Arc Name: The Superadine Revolution
Arc ID: 262739
Faction: Heroic, levels 20-29 for XP
Creator Global/Forum Name: @SpaceNut
Difficulty Level: Moderate (Elite bosses in 2 missions, but otherwise soloable)
Keywords: Ideal for Teams, Drama, Canon-Related
Estimated Time to Play: Approx 1 hour (5 missions)
Synopsis: No longer content just to push Superadine and commit petty crimes, the Skulls are attempting to steal control of the entire Superadine operation from the leaders of the Family. The combination of the dark magic of the Skulls and the pure strain of Superadine would make them incredibly powerful...
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I loved writing this arc. I started out by spending an entire evening recreating the Skulls in the character creator. They obviously look a little different than the real Skulls, but after a while fighting them, you'll totally forget they are custom enemies. I made 3 types of Gravediggers, 4 Death Heads, 2 Bone Daddies and the Petrovic brothers - Marrow Snap and Marrow Drinker - who are now elite bosses.
This arc plays out an attempted coup by the Skulls against the Family to take control of the Superadine trade. You'll see a number of familiar Skull bosses that you've fought in the lower levels, including the ever-present Toothbreaker Jones, and you'll have to fight through a who's who of Family consiglieres, underbosses and capos.
Consider it a missing TF/story arc from the 20's. The Council and the Freakshow have task forces, and the Banished Pantheon and the Tsoo have story arcs. Now the Family and their associates have a story!
I've been fixing up some errors in this mission, so all the typos should be fixed and the final mission should be a lot smoother. I'd appreciate any feedback on the difficulty of my custom Skulls, and any other thoughts you may have!
Arc Name: The Superadine Revolution
Arc ID: 262739
Faction: Heroic, levels 20-29 for XP
Creator Global/Forum Name: @SpaceNut
Difficulty Level: Moderate (Elite bosses in 2 missions, but otherwise soloable)
Keywords: Ideal for Teams, Drama, Canon-Related
Estimated Time to Play: Approx 1 hour (5 missions)
Synopsis: No longer content just to push Superadine and commit petty crimes, the Skulls are attempting to steal control of the entire Superadine operation from the leaders of the Family. The combination of the dark magic of the Skulls and the pure strain of Superadine would make them incredibly powerful...
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I loved writing this arc. I started out by spending an entire evening recreating the Skulls in the character creator. They obviously look a little different than the real Skulls, but after a while fighting them, you'll totally forget they are custom enemies. I made 3 types of Gravediggers, 4 Death Heads, 2 Bone Daddies and the Petrovic brothers - Marrow Snap and Marrow Drinker - who are now elite bosses.
This arc plays out an attempted coup by the Skulls against the Family to take control of the Superadine trade. You'll see a number of familiar Skull bosses that you've fought in the lower levels, including the ever-present Toothbreaker Jones, and you'll have to fight through a who's who of Family consiglieres, underbosses and capos.
Consider it a missing TF/story arc from the 20's. The Council and the Freakshow have task forces, and the Banished Pantheon and the Tsoo have story arcs. Now the Family and their associates have a story!
I hope you enjoy it!