Bug; i15 - Inserting Battles & Others
No, the ability to set mission levels was so that you could restrict where you couldn't before, not to force spawns to spawn outside their normal levels. For example, if you created a mission with only custom enemies, before I15, you couldn't restrict it to level 40+, now you can.
Well...that ranks right up there with poop.
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Also, "Republish" does not work. "Republish and Exit" does not work. The only one that works for me is "Republish & Play".
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It works fine for me. I used it last night, and earlier this afternoon, after the latest patch decided to break my defendable objects. I had to go back and pick the object again.
Sometimes it takes a few to update, depending on how busy the MA server is...
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Biggest Troll on the forums? I'll give you a hint:
It seems the battles we insert into our misisons are not working. All they do is stand there next to each other.
Someone pointed this out to me in my own mission, and since then others have told me they have the same issue.
Also, "Republish" does not work. "Republish and Exit" does not work. The only one that works for me is "Republish & Play".
I guess because it figures I'm going to play test it, the system forces the changes.
Finally, if the ability to set the levels have been added, then why are not the enemies set to those same levels?
It does my no good to set a mission for levels 32-50 if the boss with a minimum lvl of 40 won't go lower. That prevents players under 38 from completing the mission.
And...I though the ability to set the levels was supposed to fix that issue?