Please Critique ELEC/WP Build


DefenderOfFlames

 

Posted

Hello,

Could I please get a critique on this build. I would mostly use this build for farming and such. Are the powers good? Slots? Enhancements? And How much do you think this build will cost? My guess is around 250,000,000 Infamy .

*NOTE*

- All the Enhancements are level 50.
- I'm not sure what to take for my last power. That's why I have Taunt there. Any Ideas?
- I did take some powers due to personal preference and testing, such as: Chain Induction instead of Jacobs Ladder.
- Please Ingore the following:
-The levels in which the powers were placed.
-The levels in which the enhancements were placed.



[u]Click this DataLink to open the build![u]

Willing Havoc: Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Charged Brawl <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (3) Crushing Impact - Damage/Endurance: Level 50[*] (3) Crushing Impact - Damage/Recharge: Level 50[*] (5) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (5) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (37) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Titanium Coating - Resistance: Level 50[*] (7) Titanium Coating - Resistance/Endurance: Level 50[*] (39) Titanium Coating - Resistance/Endurance/Recharge: Level 50[/list]Level 2: Mind Over Body <ul type="square">[*] (A) Titanium Coating - Resistance: Level 50[*] (9) Titanium Coating - Resistance/Endurance: Level 50[*] (9) Titanium Coating - Resistance/Endurance/Recharge: Level 50[*] (43) Endurance Reduction IO: Level 50[/list]Level 4: Fast Healing <ul type="square">[*] (A) Healing IO: Level 50[*] (11) Healing IO: Level 50[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (7) Recharge Reduction IO: Level 50[/list]Level 8: Build Up <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (11) Recharge Reduction IO: Level 50[/list]Level 10: Thunder Strike <ul type="square">[*] (A) Multi Strike - Accuracy/Damage: Level 50[*] (13) Multi Strike - Damage/Endurance: Level 50[*] (13) Multi Strike - Damage/Recharge: Level 50[*] (15) Multi Strike - Accuracy/Endurance: Level 50[*] (15) Multi Strike - Accuracy/Damage/Endurance: Level 50[*] (37) Multi Strike - Damage/Endurance/Recharge: Level 50[/list]Level 12: Indomitable Will <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (17) Red Fortune - Defense/Endurance: Level 50[*] (17) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (43) Endurance Reduction IO: Level 50[/list]Level 14: Super Speed <ul type="square">[*] (A) Run Speed IO: Level 50[*] (50) Run Speed IO: Level 50[/list]Level 16: Rise to the Challenge <ul type="square">[*] (A) Doctored Wounds - Heal: Level 50[*] (19) Doctored Wounds - Heal/Endurance: Level 50[*] (19) Dampened Spirits - To Hit Debuff: Level 50[*] (21) Dampened Spirits - To Hit Debuff/Endurance: Level 50[*] (21) Healing IO: Level 50[*] (23) To Hit Debuff IO: Level 50[/list]Level 18: Chain Induction <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (23) Crushing Impact - Damage/Endurance: Level 50[*] (25) Crushing Impact - Damage/Recharge: Level 50[*] (25) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (27) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (39) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (27) Endurance Modification IO: Level 50[/list]Level 22: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 24: Health <ul type="square">[*] (A) Healing IO: Level 50[*] (29) Healing IO: Level 50[/list]Level 26: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (29) Endurance Modification IO: Level 50[/list]Level 28: Heightened Senses <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (31) Red Fortune - Defense/Endurance: Level 50[*] (31) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (46) Endurance Reduction IO: Level 50[/list]Level 30: Boxing <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (31) Crushing Impact - Damage/Endurance: Level 50[*] (34) Crushing Impact - Damage/Recharge: Level 50[*] (36) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (37) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (40) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 32: Lightning Rod <ul type="square">[*] (A) Multi Strike - Accuracy/Damage: Level 50[*] (33) Multi Strike - Damage/Endurance: Level 50[*] (33) Multi Strike - Damage/Recharge: Level 50[*] (33) Multi Strike - Accuracy/Endurance: Level 50[*] (34) Multi Strike - Accuracy/Damage/Endurance: Level 50[*] (34) Multi Strike - Damage/Endurance/Recharge: Level 50[/list]Level 35: Tough <ul type="square">[*] (A) Titanium Coating - Resistance: Level 50[*] (36) Titanium Coating - Resistance/Endurance: Level 50[*] (36) Titanium Coating - Resistance/Endurance/Recharge: Level 50[/list]Level 38: Strength of Will <ul type="square">[*] (A) Titanium Coating - Resistance: Level 50[*] (39) Titanium Coating - Resistance/Endurance: Level 50[*] (40) Titanium Coating - Resistance/Recharge: Level 50[*] (40) Titanium Coating - Endurance/Recharge: Level 50[*] (42) Titanium Coating - Resistance/Endurance/Recharge: Level 50[*] (43) Titanium Coating - Endurance: Level 50[/list]Level 41: Weave <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (42) Red Fortune - Defense/Endurance: Level 50[*] (42) Red Fortune - Defense/Endurance/Recharge: Level 50[/list]Level 44: Mu Lightning <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage: Level 50[*] (45) Thunderstrike - Damage/Endurance: Level 50[*] (45) Thunderstrike - Damage/Recharge: Level 50[*] (45) Thunderstrike - Accuracy/Damage/Recharge: Level 50[*] (46) Thunderstrike - Accuracy/Damage/Endurance: Level 50[*] (46) Thunderstrike - Damage/Endurance/Recharge: Level 50[/list]Level 47: Ball Lightning <ul type="square">[*] (A) Detonation - Accuracy/Damage: Level 50[*] (48) Detonation - Damage/Endurance: Level 50[*] (48) Detonation - Damage/Recharge: Level 50[*] (48) Detonation - Damage/Range: Level 50[*] (50) Detonation - Accuracy/Damage/Endurance: Level 50[*] (50) Detonation - Damage/Endurance/Range: Level 50[/list]Level 49: Taunt <ul type="square">[*] (A) Accuracy IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]2% DamageBuff(Smashing)[*]2% DamageBuff(Lethal)[*]2% DamageBuff(Fire)[*]2% DamageBuff(Cold)[*]2% DamageBuff(Energy)[*]2% DamageBuff(Negative)[*]2% DamageBuff(Toxic)[*]2% DamageBuff(Psionic)[*]3.13% Defense(Smashing)[*]3.13% Defense(Lethal)[*]2.81% Defense(Fire)[*]2.81% Defense(Cold)[*]3.75% Defense(Energy)[*]3.75% Defense(Negative)[*]6.25% Defense(Melee)[*]3.75% Defense(Ranged)[*]5.63% Defense(AoE)[*]28% Enhancement(Accuracy)[*]15% Enhancement(RechargeTime)[*]4% FlySpeed[*]140.6 HP (9.38%) HitPoints[*]4% JumpHeight[*]4% JumpSpeed[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 11%[*]MezResist(Sleep) 13.8%[*]MezResist(Stun) 5.5%[*]MezResist(Terrorized) 2.2%[*]2% (0.03 End/sec) Recovery[*]5.67% Resistance(Fire)[*]5.67% Resistance(Cold)[*]1.88% Resistance(Energy)[*]1.88% Resistance(Toxic)[*]7.5% Resistance(Psionic)[*]4% RunSpeed[*]1% XPDebtProtection[/list]------------
[u]Set Bonuses:[u]
[u]Crushing Impact[u]
(Charged Brawl)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Titanium Coating[u]
(High Pain Tolerance)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[/list][u]Titanium Coating[u]
(Mind Over Body)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[/list][u]Multi Strike[u]
(Thunder Strike)<ul type="square">[*] MezResist(Sleep) 1.65%[*] 0.95% Resistance(Fire,Cold)[*] MezResist(Stun) 1.65%[*] 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)[*] 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)[/list][u]Red Fortune[u]
(Indomitable Will)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[/list][u]Doctored Wounds[u]
(Rise to the Challenge)<ul type="square">[*] MezResist(Terrorized) 2.2%[/list][u]Dampened Spirits[u]
(Rise to the Challenge)<ul type="square">[*] 2% DamageBuff(All)[/list][u]Crushing Impact[u]
(Chain Induction)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Red Fortune[u]
(Heightened Senses)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[/list][u]Crushing Impact[u]
(Boxing)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Multi Strike[u]
(Lightning Rod)<ul type="square">[*] MezResist(Sleep) 1.65%[*] 0.95% Resistance(Fire,Cold)[*] MezResist(Stun) 1.65%[*] 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)[*] 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)[/list][u]Titanium Coating[u]
(Tough)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[/list][u]Titanium Coating[u]
(Strength of Will)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[*] MezResist(Stun) 2.2%[*] MezResist(Held) 2.75%[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)[/list][u]Red Fortune[u]
(Weave)<ul type="square">[*] MezResist(Immobilize) 2.2% (Exceeded 5 Bonus Cap)[*] 1.26% Resistance(Fire,Cold)[/list][u]Thunderstrike[u]
(Mu Lightning)<ul type="square">[*] 2% (0.03 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[*] 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Detonation[u]
(Ball Lightning)<ul type="square">[*] MezResist(Sleep) 1.65%[*] 1.88% Resistance(Energy)[*] 1% XPDebtProtection[*] 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)[*] 1.88% Resistance(Toxic)[/list]
Thanks so much for your time.

P.S. I'm noobie with Names/Abbreviations. Just for a heads up.


Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo