SS/SD Build, looking for suggetions
Tip: Either 4 slot Deflection with LoTG or add a ribo/resist IO... stick the steadfast def IO in OWtS (it works even if exemplared below the power's level).
Tip: Remove the LotG def IO from CJ (which I can only assume you're sticking there for the regen bonus, and give the slot to Health. Remove the Numina Heal/End IO from health and stick a Miracle +recovery and Miracle +heal in your now two free slots. Use Numina heal, heal/end, heal/rech IO's in true grit. You gain more health this way. More health = more regen.
Pointed fact 1: With little active defense slotting and no grant cover, your defense debuff resistance has a lot of room for improvement.
[ QUOTE ]
One slot has been left open for the PvP +3% defense IO....
Can anyone make any suggestions on improving this build?
[/ QUOTE ]
Find another 3% by the time you try to buy that IO there won't be any for sale.
[ QUOTE ]
[ QUOTE ]
One slot has been left open for the PvP +3% defense IO....
Can anyone make any suggestions on improving this build?
[/ QUOTE ]
Find another 3% by the time you try to buy that IO there won't be any for sale.
[/ QUOTE ]
Luckily enough I managed to snag one before the PvP drop change. It's in my /SR Brute now, but it won't be too hard to transfer it.
This is when they were going for a "mere" 500-700 mil.
TW/Elec Optimization
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
One slot has been left open for the PvP +3% defense IO....
Can anyone make any suggestions on improving this build?
[/ QUOTE ]
Find another 3% by the time you try to buy that IO there won't be any for sale.
[/ QUOTE ]
Luckily enough I managed to snag one before the PvP drop change. It's in my /SR Brute now, but it won't be too hard to transfer it.
This is when they were going for a "mere" 500-700 mil.
[/ QUOTE ]
That's certainly an interesting place for it.
[ QUOTE ]
Tip: Either 4 slot Deflection with LoTG or add a ribo/resist IO... stick the steadfast def IO in OWtS (it works even if exemplared below the power's level).
Tip: Remove the LotG def IO from CJ (which I can only assume you're sticking there for the regen bonus, and give the slot to Health. Remove the Numina Heal/End IO from health and stick a Miracle +recovery and Miracle +heal in your now two free slots. Use Numina heal, heal/end, heal/rech IO's in true grit. You gain more health this way. More health = more regen.
Pointed fact 1: With little active defense slotting and no grant cover, your defense debuff resistance has a lot of room for improvement.
[/ QUOTE ]
Thanks for the advice. I'm going to shuffle some slots from health in Active defense, and put 2 more HOs in it (as well as following your suggestions).
TW/Elec Optimization
Optimally, you want 3 membranes in AD.
The goal of the build is to get as a high a recharge as possible (enough so that force feedback procs from footstomp will get Hasten near perma) and also get soft-capped defense to melee and ranged, and near soft capped defense to AoE. One slot has been left open for the PvP +3% defense IO.
My totals are:
45.6% to melee
48.6% to ranged
44.8% to AoE
158% recharge with Hasten, (hasten is 5.8 seconds from perma, which should be enough for the proc to make it perma)
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Brutus Maximus: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(9), S'fstPrt-ResDam/Def+(11), Empty(13)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11), LkGmblr-Def/Rchg(23)
Level 4: True Grit -- Mrcl-Rcvry+(A), Mrcl-Heal(13), Mrcl-Heal/EndRdx(15)
Level 6: Boxing -- Amaze-EndRdx/Stun(A), Amaze-Stun(21), Amaze-Stun/Rchg(37), Amaze-Acc/Stun/Rchg(40), Amaze-Acc/Rchg(40)
Level 8: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(17), Hectmb-Acc/Dmg/Rchg(17), Hectmb-Acc/Rchg(19), Hectmb-Dmg/EndRdx(19)
Level 10: Swift -- Run-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(40)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), RgnTis-Regen+(25), Numna-Heal/EndRdx(43)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(25), GSFC-ToHit/EndRdx(27), GSFC-Rchg/EndRdx(29), GSFC-Build%(31)
Level 20: Stamina -- EndMod-I(A), EndMod-I(27)
Level 22: Active Defense -- HO:Cyto(A)
Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 26: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(48)
Level 28: Haymaker -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Dam%(34), Mako-Acc/EndRdx/Rchg(39), Mako-Dmg/Rchg(39), Mako-Dmg/EndRdx(39), Mako-Acc/Dmg(42)
Level 30: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), LkGmblr-Def(31), LkGmblr-Rchg+(43), Zephyr-ResKB(46)
Level 32: Foot Stomp -- Armgdn-Acc/Dmg/Rchg(A), Armgdn-Dmg(33), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), FrcFbk-Rechg%(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: One with the Shield -- ResDam-I(A)
Level 41: Electrifying Fences -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(43), Ragnrk-Dmg/EndRdx(46)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46)
Level 47: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(48), TtmC'tng-ResDam/EndRdx/Rchg(48)
Level 49: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(50), LkGmblr-Def(50), LkGmblr-Def/EndRdx/Rchg(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Heal(A)
Level 1: Fury
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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Can anyone make any suggestions on improving this build?
TW/Elec Optimization