My widow build


Sudz33

 

Posted

So, im very new to widows. Love my bane and huntsman and decided to give widows a shot. Here's my Night widow build. Is it very good? What does it need? What can be improved, etc.

Went for Perma mind link and high defenses.


Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness

Villain Profile:
Level 1: Mental Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(7), Thundr-Dmg/EndRdx/Rchg(13), Thundr-Acc/Dmg/Rchg(13), Thundr-Dmg/Rchg(15), Thundr-Dmg/EndRdx(46)
Level 1: Combat Training: Defensive -- DefBuff-I(A), DefBuff-I(48)
Level 2: Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/EndRdx/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Acc/Dmg/Rchg(5)
Level 4: Tactical Training: Maneuvers -- GftotA-Def/EndRdx(A), GftotA-Def(9), GftotA-Def/EndRdx/Rchg(11), GftotA-Def/Rchg(11), GftotA-Run+(15)
Level 6: Combat Jumping -- GftotA-Def(A), GftotA-Def/EndRdx(7)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(50)
Level 10: Indomitable Will -- ResDam-I(A), EndRdx-I(17), EndRdx-I(17)
Level 12: Swift -- Run-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Lunge -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(31), C'ngImp-Dmg/EndRdx/Rchg(40), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Dmg/Rchg(43)
Level 18: Health -- Heal-I(A), Heal-I(19), Heal-I(19)
Level 20: Mask Presence -- RedFtn-Def/EndRdx(A), RedFtn-Def(21), RedFtn-EndRdx(21), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(33), RedFtn-Def/EndRdx/Rchg(33)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(23), P'Shift-End%(31)
Level 24: Mind Link -- LkGmblr-Def/Rchg(A), GftotA-Def/Rchg(25), AdjTgt-Rchg(25), RedFtn-Def/Rchg(27), GSFC-ToHit/Rchg(27)
Level 26: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Dmg/Rchg(36)
Level 28: Foresight -- RedFtn-Def/EndRdx(A), RedFtn-Def(29), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def/Rchg(33), RedFtn-EndRdx/Rchg(34), ResDam-I(34)
Level 30: Mental Training -- Run-I(A)
Level 32: Slash -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(40)
Level 35: Placate -- RechRdx-I(A), RechRdx-I(40)
Level 38: Build Up -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg(39), GSFC-ToHit(39), GSFC-Rchg/EndRdx(46), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Build%(50)
Level 41: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/EndRdx(42), Posi-Dmg/Rng(43)
Level 44: Spin -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Rchg(45), Sciroc-Acc/Dmg(45), Sciroc-Dmg/Rchg(45), Sciroc-Dmg/EndRdx(46)
Level 47: Tactical Training: Vengeance -- AdjTgt-Rchg(A), DefBuff-I(48)
Level 49: Tactical Training: Assault -- EndRdx-I(A), EndRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
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[u]Set Bonus Totals:[u]<ul type="square">[*]12.5% DamageBuff(Smashing)[*]12.5% DamageBuff(Lethal)[*]12.5% DamageBuff(Fire)[*]12.5% DamageBuff(Cold)[*]12.5% DamageBuff(Energy)[*]12.5% DamageBuff(Negative)[*]12.5% DamageBuff(Toxic)[*]12.5% DamageBuff(Psionic)[*]1.25% Defense(Smashing)[*]1.25% Defense(Lethal)[*]2.81% Defense(Fire)[*]2.81% Defense(Cold)[*]8.13% Defense(Energy)[*]8.13% Defense(Negative)[*]2.5% Defense(Melee)[*]12.5% Defense(Ranged)[*]5.63% Defense(AoE)[*]1.8% Max End[*]31.3% Enhancement(RechargeTime)[*]48% Enhancement(Accuracy)[*]9% FlySpeed[*]60.2 HP (5.62%) HitPoints[*]9% JumpHeight[*]9% JumpSpeed[*]MezResist(Held) 5.5%[*]MezResist(Immobilize) 12.1%[*]MezResist(Stun) 2.2%[*]11% (0.19 End/sec) Recovery[*]10% (0.54 HP/sec) Regeneration[*]6.6% Resistance(Fire)[*]4.1% Resistance(Cold)[*]3.13% Resistance(Negative)[*]16.5% RunSpeed[/list]