I see they boosted Dark Melee's and Dark Blast's siphon life/life drain attacks damage. In PvP they're close to the hardest hitting attacks for the sets since their 1.93s animation time.
But what about Essence Drain? I know no one plays Warshades in PvP so did the Developers just overlook it?
Also, on that subject, any good reason they shouldn't make essence drain into a 60ft. ranged attack like Dark Blast's Life Drain instead of the melee version? In PvE it wouldn't really make a difference since it's just as easy to use in melee but in PvP the difference would be huge. It would keep the same animation as well. They could even do the same for the Black Dwarf Drain. Perhaps increase the base heal of Essence Drain in PvP as well to that of Black Dwarf Drain, from 10% to about 17.5% I think.
Gravimetric Snare also having a 1.6 -fly would also be fitting and help some.
I don't know if it's possible, but I think Absorption would be a nice place to toss in a +Max HP similar to other passive powers that grant more base health, since Warshades lack a Dull Pain-esque power like their PB brethren have. Only in PvP though, where certain survival powers like Stygian Circle isn't even viable on players.
Still, even with those changes they'd be disadvantaged to a Dark Blaster if they were ever proliferated. With their higher base HP, defiance, 40% free resist combined with their epic shield (frost armor + hoarfrost, want) everyone knows Warshades still wouldn't be on the same level. /shrug
I see they boosted Dark Melee's and Dark Blast's siphon life/life drain attacks damage. In PvP they're close to the hardest hitting attacks for the sets since their 1.93s animation time.
But what about Essence Drain? I know no one plays Warshades in PvP so did the Developers just overlook it?
Also, on that subject, any good reason they shouldn't make essence drain into a 60ft. ranged attack like Dark Blast's Life Drain instead of the melee version? In PvE it wouldn't really make a difference since it's just as easy to use in melee but in PvP the difference would be huge. It would keep the same animation as well. They could even do the same for the Black Dwarf Drain. Perhaps increase the base heal of Essence Drain in PvP as well to that of Black Dwarf Drain, from 10% to about 17.5% I think.
Gravimetric Snare also having a 1.6 -fly would also be fitting and help some.
I don't know if it's possible, but I think Absorption would be a nice place to toss in a +Max HP similar to other passive powers that grant more base health, since Warshades lack a Dull Pain-esque power like their PB brethren have. Only in PvP though, where certain survival powers like Stygian Circle isn't even viable on players.
Still, even with those changes they'd be disadvantaged to a Dark Blaster if they were ever proliferated. With their higher base HP, defiance, 40% free resist combined with their epic shield (frost armor + hoarfrost, want) everyone knows Warshades still wouldn't be on the same level. /shrug