Any way in AE to make EBs, AVs, etc, spawn right?
It's a bug. I reported it back in I15 beta, but it hasn't been fixed yet unfortunately. It's been around since I14 came out, annoyingly.
If you want your EBs/AVs to not spawn with your regular enemies, make sure to right click on them on the Custom Group editor and select "Don't Auto-Spawn".
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Thats not whats happening in this scenario. Like, I'll set a Defeat Boss objective, and even on a full team, my AV spawns as an EB, or the EB as a regular boss, and my regular boss as a Lt. So the fights that are supposed to be challenging are pushovers.
Shadowblaze - Lvl 50 Dark/Thermal Cor, Alexander Kalsoa - Lvl 50 BS/Regen Scrapper, and a whole bunch of other Alts. Global is @Shadowblaze.
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Thats not whats happening in this scenario. Like, I'll set a Defeat Boss objective, and even on a full team, my AV spawns as an EB, or the EB as a regular boss, and my regular boss as a Lt. So the fights that are supposed to be challenging are pushovers.
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Gotcha. I wasn't sure which it was. Like I said, it's a bug, though I'm still not clear if it's a known issue or not.
Never surrender! Never give up!
Help keep Paragon City alive with the unofficial City of Heroes Tabletop Role Playing Game!
Sorry if this has been asked before. Did a quick search but I'm at work, so I can't be looking at the obviously-not-what-i'm-supposed-to-be-looking-at-blue-background for too long lol.
Ok, so I have 2 arcs with all custom critters. Even with a full 8 man team, my bosses were spawning as Lts., my EBs were spawning as bosses, and my AVs were spawning as EBs. Any way to make them spawn as the rank they're supposed to be? I thought that even on easiest difficulty on a big team, mobs would con as what they're supposed to be. Thanks for any help anyone can provide.
Shadowblaze - Lvl 50 Dark/Thermal Cor, Alexander Kalsoa - Lvl 50 BS/Regen Scrapper, and a whole bunch of other Alts. Global is @Shadowblaze.