So after my creativity bucket ran dry, I've found an idea for my 3rd arc, and i wanted it based around monstrous post human characters in a therapy like way, the idea spawning from a team with a bunch of freakish characters that i was on.
i plan to call it PHTD (post human traumatic disorder) and as i said a therapy like arc that tries to 'connect' or his close to home for the character and have an open resolution to whomever plays it, or however their character would take it all, or...whatever; sadly there are some issues I'd like advice on
One: the main idea is to grasp the idea, mindset, and human reaction to such an life changing event and portray it through this arc, making it as immersive as possible.
Two: i would like this to delve a bit into the character-who-plays-it's past, and of course comes my main issue, assuming too much for the player, how can i keep it vague yet connecting in the clues and dialogue? and of course make it relate to as many characters as possible (as much as a wish i could tackle all toons, but then again i may as well wish for the moon and stars) where as random sewer monster #45608 Feels guilty over all those mauled small children. while jim the warwolf feels it's all cool cause he can throw boulders and be more efficient and what not for the council.
Three: what morality would this be? good? evil? Free therapy session for all kinds, just leave the half chewed corpse of your meal at the door?
Four: Has anyone made an arc on this concept that you know of? i kinda want to avoid the whole plagiarism thing if i can.
So after my creativity bucket ran dry, I've found an idea for my 3rd arc, and i wanted it based around monstrous post human characters in a therapy like way, the idea spawning from a team with a bunch of freakish characters that i was on.
i plan to call it PHTD (post human traumatic disorder) and as i said a therapy like arc that tries to 'connect' or his close to home for the character and have an open resolution to whomever plays it, or however their character would take it all, or...whatever; sadly there are some issues I'd like advice on
One: the main idea is to grasp the idea, mindset, and human reaction to such an life changing event and portray it through this arc, making it as immersive as possible.
Two: i would like this to delve a bit into the character-who-plays-it's past, and of course comes my main issue, assuming too much for the player, how can i keep it vague yet connecting in the clues and dialogue? and of course make it relate to as many characters as possible (as much as a wish i could tackle all toons, but then again i may as well wish for the moon and stars) where as random sewer monster #45608 Feels guilty over all those mauled small children. while jim the warwolf feels it's all cool cause he can throw boulders and be more efficient and what not for the council.
Three: what morality would this be? good? evil? Free therapy session for all kinds, just leave the half chewed corpse of your meal at the door?
Four: Has anyone made an arc on this concept that you know of? i kinda want to avoid the whole plagiarism thing if i can.
Any thoughts, advice, criticism, hatemail?