I16, Alternate Animations, & Claws?


Attache

 

Posted

Having never been terribly excited about changing the colors of my character's powers (I'm sure I'll use it - it just was never a driving desire), I am pretty happy with alternate animation choices for Super Strength and Martial Arts. About the only think that could have gotten me more psyched would have been the ability to choose firing points and focus items for powers. Ah, well...maybe someday.

Anyway, doesn't the ability to change animations for some melee powers mean that we could now get a natural or no claw option that cues some open-handed animations for the claws set? I know there were some roadblocks before but wouldn't this new development mean those roadblocks are now minimal?

Is this at all a possibility now, BAB? If so, can we get it with I16? Pretty please? With Brutes getting some Claws on, it seems like the place to make it happen.


Attache @ deviantART

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Posted

Weapon sets are probably on the lowest priority for power customization, since they have weapons customization already.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

[ QUOTE ]
Weapon sets are probably on the lowest priority for power customization, since they have weapons customization already.

[/ QUOTE ]

Not a bad supposition but maybe an exception could be made for one of the more frequently requested weapon customization options? Especially since the main reason why it couldn't be done before seems to have been eliminated...

If not I16, maybe for GR or I17 at least? I'd love to see this happen sometime in this game's lifetime.


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