help with my Fire/Fire build


Piren

 

Posted

so i was reading a guide for Fire/Fire and it really didnt help me pick my powers, so id like you all to give me some tips if you will..

here is how my build looks right now at lvl 25



01) --> Char
01) --> Flares
02) --> Incinerate
04) --> Fire Cages
06) --> Combat Jumping
08) --> Fire Breath
10) --> Hurdle
12) --> Hot Feet
14) --> Health
16) --> Fiery Embrace
18) --> Flashfire
20) --> Stamina
22) --> Fire Blast
24) --> Combustion


now im not sure that is the order i went, but that is all the powers i have right now.

could someone please give me some tips on what powers i HAVE to have for this build and or what order to pick powers pleasee?

thank you very much


 

Posted

There are going to be people coming in here to say to you such valuable things as pick what you find fun, or just do your own thing. Assuming that these people might read this before they post: The Op is asking for power advice, not platitudes.

Now.

For my fire/fire, I've found that the higher level he got, the less he needed any melee. Around about level 32 is when I started to embrace being in close range, but not melee range. From the control set, the powers (thus far) I definitely would not skip are Flashfire, Char, Fire Cages, and Hot Feet. These powers form the core of fire control's control and damage proclivities.

In the secondary, I found I could get by with Flares and Fire Blast as my primary attacks, because I'd always have room to throw controls while I waited for attacks to recharge. Fiery Embrace is useful to whatever /fire style you go for. Combustion used to be a power I really liked, but nowadays it has become highly dubious as to its usefulness - the damage is all DoT, it's long animating, and it doesn't have the same punch it used to.

I would therefore recommend dropping Incinerate and Combustion. You could pick up a travel power with one of those slots, or Hasten, or Consume, if you find endurance is a problem.


 

Posted

thanks for the info Talen!


 

Posted

Drop combat jump and pick up hasten. The added rech will allow you to spam your st hold and cycle your 2 blasts until you can afford to slot your melee's and at that point use them effectively.


 

Posted

I posted this in another thread a week or two ago. It's not my build, but it is a pretty good all-purpose fire/fire build. Combustion may have been weakened, but it *is* another AOE, and so you might as well take it.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Villain Profile:
------------
Level 1: Char BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(5), BasGaze-Acc/EndRdx/Rchg/Hold(5)
Level 1: Flares Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 2: Fire Cages Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/EndRdx(11), Enf'dOp-Immob/Rng(11), Enf'dOp-Acc/Immob/Rchg(13), Enf'dOp-Acc/Immob(13)
Level 4: Fire Breath Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(15), Posi-Dmg/Rng(17), Posi-Acc/Dmg/EndRdx(17)
Level 6: Hasten RechRdx-I(A), RechRdx-I(19), RechRdx-I(19)
Level 8: Hot Feet Oblit-Dmg(A), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(23), Oblit-Acc/Dmg/EndRdx/Rchg(23), EndRdx-I(50)
Level 10: Fire Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(25), Decim-Dmg/Rchg(25), Decim-Acc/EndRdx/Rchg(27), Decim-Acc/Dmg/Rchg(27)
Level 12: Flashfire Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(29), Stpfy-Acc/EndRdx(29), Stpfy-Stun/Rng(31), Stpfy-Acc/Stun/Rchg(31), RechRdx-I(31)
Level 14: Super Speed Clrty-Stlth(A)
Level 16: Fiery Embrace RechRdx-I(A), RechRdx-I(33)
Level 18: Hurdle Jump-I(A)
Level 20: Health Heal-I(A)
Level 22: Stamina EndMod-I(A), EndMod-I(33), EndMod-I(33)
Level 24: Combustion Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36)
Level 26: Aid Other Heal-I(A)
Level 28: Consume Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(48), Efficacy-EndMod/EndRdx(48), Efficacy-EndMod/Acc(50)
Level 30: Aid Self Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(37), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(39)
Level 32: Fire Imps SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(39), SvgnRt-Acc/EndRdx(39), SvgnRt-Acc/Dmg/EndRdx(40), SvgnRt-Acc(40), SvgnRt-PetResDam(50)
Level 35: Bonfire KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(40), KinCrsh-Rchg/KB(42), KinCrsh-Rechg/EndRdx(42), KinCrsh-Dmg/EndRdx/KB(42), KinCrsh-Acc/Dmg/KB(48)
Level 38: Blaze Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(43), Decim-Dmg/Rchg(43), Decim-Acc/EndRdx/Rchg(43), Decim-Acc/Dmg/Rchg(45)
Level 41: Scorpion Shield RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(46), RedFtn-EndRdx(46), LkGmblr-Rchg+(46)
Level 44: Personal Force Field LkGmblr-Rchg+(A)
Level 47: Stealth LkGmblr-Rchg+(A)
Level 49: Invisibility LkGmblr-Rchg+(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Domination
------------
Set Bonus Totals:
10.5% DamageBuff(Smashing)
10.5% DamageBuff(Lethal)
10.5% DamageBuff(Fire)
10.5% DamageBuff(Cold)
10.5% DamageBuff(Energy)
10.5% DamageBuff(Negative)
10.5% DamageBuff(Toxic)
10.5% DamageBuff(Psionic)
4.06% Defense(Smashing)
4.06% Defense(Lethal)
2.5% Defense(Energy)
2.5% Defense(Negative)
4.38% Defense(Melee)
1.25% Defense(Ranged)
6.75% Max End
4% Enhancement(Heal)
27% Enhancement(Accuracy)
3% Enhancement(Stun)
3% Enhancement(Immobilize)
105% Enhancement(RechargeTime)
64.9 HP (6.38%) HitPoints
Knockback (Mag -3)
Knockup (Mag -3)
MezResist(Confused) 7.75%
MezResist(Held) 7.75%
MezResist(Immobilize) 15.5%
MezResist(Sleep) 7.75%
MezResist(Stun) 12.2%
MezResist(Terrorized) 7.2%
8.5% (0.14 End/sec) Recovery
16% (0.68 HP/sec) Regeneration
12.5% Resistance(Smashing)
10% Resistance(Lethal)
14.1% Resistance(Fire)
14.1% Resistance(Cold)
10% Resistance(Energy)
11.9% Resistance(Negative)
10% Resistance(Toxic)
10% Resistance(Psionic)
3% RunSpeed






| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1417;681;1362;HEX;|
|78DAA594594F135114C76F4B4BE9C650917D292D4BA160853 7970763401222450C3|
|11A35920A9338496D496730E206EA8B0FA8B8C52D7E0A1712 FD1A6E9FC06737E26E|
|3DE7FC6F8BC44727EDFF37F7CCB967BB9DA64F8F84945ADAA 55CC6703663DBD323F|
|993562EE3E40BBE898C335FC864954F29D55E364F0FE7734E 219F4D8D5A05B3B488|
|AE3FDE6DDB99F9AC438FCDC242691519CB9D300B66CE49956 E0293798A3135679AB|
|321B91DB59C9C69DB6159A4CD596BC6CA9911598DE54E59B6 75DCCA5ACE42CB9E39|
|6B26B59E2E9D9931496C87B23552A17DF4EDAC50FA2A7AD44 BB7526DCAFD0A782DF|
|0BC01DE0AD6DC7FB9DF252454E53DE0BEA0EA01F050D045D1 5DDADDB54277432A70|
|13B82508DD06EE08BE50F40AED5EF158B1A9FA09F05450F30 C5815C469DA5E095F7|
|47BFBC5B469037A28980FF1BCBE1F6E366DFE09FC12D4FF06 8A82A198ECFA4A0BBF|
|AEC28F1E1BD163237A6C468FCDE8314149823A497051FA685 D022E0ADA2F0197019|
|4D649758551BB0AFB25FD375203815C06BC3A804A728E68E7 48AF987C64AAD5A6DA|
|2E315591A94E8FA3AE03FB37E03B2568D08D35601C318C238 671C4308E4E8CA38DE|
|235C15D3521056F6A91132D7A5B96E17C15B826D87A1DB881 81AE08A23EFEE9206F|
|DB5E9942D738900626043DFB04491A68540F34FA1E07F901F 828487C023E0B86D60|
|47DB42BAE77C5CF48DEC45941DF39E03C7001152E0AB8EF6E 5D5A37CE3A89B34EE2|
|AC9338EB019CF5154AD2AB93F406A4DA812010166CA9060CA 04EF08EFE35FAF520F|
|B610AD34852DA9482C920D3A0360DC2D4EA29BF6DF4A14B8D FF6399F4945F31E512|
|4B7CDDE7BFAEE7A1521CFFFE00E914CB0196832C87580EB31 C6139CA728C659AA5F|
|8A2BCDBD8C6056D67D9C1B29365999D7CFCDE0459422C6196 6A1683A586A596A59E|
|A599E5114BF10F9E931027|
|-------------------------------------------------------------------|


"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator