Katana/Regen Scrapper Build


macskull

 

Posted

I have a scrapper that I need some help getting fully IOed. I have his power build setup pretty well, and I would appreciate if anyone could help improve it and/or IO slot it for me.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Viral Titan: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Sting of the Wasp -- (A)
Level 1: Fast Healing -- (A)
Level 2: Reconstruction -- (A)
Level 4: Quick Recovery -- (A)
Level 6: Build Up -- (A)
Level 8: Hasten -- (A)
Level 10: Dull Pain -- (A)
Level 12: Combat Jumping -- (A)
Level 14: Super Speed -- (A)
Level 16: Integration -- (A)
Level 18: Super Jump -- (A)
Level 20: Stealth -- (A)
Level 22: Invisibility -- (A)
Level 24: Phase Shift -- (A)
Level 26: Soaring Dragon -- (A)
Level 28: Instant Healing -- (A)
Level 30: Boxing -- (A)
Level 32: Golden Dragonfly -- (A)
Level 35: Tough -- (A)
Level 38: Moment of Glory -- (A)
Level 41: Weave -- (A)
Level 44: Web Grenade -- (A)
Level 47: Targeting Drone -- (A)
Level 49: Resilience -- (A)
------------
Level 1: Brawl -- (A)
Level 1: Sprint -- (A)
Level 2: Rest -- (A)
Level 1: Critical Hit



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Posted

Here is a build I made for you. It will probably end up costing you around 3 billion influence.

Enjoy.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Viral Titan: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Sting of the Wasp <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (3) Crushing Impact - Damage/Endurance[*] (3) Crushing Impact - Damage/Recharge[*] (5) Crushing Impact - Accuracy/Damage/Recharge[*] (5) Crushing Impact - Accuracy/Damage/Endurance[*] (7) Crushing Impact - Damage/Endurance/Recharge[/list]Level 1: Fast Healing <ul type="square">[*] (A) Regenerative Tissue - +Regeneration[*] (7) Numina's Convalescence - Heal/Recharge[*] (9) Numina's Convalescence - Heal/Endurance/Recharge[*] (9) Numina's Convalescence - Heal[*] (11) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 2: Reconstruction <ul type="square">[*] (A) Doctored Wounds - Heal[*] (11) Doctored Wounds - Recharge[*] (13) Doctored Wounds - Endurance/Recharge[*] (13) Doctored Wounds - Heal/Endurance[*] (15) Doctored Wounds - Heal/Recharge[*] (15) Doctored Wounds - Heal/Endurance/Recharge[/list]Level 4: Quick Recovery <ul type="square">[*] (A) Endurance Modification IO[*] (17) Endurance Modification IO[*] (17) Endurance Modification IO[/list]Level 6: Build Up <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff[*] (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge[*] (19) Adjusted Targeting - To Hit Buff/Recharge[*] (21) Adjusted Targeting - Endurance/Recharge[*] (21) Adjusted Targeting - Recharge[*] (23) Recharge Reduction IO[/list]Level 8: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (23) Recharge Reduction IO[*] (25) Recharge Reduction IO[/list]Level 10: Dull Pain <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance[*] (25) Doctored Wounds - Endurance/Recharge[*] (36) Doctored Wounds - Heal/Recharge[*] (36) Doctored Wounds - Heal/Endurance/Recharge[*] (37) Doctored Wounds - Recharge[*] (37) Doctored Wounds - Heal[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 14: Super Speed <ul type="square">[*] (A) Celerity - +Stealth[*] (48) Run Speed IO[*] (50) Endurance Reduction IO[/list]Level 16: Integration <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (37) Numina's Convalescence - Heal/Recharge[*] (40) Numina's Convalescence - Heal[*] (40) Numina's Convalescence - Heal/Endurance/Recharge[/list]Level 18: Super Jump <ul type="square">[*] (A) Jumping IO[*] (46) Jumping IO[*] (46) Endurance Reduction IO[/list]Level 20: Stealth <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 22: Invisibility <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 24: Phase Shift <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 26: Soaring Dragon <ul type="square">[*] (A) Hecatomb - Damage[*] (27) Hecatomb - Damage/Recharge[*] (27) Hecatomb - Accuracy/Damage/Recharge[*] (31) Hecatomb - Accuracy/Recharge[*] (34) Hecatomb - Chance of Damage(Negative)[*] (36) Hecatomb - Damage/Endurance[/list]Level 28: Instant Healing <ul type="square">[*] (A) Doctored Wounds - Endurance/Recharge[*] (29) Doctored Wounds - Heal/Recharge[*] (29) Doctored Wounds - Heal/Endurance/Recharge[*] (31) Doctored Wounds - Recharge[*] (31) Doctored Wounds - Heal[/list]Level 30: Boxing <ul type="square">[*] (A) Accuracy IO[/list]Level 32: Golden Dragonfly <ul type="square">[*] (A) Armageddon - Damage[*] (33) Armageddon - Damage/Recharge[*] (33) Armageddon - Accuracy/Damage/Recharge[*] (33) Armageddon - Accuracy/Recharge[*] (34) Armageddon - Chance for Fire Damage[*] (34) Armageddon - Damage/Endurance[/list]Level 35: Tough <ul type="square">[*] (A) Resist Damage IO[*] (40) Resist Damage IO[*] (43) Resist Damage IO[*] (43) Endurance Reduction IO[*] (43) Endurance Reduction IO[/list]Level 38: Moment of Glory <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Recharge Reduction IO[*] (39) Recharge Reduction IO[*] (39) Recharge Reduction IO[/list]Level 41: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (42) Luck of the Gambler - Defense[*] (42) Luck of the Gambler - Defense/Endurance[*] (42) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 44: Web Grenade <ul type="square">[*] (A) Gravitational Anchor - Immobilize[*] (45) Gravitational Anchor - Immobilize/Recharge[*] (45) Gravitational Anchor - Accuracy/Immobilize/Recharge[*] (45) Gravitational Anchor - Accuracy/Recharge[*] (46) Gravitational Anchor - Chance for Hold[/list]Level 47: Targeting Drone <ul type="square">[*] (A) Endurance Reduction IO[*] (48) Endurance Reduction IO[*] (48) To Hit Buff IO[/list]Level 49: Resilience <ul type="square">[*] (A) Resist Damage IO[*] (50) Resist Damage IO[*] (50) Resist Damage IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]2% DamageBuff(Smashing)[*]2% DamageBuff(Lethal)[*]2% DamageBuff(Fire)[*]2% DamageBuff(Cold)[*]2% DamageBuff(Energy)[*]2% DamageBuff(Negative)[*]2% DamageBuff(Toxic)[*]2% DamageBuff(Psionic)[*]92.5% Enhancement(RechargeTime)[*]24% Enhancement(Heal)[*]70% Enhancement(Accuracy)[*]80.3 HP (6%) HitPoints[*]MezResist(Immobilize) 2.2%[*]MezResist(Terrorized) 6.6%[*]12% (0.2 End/sec) Recovery[*]34% (1.9 HP/sec) Regeneration[*]11.3% Resistance(Fire)[*]11.3% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]12.5% Resistance(Toxic)[*]5.02% Resistance(Psionic)[/list]



 

Posted

Thank you, that was extremely helpful.


 

Posted

You have 92.5 % Global recharge, 162.5% with hasten on. That means your attacks and heals will be recharging very fast.

That's going to be the one thing on your side when dealing with all these Mind Dom's heh, you need ALOT of recharge because MoG will not be helping you out much except for end recovery.

Good luck to you Viral.


~ Roman


 

Posted

Ok, I have decided to get rid of the concealment line (as I was only getting it for phase shift, waist of 3 powers), and changed up the build and this is what I got. Could any improvements be made to make this build as tankish as possible?

(Note: Soaring Dragon and Golden Dragonfly actually have PvP IO sets on them, builder does not support them)

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Viral-Titan (NoCon): Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Sting of the Wasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(7)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(7), Heal-I(9)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(13), Dct'dW-Rchg(13)
Level 4: Quick Recovery -- EndMod-I(A), EndMod-I(15), EndMod-I(15)
Level 6: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit(17), AdjTgt-Rchg(17), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-EndRdx/Rchg(19)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal(25), Dct'dW-Rchg(27)
Level 12: Combat Jumping -- EndRdx(A)
Level 14: Super Speed -- QckFt-RunSpd(A), QckFt-EndRdx/RunSpd(27), QckFt-EndRdx(29), Run-I(29)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(31), Numna-Heal/EndRdx/Rchg(31)
Level 18: Super Jump -- SprngFt-Jump(A), SprngFt-EndRdx(31), SprngFt-EndRdx/Jump(33)
Level 20: Swift -- Run-I(A)
Level 22: Health -- Heal-I(A), Heal-I(33), Heal-I(34)
Level 24: Stamina -- EndMod-I(A), EndMod-I(34)
Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 28: Instant Healing -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(33), Dct'dW-Rchg(34), Dct'dW-Heal/Rchg(37)
Level 30: Boxing -- Acc(A)
Level 32: Golden Dragonfly -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(40), Sciroc-Dam%(42)
Level 35: Tough -- ResDam-I(A), ResDam-I(42), ResDam-I(42), EndRdx-I(43), EndRdx-I(43)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Web Grenade -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(43), TotHntr-Acc/EndRdx(46), TotHntr-Immob/Acc(46), TotHntr-Acc/Immob/Rchg(48), TotHntr-Dam%(48)
Level 44: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-EndRdx/Rchg(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Def/Rchg(46)
Level 47: Targeting Drone -- ToHit(A), EndRdx(48), EndRdx(50)
Level 49: Resilience -- ResDam(A), ResDam(50), ResDam(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit



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Posted

No feedback?


 

Posted

You will want the Concealment pool over the Fighting pool, no questions asked.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Alright well after reviewing the build a little bit, I have noticed that having both fighting and concealment gives me the best defense, but with that build I am still worried about end regen without fitness, but I don't think it will be that bad with full IOs...