So they nerfed Ignite I see...
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In theory, the difference is the crit chance - but most folks don't even know it's there, and it isn't that meaningful.
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Actually, no. That's part of it (or will be) when it's ported to Corruptors, but the real difference is just that RoA does about 25% more base damage at a cost of about 33% more endurance. That's how it looks on Blasters today, with no crit chances.
There won't be much you can do about the greater scourge capability of RoA when it goes to Corruptors. That's just how psaudo-pet attacks work, and I could live with that if Full Auto at least did the same damage, even if it had to have its endurance cost raised to match. If Full Auto worked like most cones did vs. sphere-AoEs, it would do MORE damage than RoA, not less. It has a smaller max target cap, as do most all cones.
Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer
Join The X-Patriots on Virtue!
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In theory, the difference is the crit chance - but most folks don't even know it's there, and it isn't that meaningful.
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Actually, no. That's part of it (or will be) when it's ported to Corruptors, but the real difference is just that RoA does about 25% more base damage at a cost of about 33% more endurance. That's how it looks on Blasters today, with no crit chances.
There won't be much you can do about the greater scourge capability of RoA when it goes to Corruptors. That's just how psaudo-pet attacks work, and I could live with that if Full Auto at least did the same damage, even if it had to have its endurance cost raised to match. If Full Auto worked like most cones did vs. sphere-AoEs, it would do MORE damage than RoA, not less. It has a smaller max target cap, as do most all cones.
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RoA and scourge...yummy.
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In theory, the difference is the crit chance - but most folks don't even know it's there, and it isn't that meaningful.
[/ QUOTE ]
Actually, no. That's part of it (or will be) when it's ported to Corruptors, but the real difference is just that RoA does about 25% more base damage at a cost of about 33% more endurance. That's how it looks on Blasters today, with no crit chances.
There won't be much you can do about the greater scourge capability of RoA when it goes to Corruptors. That's just how psaudo-pet attacks work, and I could live with that if Full Auto at least did the same damage, even if it had to have its endurance cost raised to match. If Full Auto worked like most cones did vs. sphere-AoEs, it would do MORE damage than RoA, not less. It has a smaller max target cap, as do most all cones.
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RoA and scourge...yummy.
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I am very much looking forward to this...
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Or the Fire Breath treatment. I'd be happy with either. It just needs to deliver its total damage faster.
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It really would not take much of a change either. Currently, Flamethrower deals its damage after the cast time over 7.1 seconds. Change that to 5.1 seconds, and it's just about equivalent to Fire Breath.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
I loved the old ignite. Pair it up with a Hold or Immob from a patron powerset and let the burning commence. Two cycles were enough to burn down most bosses.
Good times.
Ignite is still worth taking. A Hold/Immmob and an appication of Ignite will still take most bosses down by more than half. Also, don't forget about the fear affect not working on AVs. You don't even need to immob them, just let the Brute wade in first to grab agro and then just start laying on Ignite.
up the crit on Full Auto and it would be gravy, it would make my AR/Kin oh the more delicious <3