Nemesis Snipers
The generic spawn profile used by custom groups doesn't seem to recognize anything other than bosses, lieutenants, and minions unless it has no other options. The only way to force snipers to spawn is to set them as boss objectives.
Actually, I want to say they will spawn naturally on outdoor maps, but it's been so long since I tested that I don't trust my memory there.
Snipers will spawn with Nemesis on indoor maps too, but I'm not sure if that applies to the AE as well. I have played very few Nemesis arcs. I guess everyone is just sick of Nemesis plots.
I couldn't add Crey snipers to a custom group either. They just won't spawn.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
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Snipers are presently bugged somethin' fierce. There's all sorts of stuff wrong with 'em, the most annoying (to me personally, at least) that if they're spawned using an ambush, they won't move. At all. They'll shoot if they can see you, but their feet are glued to the ground.
"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi
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I think that's how snipers are supposed to work in general. You can't pull snipers in the general PvE game.
And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines
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Snipers will spawn with Nemesis on indoor maps too, but I'm not sure if that applies to the AE as well. I have played very few Nemesis arcs. I guess everyone is just sick of Nemesis plots.
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They should show up indoors fine even in AE if you use the stock Nemesis group, since the Nemesis spawn profile is set to include snipers in regular spawns. Putting them in a custom group like the OP is trying to do will nix that, though.
(Also, there is one way, other than setting them as bosses, that you can force snipers to spawn anywhere: create a custom group containing nothing but snipers.
...I wouldn't recommend it, though.)
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I think that's how snipers are supposed to work in general. You can't pull snipers in the general PvE game.
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It is. The sniper "archetype" actually has a permanent inherent immobilize effect applied to it. They will move if they're buffed with a power like Increase Density that grants immobilize protection.
Hey.
For one of my custom groups, I've been trying to get the Nemesis Snipers to spawn as standard Lieutenants, like they do in normal missions.
However I haven't been able to get them to work, any ideas or is it confirmed that they simply wont?