SS/WP Build help


HK008

 

Posted

Hello brute forums! Since I'm not so good with builds, I'm asking for help to critique the build below. I'm trying to make it decent but farming, but trying to keep it fairly cheap.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Technology Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Jab <ul type="square">[*] (A) Absolute Amazement - Stun[*] (46) Absolute Amazement - Chance for ToHit Debuff[*] (48) Absolute Amazement - Endurance/Stun[*] (48) Absolute Amazement - Stun/Recharge[*] (48) Absolute Amazement - Accuracy/Recharge[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (3) Numina's Convalescence - Heal[*] (3) Numina's Convalescence - Heal/Endurance[*] (7) Miracle - +Recovery[*] (39) Harmonized Healing - Heal[*] (39) Harmonized Healing - Heal/Endurance[/list]Level 2: Haymaker <ul type="square">[*] (A) Mocking Beratement - Taunt[*] (21) Mocking Beratement - Taunt/Recharge[/list]Level 4: Mind Over Body <ul type="square">[*] (A) Impervium Armor - Resistance[*] (5) Impervium Armor - Resistance/Endurance[*] (5) Impervium Armor - Resistance/Recharge[*] (7) Impervium Armor - Resistance/Endurance/Recharge[/list]Level 6: Boxing <ul type="square">[*] (A) Stupefy - Accuracy/Stun/Recharge[*] (46) Stupefy - Accuracy/Recharge[/list]Level 8: Knockout Blow <ul type="square">[*] (A) Crushing Impact - Damage/Endurance[*] (9) Crushing Impact - Accuracy/Damage[*] (9) Touch of Death - Damage/Recharge[*] (11) Touch of Death - Damage/Endurance[*] (11) Touch of Death - Accuracy/Damage[*] (13) Crushing Impact - Damage/Recharge[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Red Fortune - Defense/Recharge[*] (13) Red Fortune - Defense[*] (15) Red Fortune - Endurance[*] (15) Red Fortune - Defense/Endurance[*] (17) Red Fortune - Endurance/Recharge[*] (17) Red Fortune - Defense/Endurance/Recharge[/list]Level 12: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 14: Health <ul type="square">[*] (A) Harmonized Healing - Heal[*] (43) Harmonized Healing - Heal/Endurance[/list]Level 16: Rise to the Challenge <ul type="square">[*] (A) Miracle - Heal[*] (19) Miracle - Heal/Endurance[*] (19) Harmonized Healing - Heal[*] (21) Harmonized Healing - Endurance[*] (23) Healing IO[/list]Level 18: Rage <ul type="square">[*] (A) Recharge Reduction IO[*] (23) Recharge Reduction IO[*] (25) Recharge Reduction IO[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Endurance Modification IO[*] (25) Endurance Modification IO[*] (27) Endurance Modification IO[/list]Level 22: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (27) Performance Shifter - EndMod/Accuracy[*] (29) Performance Shifter - EndMod/Recharge[*] (50) Performance Shifter - EndMod/Accuracy/Recharge[/list]Level 24: Tough <ul type="square">[*] (A) Impervium Armor - Resistance[*] (29) Impervium Armor - Resistance/Recharge[*] (31) Impervium Armor - Resistance/Endurance[*] (31) Impervium Armor - Resistance/Endurance/Recharge[*] (31) Resist Damage IO[/list]Level 26: Weave <ul type="square">[*] (A) Red Fortune - Defense/Recharge[*] (39) Red Fortune - Defense[*] (40) Red Fortune - Endurance[*] (40) Red Fortune - Defense/Endurance[*] (40) Red Fortune - Endurance/Recharge[*] (43) Red Fortune - Defense/Endurance/Recharge[/list]Level 28: Heightened Senses <ul type="square">[*] (A) Red Fortune - Defense/Recharge[*] (33) Red Fortune - Defense[*] (33) Red Fortune - Defense/Endurance[*] (33) Red Fortune - Endurance[*] (34) Red Fortune - Endurance/Recharge[*] (34) Red Fortune - Defense/Endurance/Recharge[/list]Level 30: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (34) Recharge Reduction IO[*] (36) Recharge Reduction IO[/list]Level 32: Super Speed <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 35: Foot Stomp <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (36) Scirocco's Dervish - Damage/Endurance[*] (36) Scirocco's Dervish - Damage/Recharge[*] (37) Scirocco's Dervish - Accuracy/Recharge[*] (37) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (37) Scirocco's Dervish - Chance of Damage(Lethal)[/list]Level 38: Strength of Will <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[/list]Level 41: Mu Lightning <ul type="square">[*] (A) Devastation - Accuracy/Damage[*] (42) Devastation - Damage/Endurance[*] (42) Devastation - Damage/Recharge[*] (42) Devastation - Accuracy/Damage/Recharge[*] (43) Devastation - Accuracy/Damage/Endurance/Recharge[/list]Level 44: Ball Lightning <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (45) Positron's Blast - Damage/Endurance[*] (45) Positron's Blast - Damage/Recharge[*] (45) Positron's Blast - Damage/Range[*] (46) Positron's Blast - Chance of Damage(Energy)[/list]Level 47: Resurgence <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 49: Fast Healing <ul type="square">[*] (A) Harmonized Healing - Heal[*] (50) Harmonized Healing - Heal/Endurance[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]9% DamageBuff(Smashing)[*]9% DamageBuff(Lethal)[*]9% DamageBuff(Fire)[*]9% DamageBuff(Cold)[*]9% DamageBuff(Energy)[*]9% DamageBuff(Negative)[*]9% DamageBuff(Toxic)[*]9% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]4.56% Defense(Fire)[*]4.56% Defense(Cold)[*]6.75% Defense(Energy)[*]6.75% Defense(Negative)[*]9.88% Defense(Psionic)[*]3% Defense(Melee)[*]10.5% Defense(Ranged)[*]6.13% Defense(AoE)[*]6.3% Max End[*]33% Enhancement(Accuracy)[*]31.3% Enhancement(RechargeTime)[*]5% FlySpeed[*]129.3 HP (8.63%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]MezResist(Held) 3.3%[*]MezResist(Immobilize) 11.6%[*]22.5% (0.38 End/sec) Recovery[*]34% (2.13 HP/sec) Regeneration[*]7.88% Resistance(Fire)[*]7.88% Resistance(Cold)[*]3.13% Resistance(Negative)[*]5% RunSpeed[/list]


 

Posted

Have you started playing that Brute? I don't know how you would have leveled, and not realized what SS attacks are good, and what aren't. If you are coming from Tanker land you should know Jab blows. You don't have to take it, and there is no reason to. If you are about to level this Brute you can still use the slotting ideas for basic SO/common IO without a respec to shuffle things around. That's usually how I roll. So, instead of making comments about how bad the build is (I really don't know where to start). I'll build you something else.

It's by no means the only way to go. You could easily tweak sets, and all that. I added 2 more accolades, and with all the new set bonuses the build lands 2601hp with 72hp per sec with 1 foe in RttC. Hit points are your big deal for farming as most farm targets will just hit you through your defense or debuff it away. I still have that steadfast in there because it is cute (k, fine it's pretty useful).

Here ya go. How I might make a Mu patron (I'm a Soul junkie) SS/WP...

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