stuck movement binds upon zoning?
I use CTL+R to reset the movement keys and that seems to stop it. Try that rather than shut down.
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I have no idea what's going on but each time I zone something goes haywire with the default movement binds.
Upon zoning, I'll either start auto-jumping, auto-running in circles, running backwards, flying in circles, etc. The only way to fix it is to either do a hard shutdown (Ctrl+Alt+Delete) of CoH, or to mash the buttons on the keyboard till something interrupts the auto feature.
I use an unprogrammed G15 keyboard, but this has happened on other keyboards. Also, the keyboard is not wireless.
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I get this when I alt tab. I haven't noticed anything special regarding it lately.
In my experience, what's happened is the game thinks you still have movement keys pressed. If this is what's up and you press and release the keys corresponding to your movements, you should stop the corresponding movement.
Of course, even if this is what's going on, I have no idea why it would have started up on you. I don't think I've ever seen it happen with multiple keys, such as would be needed to jump in circles.
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I have no idea what's going on but each time I zone something goes haywire with the default movement binds.
Upon zoning, I'll either start auto-jumping, auto-running in circles, running backwards, flying in circles, etc. The only way to fix it is to either do a hard shutdown (Ctrl+Alt+Delete) of CoH, or to mash the buttons on the keyboard till something interrupts the auto feature.
I use an unprogrammed G15 keyboard, but this has happened on other keyboards. Also, the keyboard is not wireless.
pohsyb: so of all people you must be most excited about the veats
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