Looking to make a 2nd build
I've narrowed it down to two different builds. One of them includes aid self, but sacrifices some defense to do so. I've left an open spot for the PvP +def global in both builds. Any input on whether aid self or the +def from the fighting pool is more beneficial? Thank you in advance for taking the time, I've never had a build that included aid self, so I'm not sure how much impact it may have. (builds below)
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Ice Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx(3), Thundr-Acc/Dmg(5), Thundr-Dmg/Rchg(11), Thundr-Dmg/EndRdx/Rchg(31), Thundr-Acc/Dmg/Rchg(36)
Level 1: Chilblain -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(15), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(21), Thundr-Dmg/EndRdx/Rchg(27)
Level 2: Fire Ball -- Ragnrk-Acc/Dmg/Rchg(A), Ragnrk-Acc/Rchg(3), Ragnrk-Dmg/EndRdx(5), Ragnrk-Dmg/Rchg(11), Ragnrk-Knock%(31)
Level 4: Flares -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(7), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg(17), Thundr-Dmg/EndRdx(37), Thundr-Dmg/Rchg(40)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Fire Breath -- HO:Centri(A), HO:Centri(9), HO:Centri(43)
Level 10: Hurdle -- Jump-I(A)
Level 12: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(13)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(29), Zephyr-Travel/EndRdx(31)
Level 16: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(17)
Level 18: Blaze -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(19), Apoc-Dmg/EndRdx(21), Apoc-Dam%(27)
Level 20: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(23), Numna-Regen/Rcvry+(34), RgnTis-Regen+(37)
Level 22: Stamina -- EndMod-I(A), P'Shift-EndMod(23), P'Shift-End%(25)
Level 24: Hover -- LkGmblr-Rchg+(A), Zephyr-ResKB(25), Zephyr-Travel(29), Zephyr-Travel/EndRdx(37)
Level 26: Kick -- KntkC'bat-Knock%(A)
Level 28: Shiver -- P'ngTtl-EndRdx/Rchg/Slow(A)
Level 30: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(33), Zephyr-ResKB(48)
Level 32: Inferno -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(33), Erad-Dmg(33), Erad-Acc/Dmg/Rchg(34), Erad-Acc/Dmg/EndRdx/Rchg(34), Erad-%Dam(46)
Level 35: Freezing Touch -- Lock-%Hold(A), Lock-Acc/Rchg(36), Lock-Rchg/Hold(36), Lock-Acc/Hold(39), Lock-Acc/EndRdx/Rchg/Hold(40), Lock-EndRdx/Rchg/Hold(43)
Level 38: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-Psi/Status(39), Aegis-ResDam/Rchg(40), Aegis-ResDam/EndRdx/Rchg(45)
Level 41: Char -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-%Hold(42), Lock-Acc/Hold(42), Lock-Acc/Rchg(42), Lock-Rchg/Hold(43), Lock-EndRdx/Rchg/Hold(45)
Level 44: Fire Shield -- S'fstPrt-ResDam/Def+(A), HO:Ribo(45), HO:Ribo(46), Empty(46)
Level 47: Rise of the Phoenix -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg/Rchg(48), Dct'dW-Heal/Rchg(48), Erad-Acc/Rchg(50)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]
- [*]14% DamageBuff(Smashing)[*]14% DamageBuff(Lethal)[*]14% DamageBuff(Fire)[*]14% DamageBuff(Cold)[*]14% DamageBuff(Energy)[*]14% DamageBuff(Negative)[*]14% DamageBuff(Toxic)[*]14% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]16.4% Defense(Fire)[*]16.4% Defense(Cold)[*]28.9% Defense(Energy)[*]28.9% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]34.3% Defense(Ranged)[*]25.2% Defense(AoE)[*]3.6% Max End[*]35% Enhancement(RechargeTime)[*]5% Enhancement(Held)[*]36% Enhancement(Accuracy)[*]17% FlySpeed[*]76.8 HP (6.37%) HitPoints[*]17% JumpHeight[*]17% JumpSpeed[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Held) 4.4%[*]12.5% (0.21 End/sec) Recovery[*]26% (1.31 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]2.1% Resistance(Psionic)[*]22% RunSpeed[*]4.5% XPDebtProtection[/list]
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Ice Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Flight
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(3), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/Rchg(11), Thundr-Dmg/EndRdx(31), Thundr-Acc/Dmg/Rchg(36)
Level 1: Chilblain -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx(13), Thundr-Dmg/EndRdx/Rchg(15), Thundr-Acc/Dmg(15), Thundr-Dmg/Rchg(21), Thundr-Acc/Dmg/Rchg(27)
Level 2: Fire Ball -- Ragnrk-Acc/Dmg/Rchg(A), Ragnrk-Acc/Rchg(3), Ragnrk-Dmg/EndRdx(5), Ragnrk-Dmg/Rchg(11), Ragnrk-Knock%(31)
Level 4: Flares -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(17), Thundr-Acc/Dmg(37), Thundr-Acc/Dmg/EndRdx(40), Thundr-Dmg/EndRdx/Rchg(46)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Fire Breath -- HO:Centri(A), HO:Centri(9), HO:Centri(9)
Level 10: Hurdle -- Jump-I(A)
Level 12: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(13), Rec'dRet-Pcptn(25)
Level 14: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(17), Zephyr-Travel(33)
Level 16: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(29)
Level 18: Blaze -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(19), Thundr-Acc/Dmg(19), Thundr-Dmg/Rchg(21), Thundr-Dmg/EndRdx(27), Thundr-Acc/Dmg/Rchg(45)
Level 20: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(23), Numna-Regen/Rcvry+(34), RgnTis-Regen+(43)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), P'Shift-End%(25)
Level 24: Stimulant -- EndRdx-I(A)
Level 26: Hover -- Zephyr-Travel(A), LkGmblr-Rchg+(29), Ksmt-ToHit+(34), Zephyr-ResKB(37), Zephyr-Travel/EndRdx(43)
Level 28: Shiver -- P'ngTtl-Rng/Slow(A)
Level 30: Aid Self -- Numna-Heal/Rchg(A), Numna-Heal(31), IntRdx-I(37)
Level 32: Inferno -- Sciroc-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(33), Erad-Dmg(33), Erad-Dmg/Rchg(34), Erad-%Dam(50)
Level 35: Freezing Touch -- Lock-Acc/Hold(A), Lock-Acc/Rchg(36), Lock-Rchg/Hold(36), Lock-EndRdx/Rchg/Hold(39), Lock-%Hold(40), Lock-Acc/EndRdx/Rchg/Hold(40)
Level 38: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(39)
Level 41: Char -- Lock-%Hold(A), Lock-Acc/EndRdx/Rchg/Hold(42), Lock-Acc/Rchg(42), Lock-Rchg/Hold(42), Lock-Acc/Hold(43), Lock-EndRdx/Rchg/Hold(46)
Level 44: Fire Shield -- S'fstPrt-ResDam/Def+(A), HO:Ribo(45), HO:Ribo(45), Empty(46)
Level 47: Rise of the Phoenix -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(48), Erad-Dmg/Rchg(48), Heal-I(48)
Level 49: Bonfire -- ExStrk-Acc/KB(A), ExStrk-Dam%(50), ExStrk-Dmg/KB(50)
------------
Level 1: Brawl -- P'ngS'Fest-Stun%(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]
- [*]11.5% DamageBuff(Smashing)[*]11.5% DamageBuff(Lethal)[*]11.5% DamageBuff(Fire)[*]11.5% DamageBuff(Cold)[*]11.5% DamageBuff(Energy)[*]11.5% DamageBuff(Negative)[*]11.5% DamageBuff(Toxic)[*]11.5% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]10.2% Defense(Fire)[*]10.2% Defense(Cold)[*]33.6% Defense(Energy)[*]33.6% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]39.9% Defense(Ranged)[*]17.4% Defense(AoE)[*]3.6% Max End[*]17.5% Enhancement(RechargeTime)[*]5% Enhancement(Held)[*]43% Enhancement(Accuracy)[*]16% FlySpeed[*]27.1 HP (2.25%) HitPoints[*]16% JumpHeight[*]16% JumpSpeed[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Held) 4.4%[*]20% Perception[*]14.5% (0.24 End/sec) Recovery[*]12% (0.6 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]16% RunSpeed[/list]
Yes. One of those two is what I'm debating between. My primary is in the first post.
So I've finally decided to go all out on a 2nd build for my fire/ice blaster, but I need some help. I want to complement my current "all-purpose" build and I'm leaning toward a +ranged def build, but really want to hear creative ideas. Any ideas and/or proposed builds are appreciated. Sky's the limit...
My current build for reference:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Ice Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(31), Decim-Build%(36)
Level 1: Chilblain -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(13), Entrpc-Dmg/Rchg(15), Entrpc-Dmg/EndRdx/Rchg(15), Entrpc-Heal%(21)
Level 2: Fire Ball -- Ragnrk-Acc/Dmg/Rchg(A), Ragnrk-Acc/Rchg(3), Ragnrk-Dmg/EndRdx(5), Ragnrk-Dmg/Rchg(11), Ragnrk-Knock%(31)
Level 4: Flares -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(7), Decim-Dmg/Rchg(17), Decim-Dmg/EndRdx(29), Decim-Acc/Dmg(40)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(37)
Level 8: Fire Breath -- Posi-Dmg/EndRdx(A), Posi-Acc/Dmg/EndRdx(9), Posi-Dmg/Rchg(9), Posi-Dmg/Rng(25), Posi-Dam%(29), Det'tn-Dmg/Rng(31)
Level 10: Hurdle -- Jump-I(A)
Level 12: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(13), Rec'dRet-Pcptn(46)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 16: Build Up -- GSFC-ToHit/Rchg(A), GSFC-Rchg/EndRdx(17), GSFC-ToHit/Rchg/EndRdx(39)
Level 18: Blaze -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(19), Apoc-Dmg/EndRdx(21), Apoc-Dam%(27), Apoc-Dmg(34)
Level 20: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(23), Numna-Regen/Rcvry+(27), Numna-Heal(40), RgnTis-Regen+(43)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), P'Shift-End%(25)
Level 24: Stealth -- LkGmblr-Rchg+(A), Ksmt-ToHit+(33), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Def/EndRdx(37), Ksmt-Def/EndRdx(43)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(42)
Level 28: Shiver -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Rng/Slow(39)
Level 30: Rain of Fire -- Ragnrk-Dmg(A), Posi-Dam%(43)
Level 32: Inferno -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Acc/Rchg(34), Armgdn-Dam%(34)
Level 35: Freezing Touch -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(36), UbrkCons-Acc/Rchg(36), UbrkCons-EndRdx/Hold(39), UbrkCons-Dam%(40)
Level 38: Ice Patch -- RechRdx-I(A)
Level 41: Flash Freeze -- FtnHyp-Plct%(A), FtnHyp-Sleep/EndRdx(42), FtnHyp-Sleep/Rchg(42), FtnHyp-Acc/Sleep/Rchg(50), FtnHyp-Acc/Rchg(50)
Level 44: Frozen Armor -- S'fstPrt-ResKB(A), LkGmblr-Rchg+(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def(45), S'fstPrt-ResDam/EndRdx(46), S'fstPrt-ResDam/Def+(46)
Level 47: Hibernate -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Heal(50)
Level 49: Snow Storm -- P'ngTtl-EndRdx/Rchg/Slow(A)
------------
Level 1: Brawl -- P'ngS'Fest-Stun%(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]
[*]6% DamageBuff(Smashing)[*]6% DamageBuff(Lethal)[*]6% DamageBuff(Fire)[*]6% DamageBuff(Cold)[*]6% DamageBuff(Energy)[*]6% DamageBuff(Negative)[*]6% DamageBuff(Toxic)[*]6% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]8% Defense(Psionic)[*]3% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]6.75% Max End[*]4% Enhancement(Heal)[*]69% Enhancement(Accuracy)[*]102.5% Enhancement(RechargeTime)[*]5% FlySpeed[*]131 HP (10.9%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Confused) 2.75%[*]MezResist(Immobilize) 5.5%[*]MezResist(Terrorized) 2.2%[*]20% Perception[*]25.5% (0.43 End/sec) Recovery[*]58% (2.92 HP/sec) Regeneration[*]12.9% Resistance(Fire)[*]12.9% Resistance(Cold)[*]1.58% Resistance(Toxic)[*]1.58% Resistance(Psionic)[*]5% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Decimation[u]
(Fire Blast)
[*] MezResist(Immobilize) 2.75%[*] 13.6 HP (1.12%) HitPoints[*] 2.25% Max End[*] 6.25% Enhancement(RechargeTime)[*] 1.58% Resistance(Toxic,Psionic)[/list][u]Entropic Chaos[u]
(Chilblain)
[*] 10% (0.5 HP/sec) Regeneration[*] MezResist(Confused) 2.75%[*] 2.25% Max End[*] 6.25% Enhancement(RechargeTime)[/list][u]Ragnarok[u]
(Fire Ball)
[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Decimation[u]
(Flares)
[*] MezResist(Immobilize) 2.75%[*] 13.6 HP (1.12%) HitPoints[*] 2.25% Max End[*] 6.25% Enhancement(RechargeTime)[/list][u]Positron's Blast[u]
(Fire Breath)
[*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[/list][u]Adjusted Targeting[u]
(Aim)
[*] 2% DamageBuff(All)[/list][u]Rectified Reticle[u]
(Aim)
[*] 20% Perception[/list][u]Gaussian's Synchronized Fire-Control[u]
(Build Up)
[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 22.6 HP (1.87%) HitPoints[/list][u]Apocalypse[u]
(Blaze)
[*] 16% (0.8 HP/sec) Regeneration[*] 36.1 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[*] 5% Defense(Psionic)[/list][u]Miracle[u]
(Health)
[*] 2.5% (0.04 End/sec) Recovery[/list][u]Numina's Convalescence[u]
(Health)
[*] 12% (0.6 HP/sec) Regeneration[/list][u]Luck of the Gambler[u]
(Stealth)
[*] 10% (0.5 HP/sec) Regeneration[*] 13.6 HP (1.12%) HitPoints[*] 7.5% Enhancement(RechargeTime)[/list][u]Kismet[u]
(Stealth)
[*] 1.5% (0.03 End/sec) Recovery[/list][u]Luck of the Gambler[u]
(Combat Jumping)
[*] 7.5% Enhancement(RechargeTime)[/list][u]Karma[u]
(Combat Jumping)
[*] Knockback Protection (Mag -4)[/list][u]Tempered Readiness[u]
(Shiver)
[*] 1.5% (0.03 End/sec) Recovery[/list][u]Armageddon[u]
(Inferno)
[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Unbreakable Constraint[u]
(Freezing Touch)
[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Fortunata Hypnosis[u]
(Flash Freeze)
[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Steadfast Protection[u]
(Frozen Armor)
[*] 1.5% (0.03 End/sec) Recovery[*] 18.1 HP (1.5%) HitPoints[*] Knockback Protection (Mag -4)[*] 3% Defense(All)[/list][u]Luck of the Gambler[u]
(Frozen Armor)
[*] 10% (0.5 HP/sec) Regeneration[*] 13.6 HP (1.12%) HitPoints[*] 7.5% Enhancement(RechargeTime)[/list][u]Doctored Wounds[u]
(Hibernate)
[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[*] 5% Enhancement(RechargeTime)[/list]